Replaces corpse name (#23)
This commit is contained in:
parent
632e8b4757
commit
6987d0c18e
367 changed files with 378 additions and 396 deletions
|
|
@ -4,9 +4,9 @@ using Server.Items;
|
|||
|
||||
namespace Server.Mobiles
|
||||
{
|
||||
[CorpseName( "a dragon corpse" )]
|
||||
public class AncientWyrm : BaseCreature
|
||||
{
|
||||
public override string CorpseName => "a dragon corpse";
|
||||
public override string DefaultName => "an ancient wyrm";
|
||||
|
||||
[Constructible]
|
||||
|
|
|
|||
|
|
@ -4,9 +4,9 @@ using Server.Items;
|
|||
|
||||
namespace Server.Mobiles
|
||||
{
|
||||
[CorpseName( "a deep sea serpents corpse" )]
|
||||
public class DeepSeaSerpent : BaseCreature
|
||||
{
|
||||
public override string CorpseName => "a deep sea serpents corpse";
|
||||
public override string DefaultName => "a deep sea serpent";
|
||||
|
||||
[Constructible]
|
||||
|
|
|
|||
|
|
@ -4,9 +4,9 @@ using Server.Items;
|
|||
|
||||
namespace Server.Mobiles
|
||||
{
|
||||
[CorpseName( "a dragon corpse" )]
|
||||
public class Dragon : BaseCreature
|
||||
{
|
||||
public override string CorpseName => "a dragon corpse";
|
||||
public override string DefaultName => "a dragon";
|
||||
|
||||
[Constructible]
|
||||
|
|
|
|||
|
|
@ -5,9 +5,9 @@ using Server.Targeting;
|
|||
|
||||
namespace Server.Mobiles
|
||||
{
|
||||
[CorpseName( "a leviathan corpse" )]
|
||||
public class Leviathan : BaseCreature
|
||||
{
|
||||
public override string CorpseName => "a leviathan corpse";
|
||||
private Mobile m_Fisher;
|
||||
|
||||
public Mobile Fisher
|
||||
|
|
|
|||
|
|
@ -4,10 +4,10 @@ using Server.Items;
|
|||
|
||||
namespace Server.Mobiles
|
||||
{
|
||||
[CorpseName( "an ophidian corpse" )]
|
||||
[TypeAlias( "Server.Mobiles.OphidianJusticar", "Server.Mobiles.OphidianZealot" )]
|
||||
public class OphidianArchmage : BaseCreature
|
||||
{
|
||||
public override string CorpseName => "an ophidian corpse";
|
||||
private static string[] m_Names = new string[]
|
||||
{
|
||||
"an ophidian justicar",
|
||||
|
|
|
|||
|
|
@ -4,10 +4,10 @@ using Server.Items;
|
|||
|
||||
namespace Server.Mobiles
|
||||
{
|
||||
[CorpseName( "an ophidian corpse" )]
|
||||
[TypeAlias( "Server.Mobiles.OphidianShaman" )]
|
||||
public class OphidianMage : BaseCreature
|
||||
{
|
||||
public override string CorpseName => "an ophidian corpse";
|
||||
private static string[] m_Names = new string[]
|
||||
{
|
||||
"an ophidian apprentice mage",
|
||||
|
|
|
|||
|
|
@ -4,9 +4,9 @@ using Server.Items;
|
|||
|
||||
namespace Server.Mobiles
|
||||
{
|
||||
[CorpseName( "an ophidian corpse" )]
|
||||
public class OphidianMatriarch : BaseCreature
|
||||
{
|
||||
public override string CorpseName => "an ophidian corpse";
|
||||
public override string DefaultName => "an ophidian matriarch";
|
||||
|
||||
[Constructible]
|
||||
|
|
|
|||
|
|
@ -4,10 +4,10 @@ using Server.Items;
|
|||
|
||||
namespace Server.Mobiles
|
||||
{
|
||||
[CorpseName( "a sea serpents corpse" )]
|
||||
[TypeAlias( "Server.Mobiles.Seaserpant" )]
|
||||
public class SeaSerpent : BaseCreature
|
||||
{
|
||||
public override string CorpseName => "a sea serpents corpse";
|
||||
public override string DefaultName => "a sea serpent";
|
||||
|
||||
[Constructible]
|
||||
|
|
|
|||
|
|
@ -4,9 +4,9 @@ using Server.Items;
|
|||
|
||||
namespace Server.Mobiles
|
||||
{
|
||||
[CorpseName( "a dragon corpse" )]
|
||||
public class SerpentineDragon : BaseCreature
|
||||
{
|
||||
public override string CorpseName => "a dragon corpse";
|
||||
public override string DefaultName => "a serpentine dragon";
|
||||
|
||||
[Constructible]
|
||||
|
|
|
|||
|
|
@ -4,9 +4,9 @@ using Server.Items;
|
|||
|
||||
namespace Server.Mobiles
|
||||
{
|
||||
[CorpseName( "a shadow wyrm corpse" )]
|
||||
public class ShadowWyrm : BaseCreature
|
||||
{
|
||||
public override string CorpseName => "a shadow wyrm corpse";
|
||||
public override string DefaultName => "a shadow wyrm";
|
||||
|
||||
[Constructible]
|
||||
|
|
|
|||
|
|
@ -4,9 +4,9 @@ using Server.Items;
|
|||
|
||||
namespace Server.Mobiles
