#W# Bosses: Working on Dungeon Bosses. Added some reward drops to increase stat/skill/totalskill cap.

This commit is contained in:
WarrentyExpired 2026-10-31 12:44:45 -04:00
parent 00c25cd506
commit 69a2b8772b
11 changed files with 406 additions and 3 deletions

View file

@ -12,7 +12,7 @@ namespace Server.Custom.Events
private bool _triggered;
[Constructible]
public PortalSpawner() : base(0x0F6C)
public PortalSpawner() : base(0xFF93)
{
Name = "a horrific tear";
Hue = 1157;
@ -24,6 +24,28 @@ namespace Server.Custom.Events
{
}
private bool _zAdjusted;
public override void OnMapChange()
{
base.OnMapChange();
// Now it checks the moment it officially enters the world
if (!_zAdjusted && Map != null && Map != Map.Internal)
{
_zAdjusted = true;
// Wait one tick for the spawner to finish snapping it to the floor
Timer.DelayCall(TimeSpan.Zero, () =>
{
if (!Deleted)
{
Z += 5; // Adjust as needed
}
});
}
}
public override bool HandlesOnMovement => true;
public override void OnMovement(Mobile m, Point3D oldLocation)