- Updated WhoGump visibility of same AccessLevel players to resemble regular visibility.

- Vendors should not handle speech starting with their name, only if it is followed by *buy* or *sell*.
- Added most Prism of Light mobiles.
This commit is contained in:
eos 2012-05-06 03:46:11 +00:00
parent fd6d28d56b
commit 6962ed06bf
12 changed files with 805 additions and 10 deletions

View file

@ -5045,11 +5045,11 @@ namespace Server.Mobiles
public virtual int AuraRange { get { return 4; } }
public virtual int AuraBaseDamage { get { return 5; } }
public virtual int AuraPhysicalDamage { get{ return 0; } }
public virtual int AuraFireDamage { get{ return 100; } }
public virtual int AuraColdDamage { get{ return 0; } }
public virtual int AuraPoisonDamage { get{ return 0; } }
public virtual int AuraEnergyDamage { get{ return 0; } }
public virtual int AuraPhysicalDamage { get { return 0; } }
public virtual int AuraFireDamage { get { return 100; } }
public virtual int AuraColdDamage { get { return 0; } }
public virtual int AuraPoisonDamage { get { return 0; } }
public virtual int AuraEnergyDamage { get { return 0; } }
public virtual int AuraChaosDamage { get { return 0; } }
public virtual void AuraDamage()