Moves more outgoing packets (#152)
This commit is contained in:
parent
4499ac30b0
commit
69ebb45e59
15 changed files with 1778 additions and 1754 deletions
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@ -4,7 +4,7 @@ using Xunit;
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namespace Server.Tests.Network.Packets
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{
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public class TestEquipmentPackets : IClassFixture<ServerFixture>
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public class EquipmentPacketTests : IClassFixture<ServerFixture>
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{
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[Fact]
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public void TestDisplayEquipmentInfo()
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@ -73,10 +73,8 @@ namespace System.Buffers
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get
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{
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if (length < 0)
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{
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// Cast-away readonly to initialize lazy field
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Volatile.Write(ref Unsafe.AsRef(length), sequence.Length);
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}
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return length;
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}
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File diff suppressed because it is too large
Load diff
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@ -22,6 +22,25 @@ using Server.Accounting;
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namespace Server.Network
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{
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public enum PMMessage : byte
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{
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CharNoExist = 1,
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CharExists = 2,
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CharInWorld = 5,
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LoginSyncError = 6,
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IdleWarning = 7
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}
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public enum DeleteResultType
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{
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PasswordInvalid,
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CharNotExist,
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CharBeingPlayed,
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CharTooYoung,
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CharQueued,
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BadRequest
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}
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public sealed class ChangeCharacter : Packet
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{
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public ChangeCharacter(IAccount a) : base(0x81)
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@ -56,4 +75,31 @@ namespace Server.Network
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}
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}
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}
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/// <summary>
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/// Asks the client for it's version
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/// </summary>
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public sealed class ClientVersionReq : Packet
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{
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public ClientVersionReq() : base(0xBD)
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{
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EnsureCapacity(3);
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}
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}
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public sealed class DeleteResult : Packet
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{
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public DeleteResult(DeleteResultType res) : base(0x85, 2)
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{
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Stream.Write((byte)res);
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}
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}
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public sealed class PopupMessage : Packet
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{
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public PopupMessage(PMMessage msg) : base(0x53, 2)
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{
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Stream.Write((byte)msg);
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}
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}
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}
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292
Projects/Server/Network/Packets/Old Packets/EffectPackets.cs
Normal file
292
Projects/Server/Network/Packets/Old Packets/EffectPackets.cs
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@ -0,0 +1,292 @@
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/*************************************************************************
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* ModernUO *
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* Copyright (C) 2019-2020 - ModernUO Development Team *
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* Email: hi@modernuo.com *
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* File: EffectPackets.cs - Created: 2020/05/26 - Updated: 2020/05/26 *
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* *
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* This program is free software: you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation, either version 3 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License for more details. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program. If not, see <http://www.gnu.org/licenses/>. *