|
||||
{
|
||||
[CorpseName( "a skeletal dragon corpse" )]
|
||||
public class SkeletalDragon : BaseCreature
|
||||
{
|
||||
public override string CorpseName => "a skeletal dragon corpse";
|
||||
public override string DefaultName => "a skeletal dragon";
|
||||
|
||||
[Constructible]
|
||||
|
|
|
|||
|
|
@ -4,9 +4,9 @@ using Server.Items;
|
|||
|
||||
namespace Server.Mobiles
|
||||
{
|
||||
[CorpseName( "a white wyrm corpse" )]
|
||||
public class WhiteWyrm : BaseCreature
|
||||
{
|
||||
public override string CorpseName => "a white wyrm corpse";
|
||||
public override string DefaultName => "a white wyrm";
|
||||
|
||||
[Constructible]
|
||||
|
|
|
|||
|
|
@ -4,9 +4,9 @@ using Server.Items;
|
|||
|
||||
namespace Server.Mobiles
|
||||
{
|
||||
[CorpseName( "a drake corpse" )]
|
||||
public class Drake : BaseCreature
|
||||
{
|
||||
public override string CorpseName => "a drake corpse";
|
||||
public override string DefaultName => "a drake";
|
||||
|
||||
[Constructible]
|
||||
|
|
|
|||
|
|
@ -5,9 +5,9 @@ using Server.Targeting;
|
|||
|
||||
namespace Server.Mobiles
|
||||
{
|
||||
[CorpseName( "a harpy corpse" )]
|
||||
public class Harpy : BaseCreature
|
||||
{
|
||||
public override string CorpseName => "a harpy corpse";
|
||||
public override string DefaultName => "a harpy";
|
||||
[Constructible]
|
||||
public Harpy() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 )
|
||||
|
|
|
|||
|
|
@ -5,9 +5,9 @@ using Server.Targeting;
|
|||
|
||||
namespace Server.Mobiles
|
||||
{
|
||||
[CorpseName( "a krakens corpse" )]
|
||||
public class Kraken : BaseCreature
|
||||
{
|
||||
public override string CorpseName => "a krakens corpse";
|
||||
public override string DefaultName => "a kraken";
|
||||
|
||||
[Constructible]
|
||||
|
|
|
|||
|
|
@ -6,9 +6,9 @@ using Server.Misc;
|
|||
|
||||
namespace Server.Mobiles
|
||||
{
|
||||
[CorpseName( "a lizardman corpse" )]
|
||||
public class Lizardman : BaseCreature
|
||||
{
|
||||
public override string CorpseName => "a lizardman corpse";
|
||||
public override InhumanSpeech SpeechType => InhumanSpeech.Lizardman;
|
||||
|
||||
[Constructible]
|
||||
|
|
|
|||
|
|
@ -5,10 +5,10 @@ using Server.Targeting;
|
|||
|
||||
namespace Server.Mobiles
|
||||
{
|
||||
[CorpseName( "an ophidian corpse" )]
|
||||
[TypeAlias( "Server.Mobiles.OphidianAvenger" )]
|
||||
public class OphidianKnight : BaseCreature
|
||||
{
|
||||
public override string CorpseName => "an ophidian corpse";
|
||||
private static string[] m_Names = new string[]
|
||||
{
|
||||
"an ophidian knight-errant",
|
||||
|
|
|
|||
|
|
@ -5,9 +5,9 @@ using Server.Targeting;
|
|||
|
||||
namespace Server.Mobiles
|
||||
{
|
||||
[CorpseName( "an ophidian corpse" )]
|
||||
public class OphidianWarrior : BaseCreature
|
||||
{
|
||||
public override string CorpseName => "an ophidian corpse";
|
||||
private static string[] m_Names = new string[]
|
||||
{
|
||||
"an ophidian warrior",
|
||||
|
|
|
|||
|
|
@ -5,9 +5,9 @@ using Server.Targeting;
|
|||
|
||||
namespace Server.Mobiles
|
||||
{
|
||||
[CorpseName( "a scorpion corpse" )]
|
||||
public class Scorpion : BaseCreature
|
||||
{
|
||||
public override string CorpseName => "a scorpion corpse";
|
||||
public override string DefaultName => "a scorpion";
|
||||
|
||||
[Constructible]
|
||||
|
|
|
|||
|
|
@ -5,9 +5,9 @@ using Server.Targeting;
|
|||
|
||||
namespace Server.Mobiles
|
||||
{
|
||||
[CorpseName( "a stone harpy corpse" )]
|
||||
public class StoneHarpy : BaseCreature
|
||||
{
|
||||
public override string CorpseName => "a stone harpy corpse";
|
||||
public override string DefaultName => "a stone harpy";
|
||||
|
||||
[Constructible]
|
||||
|
|
|
|||
|
|
@ -3,9 +3,9 @@ using Server.Items;
|
|||
|
||||
namespace Server.Mobiles
|
||||
{
|
||||
[CorpseName( "a wyvern corpse" )]
|
||||
public class Wyvern : BaseCreature
|
||||
{
|
||||
public override string CorpseName => "a wyvern corpse";
|
||||
public override string DefaultName => "a wyvern";
|
||||
|
||||
[Constructible]
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue