Moves more outgoing packets (#152)

This commit is contained in:
Kamron Batman 2020-05-28 19:15:34 -07:00 committed by GitHub
parent 4499ac30b0
commit 69ebb45e59
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
15 changed files with 1778 additions and 1754 deletions

View file

@ -4,7 +4,7 @@ using Xunit;
namespace Server.Tests.Network.Packets
{
public class TestEquipmentPackets : IClassFixture<ServerFixture>
public class EquipmentPacketTests : IClassFixture<ServerFixture>
{
[Fact]
public void TestDisplayEquipmentInfo()

View file

@ -73,10 +73,8 @@ namespace System.Buffers
get
{
if (length < 0)
{
// Cast-away readonly to initialize lazy field
Volatile.Write(ref Unsafe.AsRef(length), sequence.Length);
}
return length;
}

File diff suppressed because it is too large Load diff

View file

@ -22,6 +22,25 @@ using Server.Accounting;
namespace Server.Network
{
public enum PMMessage : byte
{
CharNoExist = 1,
CharExists = 2,
CharInWorld = 5,
LoginSyncError = 6,
IdleWarning = 7
}
public enum DeleteResultType
{
PasswordInvalid,
CharNotExist,
CharBeingPlayed,
CharTooYoung,
CharQueued,
BadRequest
}
public sealed class ChangeCharacter : Packet
{
public ChangeCharacter(IAccount a) : base(0x81)
@ -56,4 +75,31 @@ namespace Server.Network
}
}
}
/// <summary>
/// Asks the client for it's version
/// </summary>
public sealed class ClientVersionReq : Packet
{
public ClientVersionReq() : base(0xBD)
{
EnsureCapacity(3);
}
}
public sealed class DeleteResult : Packet
{
public DeleteResult(DeleteResultType res) : base(0x85, 2)
{
Stream.Write((byte)res);
}
}
public sealed class PopupMessage : Packet
{
public PopupMessage(PMMessage msg) : base(0x53, 2)
{
Stream.Write((byte)msg);
}
}
}

