Replaces corpse name (#23)

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Kamron Batman 2018-08-14 23:50:00 +08:00 • committed by GitHub
parent 632e8b4757
commit 6987d0c18e
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
367 changed files with 378 additions and 396 deletions

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@ -4,9 +4,9 @@ using Server.Items;
namespace Server.Mobiles
{
[CorpseName( "a dragon corpse" )]
public class AncientWyrm : BaseCreature
{
public override string CorpseName => "a dragon corpse";
public override string DefaultName => "an ancient wyrm";
[Constructible]

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@ -4,9 +4,9 @@ using Server.Items;
namespace Server.Mobiles
{
[CorpseName( "a deep sea serpents corpse" )]
public class DeepSeaSerpent : BaseCreature
{
public override string CorpseName => "a deep sea serpents corpse";
public override string DefaultName => "a deep sea serpent";
[Constructible]

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@ -4,9 +4,9 @@ using Server.Items;
namespace Server.Mobiles
{
[CorpseName( "a dragon corpse" )]
public class Dragon : BaseCreature
{
public override string CorpseName => "a dragon corpse";
public override string DefaultName => "a dragon";
[Constructible]

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@ -5,9 +5,9 @@ using Server.Targeting;
namespace Server.Mobiles
{
[CorpseName( "a leviathan corpse" )]
public class Leviathan : BaseCreature
{
public override string CorpseName => "a leviathan corpse";
private Mobile m_Fisher;
public Mobile Fisher

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@ -4,10 +4,10 @@ using Server.Items;
namespace Server.Mobiles
{
[CorpseName( "an ophidian corpse" )]
[TypeAlias( "Server.Mobiles.OphidianJusticar", "Server.Mobiles.OphidianZealot" )]
public class OphidianArchmage : BaseCreature
{
public override string CorpseName => "an ophidian corpse";
private static string[] m_Names = new string[]
{
"an ophidian justicar",

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@ -4,10 +4,10 @@ using Server.Items;
namespace Server.Mobiles
{
[CorpseName( "an ophidian corpse" )]
[TypeAlias( "Server.Mobiles.OphidianShaman" )]
public class OphidianMage : BaseCreature
{
public override string CorpseName => "an ophidian corpse";
private static string[] m_Names = new string[]
{
"an ophidian apprentice mage",

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@ -4,9 +4,9 @@ using Server.Items;
namespace Server.Mobiles
{
[CorpseName( "an ophidian corpse" )]
public class OphidianMatriarch : BaseCreature
{
public override string CorpseName => "an ophidian corpse";
public override string DefaultName => "an ophidian matriarch";
[Constructible]

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@ -4,10 +4,10 @@ using Server.Items;
namespace Server.Mobiles
{
[CorpseName( "a sea serpents corpse" )]
[TypeAlias( "Server.Mobiles.Seaserpant" )]
public class SeaSerpent : BaseCreature
{
public override string CorpseName => "a sea serpents corpse";
public override string DefaultName => "a sea serpent";
[Constructible]

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@ -4,9 +4,9 @@ using Server.Items;
namespace Server.Mobiles
{
[CorpseName( "a dragon corpse" )]
public class SerpentineDragon : BaseCreature
{
public override string CorpseName => "a dragon corpse";
public override string DefaultName => "a serpentine dragon";
[Constructible]

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@ -4,9 +4,9 @@ using Server.Items;
namespace Server.Mobiles
{
[CorpseName( "a shadow wyrm corpse" )]
public class ShadowWyrm : BaseCreature
{
public override string CorpseName => "a shadow wyrm corpse";
public override string DefaultName => "a shadow wyrm";
[Constructible]

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@ -4,9 +4,9 @@ using Server.Items;
namespace Server.Mobiles
{
[CorpseName( "a skeletal dragon corpse" )]
public class SkeletalDragon : BaseCreature
{
public override string CorpseName => "a skeletal dragon corpse";
public override string DefaultName => "a skeletal dragon";
[Constructible]

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@ -4,9 +4,9 @@ using Server.Items;
namespace Server.Mobiles
{
[CorpseName( "a white wyrm corpse" )]
public class WhiteWyrm : BaseCreature
{
public override string CorpseName => "a white wyrm corpse";
public override string DefaultName => "a white wyrm";
[Constructible]