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*************************************************************************/
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namespace Server.Network
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{
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public enum EffectType
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{
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Moving,
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Lightning,
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FixedXYZ,
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FixedFrom
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}
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public class ParticleEffect : Packet
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{
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public ParticleEffect(EffectType type, Serial from, Serial to, int itemID, Point3D fromPoint, Point3D toPoint,
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int speed, int duration, bool fixedDirection, bool explode, int hue, int renderMode, int effect,
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int explodeEffect, int explodeSound, Serial serial, int layer, int unknown) : base(0xC7, 49)
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{
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Stream.Write((byte)type);
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Stream.Write(from);
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Stream.Write(to);
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Stream.Write((short)itemID);
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Stream.Write((short)fromPoint.m_X);
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Stream.Write((short)fromPoint.m_Y);
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Stream.Write((sbyte)fromPoint.m_Z);
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Stream.Write((short)toPoint.m_X);
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Stream.Write((short)toPoint.m_Y);
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Stream.Write((sbyte)toPoint.m_Z);
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Stream.Write((byte)speed);
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Stream.Write((byte)duration);
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Stream.Write((byte)0);
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Stream.Write((byte)0);
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Stream.Write(fixedDirection);
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Stream.Write(explode);
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Stream.Write(hue);
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Stream.Write(renderMode);
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Stream.Write((short)effect);
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Stream.Write((short)explodeEffect);
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Stream.Write((short)explodeSound);
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Stream.Write(serial);
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Stream.Write((byte)layer);
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Stream.Write((short)unknown);
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}
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public ParticleEffect(EffectType type, Serial from, Serial to, int itemID, IPoint3D fromPoint, IPoint3D toPoint,
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int speed, int duration, bool fixedDirection, bool explode, int hue, int renderMode, int effect,
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int explodeEffect, int explodeSound, Serial serial, int layer, int unknown) : base(0xC7, 49)
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{
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Stream.Write((byte)type);
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Stream.Write(from);
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Stream.Write(to);
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Stream.Write((short)itemID);
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Stream.Write((short)fromPoint.X);
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Stream.Write((short)fromPoint.Y);
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Stream.Write((sbyte)fromPoint.Z);
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Stream.Write((short)toPoint.X);
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Stream.Write((short)toPoint.Y);
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Stream.Write((sbyte)toPoint.Z);
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Stream.Write((byte)speed);
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Stream.Write((byte)duration);
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Stream.Write((byte)0);
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Stream.Write((byte)0);
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Stream.Write(fixedDirection);
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Stream.Write(explode);
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Stream.Write(hue);
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Stream.Write(renderMode);
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Stream.Write((short)effect);
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Stream.Write((short)explodeEffect);
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Stream.Write((short)explodeSound);
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Stream.Write(serial);
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Stream.Write((byte)layer);
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Stream.Write((short)unknown);
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}
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}
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public class HuedEffect : Packet
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{
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public HuedEffect(EffectType type, Serial from, Serial to, int itemID, Point3D fromPoint, Point3D toPoint, int speed,
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int duration, bool fixedDirection, bool explode, int hue, int renderMode) : base(0xC0, 36)