View file

@ -0,0 +1,292 @@
/*************************************************************************
* ModernUO *
* Copyright (C) 2019-2020 - ModernUO Development Team *
* Email: hi@modernuo.com *
* File: EffectPackets.cs - Created: 2020/05/26 - Updated: 2020/05/26 *
* *
* This program is free software: you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation, either version 3 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
*************************************************************************/
namespace Server.Network
{
public enum EffectType
{
Moving,
Lightning,
FixedXYZ,
FixedFrom
}
public class ParticleEffect : Packet
{
public ParticleEffect(EffectType type, Serial from, Serial to, int itemID, Point3D fromPoint, Point3D toPoint,
int speed, int duration, bool fixedDirection, bool explode, int hue, int renderMode, int effect,
int explodeEffect, int explodeSound, Serial serial, int layer, int unknown) : base(0xC7, 49)
{
Stream.Write((byte)type);
Stream.Write(from);
Stream.Write(to);
Stream.Write((short)itemID);
Stream.Write((short)fromPoint.m_X);
Stream.Write((short)fromPoint.m_Y);
Stream.Write((sbyte)fromPoint.m_Z);
Stream.Write((short)toPoint.m_X);
Stream.Write((short)toPoint.m_Y);
Stream.Write((sbyte)toPoint.m_Z);
Stream.Write((byte)speed);
Stream.Write((byte)duration);
Stream.Write((byte)0);
Stream.Write((byte)0);
Stream.Write(fixedDirection);
Stream.Write(explode);
Stream.Write(hue);
Stream.Write(renderMode);
Stream.Write((short)effect);
Stream.Write((short)explodeEffect);
Stream.Write((short)explodeSound);
Stream.Write(serial);
Stream.Write((byte)layer);
Stream.Write((short)unknown);
}
public ParticleEffect(EffectType type, Serial from, Serial to, int itemID, IPoint3D fromPoint, IPoint3D toPoint,
int speed, int duration, bool fixedDirection, bool explode, int hue, int renderMode, int effect,
int explodeEffect, int explodeSound, Serial serial, int layer, int unknown) : base(0xC7, 49)
{
Stream.Write((byte)type);
Stream.Write(from);
Stream.Write(to);
Stream.Write((short)itemID);
Stream.Write((short)fromPoint.X);
Stream.Write((short)fromPoint.Y);
Stream.Write((sbyte)fromPoint.Z);
Stream.Write((short)toPoint.X);
Stream.Write((short)toPoint.Y);
Stream.Write((sbyte)toPoint.Z);
Stream.Write((byte)speed);
Stream.Write((byte)duration);
Stream.Write((byte)0);
Stream.Write((byte)0);
Stream.Write(fixedDirection);
Stream.Write(explode);
Stream.Write(hue);
Stream.Write(renderMode);
Stream.Write((short)effect);
Stream.Write((short)explodeEffect);
Stream.Write((short)explodeSound);
Stream.Write(serial);
Stream.Write((byte)layer);
Stream.Write((short)unknown);
}
}
public class HuedEffect : Packet
{
public HuedEffect(EffectType type, Serial from, Serial to, int itemID, Point3D fromPoint, Point3D toPoint, int speed,
int duration, bool fixedDirection, bool explode, int hue, int renderMode) : base(0xC0, 36)
{
Stream.Write((byte)type);
Stream.Write(from);
Stream.Write(to);
Stream.Write((short)itemID);
Stream.Write((short)fromPoint.m_X);
Stream.Write((short)fromPoint.m_Y);
Stream.Write((sbyte)fromPoint.m_Z);
Stream.Write((short)toPoint.m_X);
Stream.Write((short)toPoint.m_Y);
Stream.Write((sbyte)toPoint.m_Z);
Stream.Write((byte)speed);
Stream.Write((byte)duration);
Stream.Write((byte)0);
Stream.Write((byte)0);
Stream.Write(fixedDirection);
Stream.Write(explode);
Stream.Write(hue);
Stream.Write(renderMode);
}
public HuedEffect(EffectType type, Serial from, Serial to, int itemID, IPoint3D fromPoint, IPoint3D toPoint,
int speed, int duration, bool fixedDirection, bool explode, int hue, int renderMode) : base(0xC0, 36)
{
Stream.Write((byte)type);
Stream.Write(from);
Stream.Write(to);
Stream.Write((short)itemID);
Stream.Write((short)fromPoint.X);
Stream.Write((short)fromPoint.Y);
Stream.Write((sbyte)fromPoint.Z);
Stream.Write((short)toPoint.X);
Stream.Write((short)toPoint.Y);
Stream.Write((sbyte)toPoint.Z);
Stream.Write((byte)speed);
Stream.Write((byte)duration);
Stream.Write((byte)0);
Stream.Write((byte)0);
Stream.Write(fixedDirection);
Stream.Write(explode);
Stream.Write(hue);
Stream.Write(renderMode);
}
}
public sealed class TargetParticleEffect : ParticleEffect
{
public TargetParticleEffect(IEntity e, int itemID, int speed, int duration, int hue, int renderMode, int effect,
int layer, int unknown) : base(EffectType.FixedFrom, e.Serial, Serial.Zero, itemID, e.Location, e.Location,
speed, duration, true, false, hue, renderMode, effect, 1, 0, e.Serial, layer, unknown)
{
}
}
public sealed class TargetEffect : HuedEffect
{
public TargetEffect(IEntity e, int itemID, int speed, int duration, int hue, int renderMode) : base(
EffectType.FixedFrom, e.Serial, Serial.Zero, itemID, e.Location, e.Location, speed, duration, true, false, hue,
renderMode)
{
}
}
public sealed class LocationParticleEffect : ParticleEffect
{
public LocationParticleEffect(IEntity e, int itemID, int speed, int duration, int hue, int renderMode, int effect,
int unknown) : base(EffectType.FixedXYZ, e.Serial, Serial.Zero, itemID, e.Location, e.Location, speed, duration,
true, false, hue, renderMode, effect, 1, 0, e.Serial, 255, unknown)
{
}
}
public sealed class LocationEffect : HuedEffect
{
public LocationEffect(IPoint3D p, int itemID, int speed, int duration, int hue, int renderMode) : base(
EffectType.FixedXYZ, Serial.Zero, Serial.Zero, itemID, p, p, speed, duration, true, false, hue, renderMode)
{
}
}
public sealed class MovingParticleEffect : ParticleEffect
{
public MovingParticleEffect(IEntity from, IEntity to, int itemID, int speed, int duration, bool fixedDirection,
bool explodes, int hue, int renderMode, int effect, int explodeEffect, int explodeSound, EffectLayer layer,
int unknown) : base(EffectType.Moving, from.Serial, to.Serial, itemID, from.Location, to.Location, speed,
duration, fixedDirection, explodes, hue, renderMode, effect, explodeEffect, explodeSound, Serial.Zero,
(int)layer, unknown)
{
}
}
public sealed class MovingEffect : HuedEffect
{
public MovingEffect(IEntity from, IEntity to, int itemID, int speed, int duration, bool fixedDirection,
bool explodes, int hue, int renderMode) : base(EffectType.Moving, from.Serial, to.Serial, itemID, from.Location,
to.Location, speed, duration, fixedDirection, explodes, hue, renderMode)
{
}
}
public enum ScreenEffectType
{
FadeOut = 0x00,
FadeIn = 0x01,
LightFlash = 0x02,
FadeInOut = 0x03,
DarkFlash = 0x04
}
public class ScreenEffect : Packet
{
public ScreenEffect(ScreenEffectType type)
: base(0x70, 28)
{
Stream.Write((byte)0x04);
Stream.Fill(8);
Stream.Write((short)type);
Stream.Fill(16);
}
}
public sealed class ScreenFadeOut : ScreenEffect
{
public static readonly Packet Instance = SetStatic(new ScreenFadeOut());
public ScreenFadeOut()
: base(ScreenEffectType.FadeOut)
{
}
}
public sealed class ScreenFadeIn : ScreenEffect
{
public static readonly Packet Instance = SetStatic(new ScreenFadeIn());
public ScreenFadeIn()
: base(ScreenEffectType.FadeIn)
{
}
}
public sealed class ScreenFadeInOut : ScreenEffect
{
public static readonly Packet Instance = SetStatic(new ScreenFadeInOut());
public ScreenFadeInOut()
: base(ScreenEffectType.FadeInOut)
{
}
}
public sealed class ScreenLightFlash : ScreenEffect
{
public static readonly Packet Instance = SetStatic(new ScreenLightFlash());
public ScreenLightFlash()
: base(ScreenEffectType.LightFlash)
{
}
}
public sealed class ScreenDarkFlash : ScreenEffect
{
public static readonly Packet Instance = SetStatic(new ScreenDarkFlash());
public ScreenDarkFlash()
: base(ScreenEffectType.DarkFlash)
{
}
}
public sealed class BoltEffect : Packet
{
public BoltEffect(IEntity target, int hue) : base(0xC0, 36)
{
Stream.Write((byte)0x01); // type
Stream.Write(target.Serial);
Stream.Write(Serial.Zero);
Stream.Write((short)0); // itemID
Stream.Write((short)target.X);
Stream.Write((short)target.Y);
Stream.Write((sbyte)target.Z);
Stream.Write((short)target.X);
Stream.Write((short)target.Y);
Stream.Write((sbyte)target.Z);
Stream.Write((byte)0); // speed
Stream.Write((byte)0); // duration
Stream.Write((short)0); // unk
Stream.Write(false); // fixed direction
Stream.Write(false); // explode
Stream.Write(hue);
Stream.Write(0); // render mode
}
}
}

