Replaces corpse name (#23)
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parent
632e8b4757
commit
6987d0c18e
367 changed files with 378 additions and 396 deletions
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@ -5,9 +5,9 @@ using Server.Items;
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namespace Server.Mobiles
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{
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[CorpseName( "a Lady Jennifyr corpse" )]
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public class LadyJennifyr : SkeletalKnight
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{
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public override string CorpseName => "a Lady Jennifyr corpse";
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public override string DefaultName => "Lady Jennifyr";
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[Constructible]
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@ -5,9 +5,9 @@ using Server.Items;
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namespace Server.Mobiles
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{
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[CorpseName( "a Lady Marai corpse" )]
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public class LadyMarai : SkeletalKnight
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{
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public override string CorpseName => "a Lady Marai corpse";
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public override string DefaultName => "Lady Marai";
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[Constructible]
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@ -4,9 +4,9 @@ using Server.Items;
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namespace Server.Mobiles
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{
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[CorpseName( "a Master Jonath corpse" )]
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public class MasterJonath : BoneMagi
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{
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public override string CorpseName => "a Master Jonath corpse";
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public override string DefaultName => "Master Jonath";
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[Constructible]
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@ -4,9 +4,9 @@ using Server.Items;
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namespace Server.Mobiles
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{
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[CorpseName( "a Master Mikael corpse" )]
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public class MasterMikael : BoneMagi
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{
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public override string CorpseName => "a Master Mikael corpse";
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public override string DefaultName => "Master Mikael";
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[Constructible]
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@ -4,9 +4,9 @@ using Server.Items;
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namespace Server.Mobiles
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{
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[CorpseName( "a Master Theophilus corpse" )]
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public class MasterTheophilus : EvilMageLord
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{
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public override string CorpseName => "a Master Theophilus corpse";
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public override string DefaultName => "Master Theophilus";
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[Constructible]
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@ -4,9 +4,9 @@ using Server.Items;
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namespace Server.Mobiles
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{
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[CorpseName( "a Red Death corpse" )]
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public class RedDeath : SkeletalMount
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{
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public override string CorpseName => "a Red Death corpse";
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[Constructible]
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public RedDeath()
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: base( "Red Death" )
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@ -6,9 +6,9 @@ using Server.Items;
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namespace Server.Mobiles
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{
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[CorpseName( "a Sir Patrick corpse" )]
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public class SirPatrick : SkeletalKnight
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{
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public override string CorpseName => "a Sir Patrick corpse";
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public override string DefaultName => "Sir Patrick";
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[Constructible]
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