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{
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Stream.Write((byte)type);
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Stream.Write(from);
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Stream.Write(to);
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Stream.Write((short)itemID);
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Stream.Write((short)fromPoint.m_X);
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Stream.Write((short)fromPoint.m_Y);
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Stream.Write((sbyte)fromPoint.m_Z);
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Stream.Write((short)toPoint.m_X);
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Stream.Write((short)toPoint.m_Y);
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Stream.Write((sbyte)toPoint.m_Z);
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Stream.Write((byte)speed);
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Stream.Write((byte)duration);
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Stream.Write((byte)0);
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Stream.Write((byte)0);
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Stream.Write(fixedDirection);
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Stream.Write(explode);
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Stream.Write(hue);
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Stream.Write(renderMode);
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}
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public HuedEffect(EffectType type, Serial from, Serial to, int itemID, IPoint3D fromPoint, IPoint3D toPoint,
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int speed, int duration, bool fixedDirection, bool explode, int hue, int renderMode) : base(0xC0, 36)
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{
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Stream.Write((byte)type);
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Stream.Write(from);
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Stream.Write(to);
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Stream.Write((short)itemID);
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Stream.Write((short)fromPoint.X);
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Stream.Write((short)fromPoint.Y);
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Stream.Write((sbyte)fromPoint.Z);
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Stream.Write((short)toPoint.X);
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Stream.Write((short)toPoint.Y);
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Stream.Write((sbyte)toPoint.Z);
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Stream.Write((byte)speed);
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Stream.Write((byte)duration);
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Stream.Write((byte)0);
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Stream.Write((byte)0);
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Stream.Write(fixedDirection);
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Stream.Write(explode);
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Stream.Write(hue);
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Stream.Write(renderMode);
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}
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}
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public sealed class TargetParticleEffect : ParticleEffect
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{
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public TargetParticleEffect(IEntity e, int itemID, int speed, int duration, int hue, int renderMode, int effect,
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int layer, int unknown) : base(EffectType.FixedFrom, e.Serial, Serial.Zero, itemID, e.Location, e.Location,
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speed, duration, true, false, hue, renderMode, effect, 1, 0, e.Serial, layer, unknown)
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{
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}
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}
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public sealed class TargetEffect : HuedEffect
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{
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public TargetEffect(IEntity e, int itemID, int speed, int duration, int hue, int renderMode) : base(
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EffectType.FixedFrom, e.Serial, Serial.Zero, itemID, e.Location, e.Location, speed, duration, true, false, hue,
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renderMode)
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{
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}
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}
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public sealed class LocationParticleEffect : ParticleEffect
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{
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public LocationParticleEffect(IEntity e, int itemID, int speed, int duration, int hue, int renderMode, int effect,
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int unknown) : base(EffectType.FixedXYZ, e.Serial, Serial.Zero, itemID, e.Location, e.Location, speed, duration,
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true, false, hue, renderMode, effect, 1, 0, e.Serial, 255, unknown)
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{
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}
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}
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public sealed class LocationEffect : HuedEffect
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{
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public LocationEffect(IPoint3D p, int itemID, int speed, int duration, int hue, int renderMode) : base(
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EffectType.FixedXYZ, Serial.Zero, Serial.Zero, itemID, p, p, speed, duration, true, false, hue, renderMode)
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{
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}
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}
