Replaces corpse name (#23)

This commit is contained in:
Kamron Batman 2018-08-14 23:50:00 +08:00 • committed by GitHub
parent 632e8b4757
commit 6987d0c18e
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
367 changed files with 378 additions and 396 deletions

View file

@ -5,9 +5,9 @@ using Server.Items;
namespace Server.Mobiles
{
[CorpseName( "a Lady Jennifyr corpse" )]
public class LadyJennifyr : SkeletalKnight
{
public override string CorpseName => "a Lady Jennifyr corpse";
public override string DefaultName => "Lady Jennifyr";
[Constructible]

View file

@ -5,9 +5,9 @@ using Server.Items;
namespace Server.Mobiles
{
[CorpseName( "a Lady Marai corpse" )]
public class LadyMarai : SkeletalKnight
{
public override string CorpseName => "a Lady Marai corpse";
public override string DefaultName => "Lady Marai";
[Constructible]

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@ -4,9 +4,9 @@ using Server.Items;
namespace Server.Mobiles
{
[CorpseName( "a Master Jonath corpse" )]
public class MasterJonath : BoneMagi
{
public override string CorpseName => "a Master Jonath corpse";
public override string DefaultName => "Master Jonath";
[Constructible]

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@ -4,9 +4,9 @@ using Server.Items;
namespace Server.Mobiles
{
[CorpseName( "a Master Mikael corpse" )]
public class MasterMikael : BoneMagi
{
public override string CorpseName => "a Master Mikael corpse";
public override string DefaultName => "Master Mikael";
[Constructible]

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@ -4,9 +4,9 @@ using Server.Items;
namespace Server.Mobiles
{
[CorpseName( "a Master Theophilus corpse" )]
public class MasterTheophilus : EvilMageLord
{
public override string CorpseName => "a Master Theophilus corpse";
public override string DefaultName => "Master Theophilus";
[Constructible]

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@ -4,9 +4,9 @@ using Server.Items;
namespace Server.Mobiles
{
[CorpseName( "a Red Death corpse" )]
public class RedDeath : SkeletalMount
{
public override string CorpseName => "a Red Death corpse";
[Constructible]
public RedDeath()
: base( "Red Death" )

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@ -6,9 +6,9 @@ using Server.Items;
namespace Server.Mobiles
{
[CorpseName( "a Sir Patrick corpse" )]
public class SirPatrick : SkeletalKnight
{
public override string CorpseName => "a Sir Patrick corpse";
public override string DefaultName => "Sir Patrick";
[Constructible]