View file

@ -0,0 +1,344 @@
/*************************************************************************
* ModernUO *
* Copyright (C) 2019-2020 - ModernUO Development Team *
* Email: hi@modernuo.com *
* File: GumpPackets.cs - Created: 2020/05/26 - Updated: 2020/05/26 *
* *
* This program is free software: you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation, either version 3 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
*************************************************************************/
using System.Buffers;
using System.Collections.Generic;
using System.IO;
using System.Text;
using Server.Compression;
using Server.Gumps;
namespace Server.Network
{
public sealed class CloseGump : Packet
{
public CloseGump(int typeID, int buttonID) : base(0xBF)
{
EnsureCapacity(13);
Stream.Write((short)0x04);
Stream.Write(typeID);
Stream.Write(buttonID);
}
}
public interface IGumpWriter
{
int TextEntries { get; set; }
int Switches { get; set; }
void AppendLayout(bool val);
void AppendLayout(int val);
void AppendLayout(uint val);
void AppendLayoutNS(int val);
void AppendLayout(string text);
void AppendLayout(byte[] buffer);
void WriteStrings(List<string> strings);
void Flush();
}
public sealed class DisplayGumpPacked : Packet, IGumpWriter
{
private static readonly byte[] m_True = Gump.StringToBuffer(" 1");
private static readonly byte[] m_False = Gump.StringToBuffer(" 0");
private static readonly byte[] m_BeginTextSeparator = Gump.StringToBuffer(" @");
private static readonly byte[] m_EndTextSeparator = Gump.StringToBuffer("@");
private static readonly byte[] m_Buffer = new byte[48];
private readonly Gump m_Gump;
private readonly PacketWriter m_Layout;
private int m_StringCount;
private readonly PacketWriter m_Strings;
static DisplayGumpPacked() => m_Buffer[0] = (byte)' ';
public DisplayGumpPacked(Gump gump)
: base(0xDD)
{
m_Gump = gump;
m_Layout = PacketWriter.CreateInstance(8192);
m_Strings = PacketWriter.CreateInstance(8192);
}
public int TextEntries { get; set; }
public int Switches { get; set; }
public void AppendLayout(bool val)
{
AppendLayout(val ? m_True : m_False);
}
public void AppendLayout(int val)
{
var toString = val.ToString();
var bytes = Encoding.ASCII.GetBytes(toString, 0, toString.Length, m_Buffer, 1) + 1;
m_Layout.Write(m_Buffer, 0, bytes);
}
public void AppendLayout(uint val)
{
var toString = val.ToString();
var bytes = Encoding.ASCII.GetBytes(toString, 0, toString.Length, m_Buffer, 1) + 1;
m_Layout.Write(m_Buffer, 0, bytes);
}
public void AppendLayoutNS(int val)
{
var toString = val.ToString();
var bytes = Encoding.ASCII.GetBytes(toString, 0, toString.Length, m_Buffer, 1);
m_Layout.Write(m_Buffer, 1, bytes);
}
public void AppendLayout(string text)
{
AppendLayout(m_BeginTextSeparator);
m_Layout.WriteAsciiFixed(text, text.Length);
AppendLayout(m_EndTextSeparator);
}
public void AppendLayout(byte[] buffer)
{
m_Layout.Write(buffer, 0, buffer.Length);
}
public void WriteStrings(List<string> strings)
{
m_StringCount = strings.Count;
for (var i = 0; i < strings.Count; ++i)
{
var v = strings[i] ?? "";
m_Strings.Write((ushort)v.Length);
m_Strings.WriteBigUniFixed(v, v.Length);
}
}
public void Flush()
{
EnsureCapacity(28 + (int)m_Layout.Length + (int)m_Strings.Length);
Stream.Write(m_Gump.Serial);
Stream.Write(m_Gump.TypeID);
Stream.Write(m_Gump.X);
Stream.Write(m_Gump.Y);
// Note: layout MUST be null terminated (don't listen to krrios)
m_Layout.Write((byte)0);
WritePacked(m_Layout);
Stream.Write(m_StringCount);
WritePacked(m_Strings);
PacketWriter.ReleaseInstance(m_Layout);
PacketWriter.ReleaseInstance(m_Strings);
}
private void WritePacked(PacketWriter src)
{
var buffer = src.UnderlyingStream.GetBuffer();
var length = (int)src.Length;
if (length == 0)
{
Stream.Write(0);
return;
}
var wantLength = 1 + buffer.Length * 1024 / 1000;
wantLength += 4095;
wantLength &= ~4095;
var packBuffer = ArrayPool<byte>.Shared.Rent(wantLength);
var packLength = wantLength;
ZLib.Pack(packBuffer, ref packLength, buffer, length, ZLibQuality.Default);
Stream.Write(4 + packLength);
Stream.Write(length);
Stream.Write(packBuffer, 0, packLength);
ArrayPool<byte>.Shared.Return(packBuffer);
}
}
public sealed class DisplayGumpFast : Packet, IGumpWriter
{
private static readonly byte[] m_True = Gump.StringToBuffer(" 1");
private static readonly byte[] m_False = Gump.StringToBuffer(" 0");
private static readonly byte[] m_BeginTextSeparator = Gump.StringToBuffer(" @");
private static readonly byte[] m_EndTextSeparator = Gump.StringToBuffer("@");
private readonly byte[] m_Buffer = new byte[48];
private int m_LayoutLength;
public DisplayGumpFast(Gump g) : base(0xB0)
{
m_Buffer[0] = (byte)' ';
EnsureCapacity(4096);
Stream.Write(g.Serial);
Stream.Write(g.TypeID);
Stream.Write(g.X);
Stream.Write(g.Y);
Stream.Write((ushort)0xFFFF);
}
public int TextEntries { get; set; }
public int Switches { get; set; }
public void AppendLayout(bool val)
{
AppendLayout(val ? m_True : m_False);
}
public void AppendLayout(int val)
{
var toString = val.ToString();
var bytes = Encoding.ASCII.GetBytes(toString, 0, toString.Length, m_Buffer, 1) + 1;
Stream.Write(m_Buffer, 0, bytes);
m_LayoutLength += bytes;
}
public void AppendLayout(uint val)
{
var toString = val.ToString();
var bytes = Encoding.ASCII.GetBytes(toString, 0, toString.Length, m_Buffer, 1) + 1;
Stream.Write(m_Buffer, 0, bytes);
m_LayoutLength += bytes;
}
public void AppendLayoutNS(int val)
{
var toString = val.ToString();
var bytes = Encoding.ASCII.GetBytes(toString, 0, toString.Length, m_Buffer, 1);
Stream.Write(m_Buffer, 1, bytes);
m_LayoutLength += bytes;
}
public void AppendLayout(string text)
{
AppendLayout(m_BeginTextSeparator);
var length = text.Length;
Stream.WriteAsciiFixed(text, length);
m_LayoutLength += length;
AppendLayout(m_EndTextSeparator);
}
public void AppendLayout(byte[] buffer)
{
var length = buffer.Length;
Stream.Write(buffer, 0, length);
m_LayoutLength += length;
}
public void WriteStrings(List<string> text)
{
Stream.Seek(19, SeekOrigin.Begin);
Stream.Write((ushort)m_LayoutLength);
Stream.Seek(0, SeekOrigin.End);
Stream.Write((ushort)text.Count);
for (var i = 0; i < text.Count; ++i)
{
var v = text[i] ?? "";
int length = (ushort)v.Length;
Stream.Write((ushort)length);
Stream.WriteBigUniFixed(v, length);
}
}
public void Flush()
{
}
}
public sealed class DisplayGump : Packet
{
public DisplayGump(Gump g, string layout, string[] text) : base(0xB0)
{
layout ??= "";
EnsureCapacity(256);
Stream.Write(g.Serial);
Stream.Write(g.TypeID);
Stream.Write(g.X);
Stream.Write(g.Y);
Stream.Write((ushort)(layout.Length + 1));
Stream.WriteAsciiNull(layout);
Stream.Write((ushort)text.Length);
for (var i = 0; i < text.Length; ++i)
{
var v = text[i] ?? "";
var length = (ushort)v.Length;
Stream.Write(length);
Stream.WriteBigUniFixed(v, length);
}
}
}
public sealed class DisplaySignGump : Packet
{
public DisplaySignGump(Serial serial, int gumpID, string unknown, string caption) : base(0x8B)
{
unknown ??= "";
caption ??= "";
EnsureCapacity(16 + unknown.Length + caption.Length);
Stream.Write(serial);
Stream.Write((short)gumpID);
Stream.Write((short)unknown.Length);
Stream.WriteAsciiFixed(unknown, unknown.Length);
Stream.Write((short)(caption.Length + 1));
Stream.WriteAsciiFixed(caption, caption.Length + 1);
}
}
}

View file

@ -0,0 +1,465 @@
/*************************************************************************
* ModernUO *
* Copyright (C) 2019-2020 - ModernUO Development Team *
* Email: hi@modernuo.com *
* File: ItemPackets.cs - Created: 2020/05/26 - Updated: 2020/05/26 *
* *
* This program is free software: you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation, either version 3 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
*************************************************************************/
using System;
using System.IO;
using Server.Items;
namespace Server.Network
{
public sealed class WorldItem : Packet
{
public WorldItem(Item item) : base(0x1A)
{
EnsureCapacity(20);
// 14 base length
// +2 - Amount
// +2 - Hue
// +1 - Flags
var serial = item.Serial.Value;
var itemID = item.ItemID & 0x3FFF;
var amount = item.Amount;
var loc = item.Location;
var x = loc.m_X;
var y = loc.m_Y;
var hue = item.Hue;
var flags = item.GetPacketFlags();
var direction = (int)item.Direction;
if (amount != 0)
serial |= 0x80000000;
else
serial &= 0x7FFFFFFF;
Stream.Write(serial);
if (item is BaseMulti)
Stream.Write((short)(itemID | 0x4000));
else
Stream.Write((short)itemID);
if (amount != 0) Stream.Write((short)amount);
x &= 0x7FFF;
if (direction != 0) x |= 0x8000;
Stream.Write((short)x);
y &= 0x3FFF;
if (hue != 0) y |= 0x8000;
if (flags != 0) y |= 0x4000;
Stream.Write((short)y);
if (direction != 0)
Stream.Write((byte)direction);
Stream.Write((sbyte)loc.m_Z);
if (hue != 0)
Stream.Write((ushort)hue);
if (flags != 0)
Stream.Write((byte)flags);
}
}
public sealed class WorldItemSA : Packet
{
public WorldItemSA(Item item) : base(0xF3, 24)
{
Stream.Write((short)0x1);
var itemID = item.ItemID;
if (item is BaseMulti)
{
Stream.Write((byte)0x02);
Stream.Write(item.Serial);
itemID &= 0x3FFF;
Stream.Write((short)itemID);
Stream.Write((byte)0);
/*} else if ( ) {
m_Stream.Write( (byte) 0x01 );
m_Stream.Write( (int) item.Serial );
m_Stream.Write( (short) itemID );
m_Stream.Write( (byte) item.Direction );*/
}
else
{
Stream.Write((byte)0x00);
Stream.Write(item.Serial);
itemID &= 0x7FFF;
Stream.Write((short)itemID);
Stream.Write((byte)0);
}
var amount = item.Amount;
Stream.Write((short)amount);
Stream.Write((short)amount);
var loc = item.Location;
var x = loc.m_X & 0x7FFF;
var y = loc.m_Y & 0x3FFF;
Stream.Write((short)x);
Stream.Write((short)y);
Stream.Write((sbyte)loc.m_Z);
Stream.Write((byte)item.Light);
Stream.Write((short)item.Hue);
Stream.Write((byte)item.GetPacketFlags());
}
}
public sealed class WorldItemHS : Packet
{
public WorldItemHS(Item item) : base(0xF3, 26)
{
Stream.Write((short)0x1);
var itemID = item.ItemID;
if (item is BaseMulti)
{
Stream.Write((byte)0x02);
Stream.Write(item.Serial);
itemID &= 0x3FFF;
Stream.Write((ushort)itemID);
Stream.Write((byte)0);
/*} else if ( ) {
m_Stream.Write( (byte) 0x01 );
m_Stream.Write( (int) item.Serial );
m_Stream.Write( (ushort) itemID );
m_Stream.Write( (byte) item.Direction );*/
}
else
{
Stream.Write((byte)0x00);
Stream.Write(item.Serial);
itemID &= 0xFFFF;
Stream.Write((ushort)itemID);
Stream.Write((byte)0);
}
var amount = item.Amount;
Stream.Write((short)amount);
Stream.Write((short)amount);
var loc = item.Location;
var x = loc.m_X & 0x7FFF;
var y = loc.m_Y & 0x3FFF;
Stream.Write((short)x);
Stream.Write((short)y);
Stream.Write((sbyte)loc.m_Z);
Stream.Write((byte)item.Light);
Stream.Write((short)item.Hue);
Stream.Write((byte)item.GetPacketFlags());
Stream.Write((short)0x00); // ??
}
}
public sealed class DisplaySpellbook : Packet
{
public DisplaySpellbook(Item book) : base(0x24, 7)
{
Stream.Write(book.Serial);
Stream.Write((short)-1);
}
}
public sealed class DisplaySpellbookHS : Packet
{
public DisplaySpellbookHS(Item book) : base(0x24, 9)
{
Stream.Write(book.Serial);
Stream.Write((short)-1);
Stream.Write((short)0x7D);
}
}
public sealed class NewSpellbookContent : Packet
{
public NewSpellbookContent(Item item, int graphic, int offset, ulong content) : base(0xBF)
{
EnsureCapacity(23);
Stream.Write((short)0x1B);
Stream.Write((short)0x01);
Stream.Write(item.Serial);
Stream.Write((short)graphic);
Stream.Write((short)offset);
for (var i = 0; i < 8; ++i)
Stream.Write((byte)(content >> (i * 8)));
}
}
public sealed class SpellbookContent : Packet
{
public SpellbookContent(int count, int offset, ulong content, Item item) : base(0x3C)
{
EnsureCapacity(5 + count * 19);
var written = 0;
Stream.Write((ushort)0);
ulong mask = 1;
for (var i = 0; i < 64; ++i, mask <<= 1)
if ((content & mask) != 0)
{
Stream.Write(0x7FFFFFFF - i);
Stream.Write((ushort)0);
Stream.Write((byte)0);
Stream.Write((ushort)(i + offset));
Stream.Write((short)0);
Stream.Write((short)0);
Stream.Write(item.Serial);
Stream.Write((short)0);
++written;
}
Stream.Seek(3, SeekOrigin.Begin);
Stream.Write((ushort)written);
}
}
public sealed class SpellbookContent6017 : Packet
{
public SpellbookContent6017(int count, int offset, ulong content, Item item) : base(0x3C)
{
EnsureCapacity(5 + count * 20);
var written = 0;
Stream.Write((ushort)0);
ulong mask = 1;
for (var i = 0; i < 64; ++i, mask <<= 1)
if ((content & mask) != 0)
{
Stream.Write(0x7FFFFFFF - i);
Stream.Write((ushort)0);
Stream.Write((byte)0);
Stream.Write((ushort)(i + offset));
Stream.Write((short)0);
Stream.Write((short)0);
Stream.Write((byte)0); // Grid Location?
Stream.Write(item.Serial);
Stream.Write((short)0);
++written;
}
Stream.Seek(3, SeekOrigin.Begin);
Stream.Write((ushort)written);
}
}
public sealed class ContainerDisplay : Packet
{
public ContainerDisplay(Container c) : base(0x24, 7)
{
Stream.Write(c.Serial);
Stream.Write((short)c.GumpID);
}
}
public sealed class ContainerDisplayHS : Packet
{
public ContainerDisplayHS(Container c) : base(0x24, 9)
{
Stream.Write(c.Serial);
Stream.Write((short)c.GumpID);
Stream.Write((short)0x7D);
}
}
public sealed class ContainerContentUpdate : Packet
{
public ContainerContentUpdate(Item item) : base(0x25, 20)
{
Serial parentSerial;
if (item.Parent is Item parentItem)
{
parentSerial = parentItem.Serial;
}
else
{
Console.WriteLine("Warning: ContainerContentUpdate on item with !(parent is Item)");
parentSerial = Serial.Zero;
}
Stream.Write(item.Serial);
Stream.Write((ushort)item.ItemID);
Stream.Write((byte)0); // signed, itemID offset
Stream.Write((ushort)Math.Min(item.Amount, ushort.MaxValue));
Stream.Write((short)item.X);
Stream.Write((short)item.Y);
Stream.Write(parentSerial);
Stream.Write((ushort)(item.QuestItem ? Item.QuestItemHue : item.Hue));
}
}
public sealed class ContainerContentUpdate6017 : Packet
{
public ContainerContentUpdate6017(Item item) : base(0x25, 21)
{
Serial parentSerial;
if (item.Parent is Item parentItem)
{
parentSerial = parentItem.Serial;
}
else
{
Console.WriteLine("Warning: ContainerContentUpdate on item with !(parent is Item)");
parentSerial = Serial.Zero;
}
Stream.Write(item.Serial);
Stream.Write((ushort)item.ItemID);
Stream.Write((byte)0); // signed, itemID offset
Stream.Write((ushort)Math.Min(item.Amount, ushort.MaxValue));
Stream.Write((short)item.X);
Stream.Write((short)item.Y);
Stream.Write((byte)0); // Grid Location?
Stream.Write(parentSerial);
Stream.Write((ushort)(item.QuestItem ? Item.QuestItemHue : item.Hue));
}
}
public sealed class ContainerContent : Packet
{
public ContainerContent(Mobile beholder, Item beheld) : base(0x3C)
{
var items = beheld.Items;
var count = items.Count;
EnsureCapacity(5 + count * 19);
var pos = Stream.Position;
var written = 0;
Stream.Write((ushort)0);
for (var i = 0; i < count; ++i)
{
var child = items[i];
if (!child.Deleted && beholder.CanSee(child))
{
var loc = child.Location;
Stream.Write(child.Serial);
Stream.Write((ushort)child.ItemID);
Stream.Write((byte)0); // signed, itemID offset
Stream.Write((ushort)Math.Min(child.Amount, ushort.MaxValue));
Stream.Write((short)loc.m_X);
Stream.Write((short)loc.m_Y);
Stream.Write(beheld.Serial);
Stream.Write((ushort)(child.QuestItem ? Item.QuestItemHue : child.Hue));
++written;
}
}
Stream.Seek(pos, SeekOrigin.Begin);
Stream.Write((ushort)written);
}
}
public sealed class ContainerContent6017 : Packet
{
public ContainerContent6017(Mobile beholder, Item beheld) : base(0x3C)
{
var items = beheld.Items;
var count = items.Count;
EnsureCapacity(5 + count * 20);
var pos = Stream.Position;
var written = 0;
Stream.Write((ushort)0);
for (var i = 0; i < count; ++i)
{
var child = items[i];
if (!child.Deleted && beholder.CanSee(child))
{
var loc = child.Location;
Stream.Write(child.Serial);
Stream.Write((ushort)child.ItemID);
Stream.Write((byte)0); // signed, itemID offset
Stream.Write((ushort)Math.Min(child.Amount, ushort.MaxValue));
Stream.Write((short)loc.m_X);
Stream.Write((short)loc.m_Y);
Stream.Write((byte)0); // Grid Location?
Stream.Write(beheld.Serial);
Stream.Write((ushort)(child.QuestItem ? Item.QuestItemHue : child.Hue));
++written;
}
}
Stream.Seek(pos, SeekOrigin.Begin);
Stream.Write((ushort)written);
}
}
}

View file

@ -2,7 +2,7 @@
* ModernUO *
* Copyright (C) 2019-2020 - ModernUO Development Team *
* Email: hi@modernuo.com *
* File: MenuPackets.cs - Created: 2020/05/08 - Updated: 2020/05/08 *
* File: MenuPackets.cs - Created: 2020/05/08 - Updated: 2020/05/26 *
* *
* This program is free software: you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
@ -18,6 +18,7 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
*************************************************************************/
using System;
using Server.ContextMenus;
using Server.Menus;
using Server.Menus.ItemLists;
@ -25,6 +26,16 @@ using Server.Menus.Questions;
namespace Server.Network
{
[Flags]
public enum CMEFlags
{
None = 0x00,
Disabled = 0x01,
Arrow = 0x02,
Highlighted = 0x04,
Colored = 0x20
}
public sealed class DisplayItemListMenu : Packet
{
public DisplayItemListMenu(ItemListMenu menu) : base(0x7C)

View file

@ -0,0 +1,166 @@
/*************************************************************************
* ModernUO *
* Copyright (C) 2019-2020 - ModernUO Development Team *
* Email: hi@modernuo.com *
* File: MessagePackets.cs - Created: 2020/05/26 - Updated: 2020/05/26 *
* *
* This program is free software: you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation, either version 3 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
*************************************************************************/
namespace Server.Network
{
public sealed class MessageLocalized : Packet
{
private static readonly MessageLocalized[] m_Cache_IntLoc = new MessageLocalized[15000];
private static readonly MessageLocalized[] m_Cache_CliLoc = new MessageLocalized[100000];
private static readonly MessageLocalized[] m_Cache_CliLocCmp = new MessageLocalized[5000];
public MessageLocalized(Serial serial, int graphic, MessageType type, int hue, int font, int number, string name,
string args) : base(0xC1)
{
name ??= "";
args ??= "";
if (hue == 0)
hue = 0x3B2;
EnsureCapacity(50 + args.Length * 2);
Stream.Write(serial);
Stream.Write((short)graphic);
Stream.Write((byte)type);
Stream.Write((short)hue);
Stream.Write((short)font);
Stream.Write(number);
Stream.WriteAsciiFixed(name, 30);
Stream.WriteLittleUniNull(args);
}
public static MessageLocalized InstantiateGeneric(int number)
{
MessageLocalized[] cache = null;
var index = 0;
if (number >= 3000000)
{
cache = m_Cache_IntLoc;
index = number - 3000000;
}
else if (number >= 1000000)
{
cache = m_Cache_CliLoc;
index = number - 1000000;
}
else if (number >= 500000)
{
cache = m_Cache_CliLocCmp;
index = number - 500000;
}
MessageLocalized p;
if (cache != null && index < cache.Length)
{
p = cache[index];
if (p == null)
{
cache[index] = p = new MessageLocalized(Serial.MinusOne, -1, MessageType.Regular, 0x3B2, 3, number,
"System", "");
p.SetStatic();
}
}
else
{
p = new MessageLocalized(Serial.MinusOne, -1, MessageType.Regular, 0x3B2, 3, number, "System", "");
}
return p;
}
}
public sealed class MessageLocalizedAffix : Packet
{
public MessageLocalizedAffix(Serial serial, int graphic, MessageType messageType, int hue, int font, int number,
string name, AffixType affixType, string affix, string args) : base(0xCC)
{
name ??= "";
affix ??= "";
args ??= "";
if (hue == 0)
hue = 0x3B2;
EnsureCapacity(52 + affix.Length + args.Length * 2);
Stream.Write(serial);
Stream.Write((short)graphic);
Stream.Write((byte)messageType);
Stream.Write((short)hue);
Stream.Write((short)font);
Stream.Write(number);
Stream.Write((byte)affixType);
Stream.WriteAsciiFixed(name, 30);
Stream.WriteAsciiNull(affix);
Stream.WriteBigUniNull(args);
}
}
public sealed class AsciiMessage : Packet
{
public AsciiMessage(Serial serial, int graphic, MessageType type, int hue, int font, string name, string text) : base(0x1C)
{
name ??= "";
text ??= "";
if (hue == 0)
hue = 0x3B2;
EnsureCapacity(45 + text.Length);
Stream.Write(serial);
Stream.Write((short)graphic);
Stream.Write((byte)type);
Stream.Write((short)hue);
Stream.Write((short)font);
Stream.WriteAsciiFixed(name, 30);
Stream.WriteAsciiNull(text);
}
}
public sealed class UnicodeMessage : Packet
{
public UnicodeMessage(Serial serial, int graphic, MessageType type, int hue, int font, string lang, string name,
string text) : base(0xAE)
{
if (string.IsNullOrEmpty(lang)) lang = "ENU";
name ??= "";
text ??= "";
if (hue == 0)
hue = 0x3B2;
EnsureCapacity(50 + text.Length * 2);
Stream.Write(serial);
Stream.Write((short)graphic);
Stream.Write((byte)type);
Stream.Write((short)hue);
Stream.Write((short)font);
Stream.WriteAsciiFixed(lang, 4);
Stream.WriteAsciiFixed(name, 30);
Stream.WriteBigUniNull(text);
}
}
}

View file

@ -2,7 +2,7 @@
* ModernUO *
* Copyright (C) 2019-2020 - ModernUO Development Team *
* Email: hi@modernuo.com *
* File: MobilePackets.cs - Created: 2020/05/07 - Updated: 2020/05/07 *
* File: MobilePackets.cs - Created: 2020/05/07 - Updated: 2020/05/26 *
* *
* This program is free software: you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
@ -42,4 +42,51 @@ namespace Server.Network
Stream.Write((byte)(bonded ? 1 : 0));
}
}
public sealed class MobileMoving : Packet
{
public MobileMoving(Mobile m, int noto) : base(0x77, 17)
{
var loc = m.Location;
var hue = m.Hue;
if (m.SolidHueOverride >= 0)
hue = m.SolidHueOverride;
Stream.Write(m.Serial);
Stream.Write((short)m.Body);
Stream.Write((short)loc.m_X);
Stream.Write((short)loc.m_Y);
Stream.Write((sbyte)loc.m_Z);
Stream.Write((byte)m.Direction);
Stream.Write((short)hue);
Stream.Write((byte)m.GetPacketFlags());
Stream.Write((byte)noto);
}
}
// Pre-7.0.0.0 Mobile Moving
public sealed class MobileMovingOld : Packet
{
public MobileMovingOld(Mobile m, int noto) : base(0x77, 17)
{
var loc = m.Location;
var hue = m.Hue;
if (m.SolidHueOverride >= 0)
hue = m.SolidHueOverride;
Stream.Write(m.Serial);
Stream.Write((short)m.Body);
Stream.Write((short)loc.m_X);
Stream.Write((short)loc.m_Y);
Stream.Write((sbyte)loc.m_Z);
Stream.Write((byte)m.Direction);
Stream.Write((short)hue);
Stream.Write((byte)m.GetOldPacketFlags());
Stream.Write((byte)noto);
}
}
}

View file

@ -2,7 +2,7 @@
* ModernUO *
* Copyright (C) 2019-2020 - ModernUO Development Team *
* Email: hi@modernuo.com *
* File: PlayerPackets.cs - Created: 2020/05/07 - Updated: 2020/05/07 *
* File: PlayerPackets.cs - Created: 2020/05/07 - Updated: 2020/05/26 *
* *
* This program is free software: you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
@ -151,4 +151,314 @@ namespace Server.Network
Stream.Write((sbyte)0);
}
}
public sealed class DisplayProfile : Packet
{
public DisplayProfile(bool realSerial, Mobile m, string header, string body, string footer) : base(0xB8)
{
header ??= "";
body ??= "";
footer ??= "";
EnsureCapacity(12 + header.Length + footer.Length * 2 + body.Length * 2);
Stream.Write(realSerial ? m.Serial : Serial.Zero);
Stream.WriteAsciiNull(header);
Stream.WriteBigUniNull(footer);
Stream.WriteBigUniNull(body);
}
}
public sealed class LiftRej : Packet
{
public LiftRej(LRReason reason) : base(0x27, 2)
{
Stream.Write((byte)reason);
}
}
public sealed class LogoutAck : Packet
{
public LogoutAck() : base(0xD1, 2)
{
Stream.Write((byte)0x01);
}
}
public sealed class Weather : Packet
{
public Weather(int type, int density, int temp) : base(0x65, 4)
{
Stream.Write((byte)type);
Stream.Write((byte)density);
Stream.Write((byte)temp);
}
}
/// <summary>
/// Causes the client to walk in a given direction. It does not send a movement request.
/// </summary>
public sealed class MovePlayer : Packet
{
public MovePlayer(Direction d) : base(0x97, 2)
{
Stream.Write((byte)d);
// @4C63B0
}
}
public sealed class SetWarMode : Packet
{
public static readonly Packet InWarMode = SetStatic(new SetWarMode(true));
public static readonly Packet InPeaceMode = SetStatic(new SetWarMode(false));
public SetWarMode(bool mode) : base(0x72, 5)
{
Stream.Write(mode);
Stream.Write((byte)0x00);
Stream.Write((byte)0x32);
Stream.Write((byte)0x00);
// m_Stream.Fill();
}
public static Packet Instantiate(bool mode) => mode ? InWarMode : InPeaceMode;
}
public sealed class Swing : Packet
{
public Swing(int flag, Mobile attacker, Mobile defender) : base(0x2F, 10)
{
Stream.Write((byte)flag);
Stream.Write(attacker.Serial);
Stream.Write(defender.Serial);
}
}
public sealed class NullFastwalkStack : Packet
{
public NullFastwalkStack() : base(0xBF)
{
EnsureCapacity(256);
Stream.Write((short)0x1);
Stream.Write(0x0);
Stream.Write(0x0);
Stream.Write(0x0);
Stream.Write(0x0);
Stream.Write(0x0);
Stream.Write(0x0);
}
}
public sealed class RemoveEntity : Packet
{
public RemoveEntity(IEntity entity) : base(0x1D, 5)
{
Stream.Write(entity.Serial);
}
}
public sealed class ServerChange : Packet
{
public ServerChange(Mobile m, Map map) : base(0x76, 16)
{
Stream.Write((short)m.X);
Stream.Write((short)m.Y);
Stream.Write((short)m.Z);
Stream.Write((byte)0);
Stream.Write((short)0);
Stream.Write((short)0);
Stream.Write((short)map.Width);
Stream.Write((short)map.Height);
}
}
public sealed class SkillUpdate : Packet
{
public SkillUpdate(Skills skills) : base(0x3A)
{
EnsureCapacity(6 + skills.Length * 9);
Stream.Write((byte)0x02); // type: absolute, capped
for (var i = 0; i < skills.Length; ++i)
{
var s = skills[i];
var v = s.NonRacialValue;
var uv = Utility.Coerce((int)(v * 10), 0, 0xFFFF);
Stream.Write((ushort)(s.Info.SkillID + 1));
Stream.Write((ushort)uv);
Stream.Write((ushort)s.BaseFixedPoint);
Stream.Write((byte)s.Lock);
Stream.Write((ushort)s.CapFixedPoint);
}
Stream.Write((short)0); // terminate
}
}
public sealed class Sequence : Packet
{
public Sequence(int num) : base(0x7B, 2)
{
Stream.Write((byte)num);
}
}
public sealed class SkillChange : Packet
{
public SkillChange(Skill skill) : base(0x3A)
{
EnsureCapacity(13);
var v = skill.NonRacialValue;
var uv = Utility.Coerce((int)(v * 10), 0, 0xFFFF);
Stream.Write((byte)0xDF); // type: delta, capped
Stream.Write((ushort)skill.Info.SkillID);
Stream.Write((ushort)uv);
Stream.Write((ushort)skill.BaseFixedPoint);
Stream.Write((byte)skill.Lock);
Stream.Write((ushort)skill.CapFixedPoint);
}
}
public sealed class LaunchBrowser : Packet
{
public LaunchBrowser(string url) : base(0xA5)
{
url ??= "";
EnsureCapacity(4 + url.Length);
Stream.WriteAsciiNull(url);
}
}
public sealed class DragEffect : Packet
{
public DragEffect(IEntity src, IEntity trg, int itemID, int hue, int amount) : base(0x23, 26)
{
Stream.Write((short)itemID);
Stream.Write((byte)0);
Stream.Write((short)hue);
Stream.Write((short)amount);
Stream.Write(src.Serial);
Stream.Write((short)src.X);
Stream.Write((short)src.Y);
Stream.Write((sbyte)src.Z);
Stream.Write(trg.Serial);
Stream.Write((short)trg.X);
Stream.Write((short)trg.Y);
Stream.Write((sbyte)trg.Z);
}
}
public sealed class SeasonChange : Packet
{
private static readonly SeasonChange[][] m_Cache = new SeasonChange[][]
{
new SeasonChange[2],
new SeasonChange[2],
new SeasonChange[2],
new SeasonChange[2],
new SeasonChange[2]
};
public SeasonChange(int season, bool playSound = true) : base(0xBC, 3)
{
Stream.Write((byte)season);
Stream.Write(playSound);
}
public static SeasonChange Instantiate(int season) => Instantiate(season, true);
public static SeasonChange Instantiate(int season, bool playSound)
{
if (season >= 0 && season < m_Cache.Length)
{
var idx = playSound ? 1 : 0;
var p = m_Cache[season][idx];
if (p == null)
{
m_Cache[season][idx] = p = new SeasonChange(season, playSound);
p.SetStatic();
}
return p;
}
return new SeasonChange(season, playSound);
}
}
public sealed class DisplayPaperdoll : Packet
{
public DisplayPaperdoll(Mobile m, string text, bool canLift) : base(0x88, 66)
{
byte flags = 0x00;
if (m.Warmode)
flags |= 0x01;
if (canLift)
flags |= 0x02;
Stream.Write(m.Serial);
Stream.WriteAsciiFixed(text, 60);
Stream.Write(flags);
}
}
public sealed class PlaySound : Packet
{
public PlaySound(int soundID, IPoint3D target) : base(0x54, 12)
{
Stream.Write((byte)1); // flags
Stream.Write((short)soundID);
Stream.Write((short)0); // volume
Stream.Write((short)target.X);
Stream.Write((short)target.Y);
Stream.Write((short)target.Z);
}
}
public sealed class PlayMusic : Packet
{
public static readonly Packet InvalidInstance = SetStatic(new PlayMusic(MusicName.Invalid));
private static readonly Packet[] m_Instances = new Packet[60];
public PlayMusic(MusicName name) : base(0x6D, 3)
{
Stream.Write((short)name);
}
public static Packet GetInstance(MusicName name)
{
if (name == MusicName.Invalid)
return InvalidInstance;
var v = (int)name;
Packet p;
if (v >= 0 && v < m_Instances.Length)
{
p = m_Instances[v];
if (p == null)
m_Instances[v] = p = SetStatic(new PlayMusic(name));
}
else
{
p = new PlayMusic(name);
}
return p;
}
}
}

View file

@ -0,0 +1,87 @@
/*************************************************************************
* ModernUO *
* Copyright (C) 2019-2020 - ModernUO Development Team *
* Email: hi@modernuo.com *
* File: TargetPackets.cs - Created: 2020/05/26 - Updated: 2020/05/26 *
* *
* This program is free software: you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation, either version 3 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
*************************************************************************/
using System.IO;
using Server.Targeting;
namespace Server.Network
{
public sealed class MultiTargetReqHS : Packet
{
public MultiTargetReqHS(MultiTarget t) : base(0x99, 30)
{
Stream.Write(t.AllowGround);
Stream.Write(t.TargetID);
Stream.Write((byte)t.Flags);
Stream.Fill();
Stream.Seek(18, SeekOrigin.Begin);
Stream.Write((short)t.MultiID);
Stream.Write((short)t.Offset.X);
Stream.Write((short)t.Offset.Y);
Stream.Write((short)t.Offset.Z);
// DWORD Hue
}
}
public sealed class MultiTargetReq : Packet
{
public MultiTargetReq(MultiTarget t) : base(0x99, 26)
{
Stream.Write(t.AllowGround);
Stream.Write(t.TargetID);
Stream.Write((byte)t.Flags);
Stream.Fill();
Stream.Seek(18, SeekOrigin.Begin);
Stream.Write((short)t.MultiID);
Stream.Write((short)t.Offset.X);
Stream.Write((short)t.Offset.Y);
Stream.Write((short)t.Offset.Z);
}
}
public sealed class CancelTarget : Packet
{
public static readonly Packet Instance = SetStatic(new CancelTarget());
public CancelTarget() : base(0x6C, 19)
{
Stream.Write((byte)0);
Stream.Write(0);
Stream.Write((byte)3);
Stream.Fill();
}
}
public sealed class TargetReq : Packet
{
public TargetReq(Target t) : base(0x6C, 19)
{
Stream.Write(t.AllowGround);
Stream.Write(t.TargetID);
Stream.Write((byte)t.Flags);
Stream.Fill();
}
}
}

View file

@ -25,6 +25,7 @@ using System.IO;
using System.Linq;
using System.Net;
using System.Net.Sockets;
using System.Runtime.CompilerServices;
using System.Text;
using System.Xml;
@ -763,18 +764,6 @@ namespace Server
? uint.TryParse(value.Substring(2), NumberStyles.HexNumber, null, out i)
: uint.TryParse(value, out i);
public static double GetXMLDouble(string doubleString, double defaultValue)
{
try
{
return XmlConvert.ToDouble(doubleString);
}
catch
{
return double.TryParse(doubleString, out var val) ? val : defaultValue;
}
}
public static int GetXMLInt32(string intString, int defaultValue)
{
try
@ -811,18 +800,6 @@ namespace Server
}
}
public static DateTimeOffset GetXMLDateTimeOffset(string dateTimeOffsetString, DateTimeOffset defaultValue)
{
try
{
return XmlConvert.ToDateTimeOffset(dateTimeOffsetString);
}
catch
{
return DateTimeOffset.TryParse(dateTimeOffsetString, out var d) ? d : defaultValue;
}
}
public static TimeSpan GetXMLTimeSpan(string timeSpanString, TimeSpan defaultValue)
{
try
@ -868,13 +845,15 @@ namespace Server
&& p1.Y >= p2.Y - 18
&& p1.Y <= p2.Y + 18;
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static int Coerce(int number, int min, int max) => number < min ? min : number > max ? max : number;
// 4d6+8 would be: Utility.Dice( 4, 6, 8 )
public static int Dice(uint numDice, uint numSides, int bonus)
public static int Dice(uint amount, uint sides, int bonus)
{
var total = 0;
var sides = numSides;
for (var i = 0; i < numDice; ++i)
for (var i = 0; i < amount; ++i)
total += (int)RandomProviders.Provider.Next(sides) + 1;
return total + bonus;