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public sealed class MovingParticleEffect : ParticleEffect
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{
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public MovingParticleEffect(IEntity from, IEntity to, int itemID, int speed, int duration, bool fixedDirection,
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bool explodes, int hue, int renderMode, int effect, int explodeEffect, int explodeSound, EffectLayer layer,
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int unknown) : base(EffectType.Moving, from.Serial, to.Serial, itemID, from.Location, to.Location, speed,
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duration, fixedDirection, explodes, hue, renderMode, effect, explodeEffect, explodeSound, Serial.Zero,
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(int)layer, unknown)
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{
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}
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}
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public sealed class MovingEffect : HuedEffect
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{
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public MovingEffect(IEntity from, IEntity to, int itemID, int speed, int duration, bool fixedDirection,
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bool explodes, int hue, int renderMode) : base(EffectType.Moving, from.Serial, to.Serial, itemID, from.Location,
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to.Location, speed, duration, fixedDirection, explodes, hue, renderMode)
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{
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}
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}
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public enum ScreenEffectType
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{
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FadeOut = 0x00,
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FadeIn = 0x01,
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LightFlash = 0x02,
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FadeInOut = 0x03,
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DarkFlash = 0x04
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}
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public class ScreenEffect : Packet
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{
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public ScreenEffect(ScreenEffectType type)
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: base(0x70, 28)
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{
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Stream.Write((byte)0x04);
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Stream.Fill(8);
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Stream.Write((short)type);
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Stream.Fill(16);
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}
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}
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public sealed class ScreenFadeOut : ScreenEffect
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{
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public static readonly Packet Instance = SetStatic(new ScreenFadeOut());
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public ScreenFadeOut()
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: base(ScreenEffectType.FadeOut)
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{
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}
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}
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public sealed class ScreenFadeIn : ScreenEffect
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{
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public static readonly Packet Instance = SetStatic(new ScreenFadeIn());
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public ScreenFadeIn()
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: base(ScreenEffectType.FadeIn)
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{
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}
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}
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public sealed class ScreenFadeInOut : ScreenEffect
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{
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public static readonly Packet Instance = SetStatic(new ScreenFadeInOut());
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public ScreenFadeInOut()
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: base(ScreenEffectType.FadeInOut)
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{
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}
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}
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public sealed class ScreenLightFlash : ScreenEffect
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{
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public static readonly Packet Instance = SetStatic(new ScreenLightFlash());
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public ScreenLightFlash()
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: base(ScreenEffectType.LightFlash)
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{
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}
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}
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public sealed class ScreenDarkFlash : ScreenEffect
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{
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public static readonly Packet Instance = SetStatic(new ScreenDarkFlash());
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public ScreenDarkFlash()
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: base(ScreenEffectType.DarkFlash)
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{
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}
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}
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public sealed class BoltEffect : Packet
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{
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public BoltEffect(IEntity target, int hue) : base(0xC0, 36)
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{
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Stream.Write((byte)0x01); // type
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Stream.Write(target.Serial);
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Stream.Write(Serial.Zero);
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Stream.Write((short)0); // itemID
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Stream.Write((short)target.X);
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Stream.Write((short)target.Y);
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Stream.Write((sbyte)target.Z);
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Stream.Write((short)target.X);
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Stream.Write((short)target.Y);
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Stream.Write((sbyte)target.Z);
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Stream.Write((byte)0); // speed
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Stream.Write((byte)0); // duration
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Stream.Write((short)0); // unk
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Stream.Write(false); // fixed direction
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Stream.Write(false); // explode
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Stream.Write(hue);
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Stream.Write(0); // render mode
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}
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}
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}
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344
Projects/Server/Network/Packets/Old Packets/GumpPackets.cs
Normal file
344
Projects/Server/Network/Packets/Old Packets/GumpPackets.cs
Normal file
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@ -0,0 +1,344 @@
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/*************************************************************************
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* ModernUO *
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* Copyright (C) 2019-2020 - ModernUO Development Team *
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* Email: hi@modernuo.com *
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* File: GumpPackets.cs - Created: 2020/05/26 - Updated: 2020/05/26 *
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* *
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* This program is free software: you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
|
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* the Free Software Foundation, either version 3 of the License, or *
|
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* (at your option) any later version. *
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* *
|
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* This program is distributed in the hope that it will be useful, *
|
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU General Public License for more details. *
|
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* *
|
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* You should have received a copy of the GNU General Public License *
|
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* along with this program. If not, see <http://www.gnu.org/licenses/>. *
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*************************************************************************/
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using System.Buffers;
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using System.Collections.Generic;
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using System.IO;
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using System.Text;
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using Server.Compression;
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using Server.Gumps;
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namespace Server.Network
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{
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public sealed class CloseGump : Packet
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{
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public CloseGump(int typeID, int buttonID) : base(0xBF)
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{
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EnsureCapacity(13);
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Stream.Write((short)0x04);
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Stream.Write(typeID);
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Stream.Write(buttonID);
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}
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}
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public interface IGumpWriter
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{
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int TextEntries { get; set; }
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int Switches { get; set; }
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void AppendLayout(bool val);
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void AppendLayout(int val);
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void AppendLayout(uint val);
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void AppendLayoutNS(int val);
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void AppendLayout(string text);
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void AppendLayout(byte[] buffer);
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void WriteStrings(List<string> strings);
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void Flush();
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}
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public sealed class DisplayGumpPacked : Packet, IGumpWriter
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{
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private static readonly byte[] m_True = Gump.StringToBuffer(" 1");
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private static readonly byte[] m_False = Gump.StringToBuffer(" 0");
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private static readonly byte[] m_BeginTextSeparator = Gump.StringToBuffer(" @");
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private static readonly byte[] m_EndTextSeparator = Gump.StringToBuffer("@");
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private static readonly byte[] m_Buffer = new byte[48];
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private readonly Gump m_Gump;
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private readonly PacketWriter m_Layout;
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private int m_StringCount;
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private readonly PacketWriter m_Strings;
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static DisplayGumpPacked() => m_Buffer[0] = (byte)' ';
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public DisplayGumpPacked(Gump gump)
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: base(0xDD)
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{
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m_Gump = gump;
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m_Layout = PacketWriter.CreateInstance(8192);
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m_Strings = PacketWriter.CreateInstance(8192);
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}
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public int TextEntries { get; set; }
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public int Switches { get; set; }
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public void AppendLayout(bool val)
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{
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AppendLayout(val ? m_True : m_False);
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}
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public void AppendLayout(int val)
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{
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var toString = val.ToString();
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var bytes = Encoding.ASCII.GetBytes(toString, 0, toString.Length, m_Buffer, 1) + 1;
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m_Layout.Write(m_Buffer, 0, bytes);
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}
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public void AppendLayout(uint val)
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{
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var toString = val.ToString();
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var bytes = Encoding.ASCII.GetBytes(toString, 0, toString.Length, m_Buffer, 1) + 1;
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m_Layout.Write(m_Buffer, 0, bytes);
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}
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public void AppendLayoutNS(int val)
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{
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var toString = val.ToString();
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var bytes = Encoding.ASCII.GetBytes(toString, 0, toString.Length, m_Buffer, 1);
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m_Layout.Write(m_Buffer, 1, bytes);
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}
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||||
|
||||
public void AppendLayout(string text)
|
||||
{
|
||||
AppendLayout(m_BeginTextSeparator);
|
||||
|
||||
m_Layout.WriteAsciiFixed(text, text.Length);
|
||||
|
||||
AppendLayout(m_EndTextSeparator);
|
||||
}
|
||||
|
||||
public void AppendLayout(byte[] buffer)
|
||||
{
|
||||
m_Layout.Write(buffer, 0, buffer.Length);
|
||||
}
|
||||
|
||||
public void WriteStrings(List<string> strings)
|
||||
{
|
||||
m_StringCount = strings.Count;
|
||||
|
||||
for (var i = 0; i < strings.Count; ++i)
|
||||
{
|
||||
var v = strings[i] ?? "";
|
||||
|
||||
m_Strings.Write((ushort)v.Length);
|
||||
m_Strings.WriteBigUniFixed(v, v.Length);
|
||||
}
|
||||
}
|
||||
|
||||
public void Flush()
|
||||
{
|
||||
EnsureCapacity(28 + (int)m_Layout.Length + (int)m_Strings.Length);
|
||||
|
||||
Stream.Write(m_Gump.Serial);
|
||||
Stream.Write(m_Gump.TypeID);
|
||||
Stream.Write(m_Gump.X);
|
||||
Stream.Write(m_Gump.Y);
|
||||
|
||||
// Note: layout MUST be null terminated (don't listen to krrios)
|
||||
m_Layout.Write((byte)0);
|
||||
WritePacked(m_Layout);
|
||||
|
||||
Stream.Write(m_StringCount);
|
||||
|
||||
WritePacked(m_Strings);
|
||||
|
||||
PacketWriter.ReleaseInstance(m_Layout);
|
||||
PacketWriter.ReleaseInstance(m_Strings);
|
||||
}
|
||||
|
||||
private void WritePacked(PacketWriter src)
|
||||
{
|
||||
var buffer = src.UnderlyingStream.GetBuffer();
|
||||
var length = (int)src.Length;
|
||||
|
||||
if (length == 0)
|
||||
{
|
||||
Stream.Write(0);
|
||||
return;
|
||||
}
|
||||
|
||||
var wantLength = 1 + buffer.Length * 1024 / 1000;
|
||||
|
||||
wantLength += 4095;
|
||||
wantLength &= ~4095;
|
||||
|
||||
var packBuffer = ArrayPool<byte>.Shared.Rent(wantLength);
|
||||
|
||||
var packLength = wantLength;
|
||||
|
||||
ZLib.Pack(packBuffer, ref packLength, buffer, length, ZLibQuality.Default);
|
||||
|
||||
Stream.Write(4 + packLength);
|
||||
Stream.Write(length);
|
||||
Stream.Write(packBuffer, 0, packLength);
|
||||
|
||||
ArrayPool<byte>.Shared.Return(packBuffer);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class DisplayGumpFast : Packet, IGumpWriter
|
||||
{
|
||||
private static readonly byte[] m_True = Gump.StringToBuffer(" 1");
|
||||
private static readonly byte[] m_False = Gump.StringToBuffer(" 0");
|
||||
|
||||
private static readonly byte[] m_BeginTextSeparator = Gump.StringToBuffer(" @");
|
||||
private static readonly byte[] m_EndTextSeparator = Gump.StringToBuffer("@");
|
||||
|
||||
private readonly byte[] m_Buffer = new byte[48];
|
||||
private int m_LayoutLength;
|
||||
|
||||
public DisplayGumpFast(Gump g) : base(0xB0)
|
||||
{
|
||||
m_Buffer[0] = (byte)' ';
|
||||
|
||||
EnsureCapacity(4096);
|
||||
|
||||
Stream.Write(g.Serial);
|
||||
Stream.Write(g.TypeID);
|
||||
Stream.Write(g.X);
|
||||
Stream.Write(g.Y);
|
||||
Stream.Write((ushort)0xFFFF);
|
||||
}
|
||||
|
||||
public int TextEntries { get; set; }
|
||||
|
||||
public int Switches { get; set; }
|
||||
|
||||
public void AppendLayout(bool val)
|
||||
{
|
||||
AppendLayout(val ? m_True : m_False);
|
||||
}
|
||||
|
||||
public void AppendLayout(int val)
|
||||
{
|
||||
var toString = val.ToString();
|
||||
var bytes = Encoding.ASCII.GetBytes(toString, 0, toString.Length, m_Buffer, 1) + 1;
|
||||
|
||||
Stream.Write(m_Buffer, 0, bytes);
|
||||
m_LayoutLength += bytes;
|
||||
}
|
||||
|
||||
public void AppendLayout(uint val)
|
||||
{
|
||||
var toString = val.ToString();
|
||||
var bytes = Encoding.ASCII.GetBytes(toString, 0, toString.Length, m_Buffer, 1) + 1;
|
||||
|
||||
Stream.Write(m_Buffer, 0, bytes);
|
||||
m_LayoutLength += bytes;
|
||||
}
|
||||
|
||||
public void AppendLayoutNS(int val)
|
||||
{
|
||||
var toString = val.ToString();
|
||||
var bytes = Encoding.ASCII.GetBytes(toString, 0, toString.Length, m_Buffer, 1);
|
||||
|
||||
Stream.Write(m_Buffer, 1, bytes);
|
||||
m_LayoutLength += bytes;
|
||||
}
|
||||
|
||||
public void AppendLayout(string text)
|
||||
{
|
||||
AppendLayout(m_BeginTextSeparator);
|
||||
|
||||
var length = text.Length;
|
||||
Stream.WriteAsciiFixed(text, length);
|
||||
m_LayoutLength += length;
|
||||
|
||||
AppendLayout(m_EndTextSeparator);
|
||||
}
|
||||
|
||||
public void AppendLayout(byte[] buffer)
|
||||
{
|
||||
var length = buffer.Length;
|
||||
Stream.Write(buffer, 0, length);
|
||||
m_LayoutLength += length;
|
||||
}
|
||||
|
||||
public void WriteStrings(List<string> text)
|
||||
{
|
||||
Stream.Seek(19, SeekOrigin.Begin);
|
||||
Stream.Write((ushort)m_LayoutLength);
|
||||
Stream.Seek(0, SeekOrigin.End);
|
||||
|
||||
Stream.Write((ushort)text.Count);
|
||||
|
||||
for (var i = 0; i < text.Count; ++i)
|
||||
{
|
||||
var v = text[i] ?? "";
|
||||
|
||||
int length = (ushort)v.Length;
|
||||
|
||||
Stream.Write((ushort)length);
|
||||
Stream.WriteBigUniFixed(v, length);
|
||||
}
|
||||
}
|
||||
|
||||
public void Flush()
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class DisplayGump : Packet
|
||||
{
|
||||
public DisplayGump(Gump g, string layout, string[] text) : base(0xB0)
|
||||
{
|
||||
layout ??= "";
|
||||
|
||||
EnsureCapacity(256);
|
||||
|
||||
Stream.Write(g.Serial);
|
||||
Stream.Write(g.TypeID);
|
||||
Stream.Write(g.X);
|
||||
Stream.Write(g.Y);
|
||||
Stream.Write((ushort)(layout.Length + 1));
|
||||
Stream.WriteAsciiNull(layout);
|
||||
|
||||
Stream.Write((ushort)text.Length);
|
||||
|
||||
for (var i = 0; i < text.Length; ++i)
|
||||
{
|
||||
var v = text[i] ?? "";
|
||||
|
||||
var length = (ushort)v.Length;
|
||||
|
||||
Stream.Write(length);
|
||||
Stream.WriteBigUniFixed(v, length);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class DisplaySignGump : Packet
|
||||
{
|
||||
public DisplaySignGump(Serial serial, int gumpID, string unknown, string caption) : base(0x8B)
|
||||
{
|
||||
unknown ??= "";
|
||||
caption ??= "";
|
||||
|
||||
EnsureCapacity(16 + unknown.Length + caption.Length);
|
||||
|
||||
Stream.Write(serial);
|
||||
Stream.Write((short)gumpID);
|
||||
Stream.Write((short)unknown.Length);
|
||||
Stream.WriteAsciiFixed(unknown, unknown.Length);
|
||||
Stream.Write((short)(caption.Length + 1));
|
||||
Stream.WriteAsciiFixed(caption, caption.Length + 1);
|
||||
}
|
||||
}
|
||||
}
|
||||
465
Projects/Server/Network/Packets/Old Packets/ItemPackets.cs
Normal file
465
Projects/Server/Network/Packets/Old Packets/ItemPackets.cs
Normal file
|
|
@ -0,0 +1,465 @@
|
|||
/*************************************************************************
|
||||
* ModernUO *
|
||||
* Copyright (C) 2019-2020 - ModernUO Development Team *
|
||||
* Email: hi@modernuo.com *
|
||||
* File: ItemPackets.cs - Created: 2020/05/26 - Updated: 2020/05/26 *
|
||||
* *
|
||||
* This program is free software: you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation, either version 3 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* This program is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU General Public License for more details. *
|
||||
* *
|
||||
* You should have received a copy of the GNU General Public License *
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
|
||||
*************************************************************************/
|
||||
|
||||
using System;
|
||||
using System.IO;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Network
|
||||
{
|
||||
public sealed class WorldItem : Packet
|
||||
{
|
||||
public WorldItem(Item item) : base(0x1A)
|
||||
{
|
||||
EnsureCapacity(20);
|
||||
|
||||
// 14 base length
|
||||
// +2 - Amount
|
||||
// +2 - Hue
|
||||
// +1 - Flags
|
||||
|
||||
var serial = item.Serial.Value;
|
||||
var itemID = item.ItemID & 0x3FFF;
|
||||
var amount = item.Amount;
|
||||
var loc = item.Location;
|
||||
var x = loc.m_X;
|
||||
var y = loc.m_Y;
|
||||
var hue = item.Hue;
|
||||
var flags = item.GetPacketFlags();
|
||||
var direction = (int)item.Direction;
|
||||
|
||||
if (amount != 0)
|
||||
serial |= 0x80000000;
|
||||
else
|
||||
serial &= 0x7FFFFFFF;
|
||||
|
||||
Stream.Write(serial);
|
||||
|
||||
if (item is BaseMulti)
|
||||
Stream.Write((short)(itemID | 0x4000));
|
||||
else
|
||||
Stream.Write((short)itemID);
|
||||
|
||||
if (amount != 0) Stream.Write((short)amount);
|
||||
|
||||
x &= 0x7FFF;
|
||||
|
||||
if (direction != 0) x |= 0x8000;
|
||||
|
||||
Stream.Write((short)x);
|
||||
|
||||
y &= 0x3FFF;
|
||||
|
||||
if (hue != 0) y |= 0x8000;
|
||||
|
||||
if (flags != 0) y |= 0x4000;
|
||||
|
||||
Stream.Write((short)y);
|
||||
|
||||
if (direction != 0)
|
||||
Stream.Write((byte)direction);
|
||||
|
||||
Stream.Write((sbyte)loc.m_Z);
|
||||
|
||||
if (hue != 0)
|
||||
Stream.Write((ushort)hue);
|
||||
|
||||
if (flags != 0)
|
||||
Stream.Write((byte)flags);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class WorldItemSA : Packet
|
||||
{
|
||||
public WorldItemSA(Item item) : base(0xF3, 24)
|
||||
{
|
||||
Stream.Write((short)0x1);
|
||||
|
||||
var itemID = item.ItemID;
|
||||
|
||||
if (item is BaseMulti)
|
||||
{
|
||||
Stream.Write((byte)0x02);
|
||||
|
||||
Stream.Write(item.Serial);
|
||||
|
||||
itemID &= 0x3FFF;
|
||||
|
||||
Stream.Write((short)itemID);
|
||||
|
||||
Stream.Write((byte)0);
|
||||
/*} else if ( ) {
|
||||
m_Stream.Write( (byte) 0x01 );
|
||||
|
||||
m_Stream.Write( (int) item.Serial );
|
||||
|
||||
m_Stream.Write( (short) itemID );
|
||||
|
||||
m_Stream.Write( (byte) item.Direction );*/
|
||||
}
|
||||
else
|
||||
{
|
||||
Stream.Write((byte)0x00);
|
||||
|
||||
Stream.Write(item.Serial);
|
||||
|
||||
itemID &= 0x7FFF;
|
||||
|
||||
Stream.Write((short)itemID);
|
||||
|
||||
Stream.Write((byte)0);
|
||||
}
|
||||
|
||||
var amount = item.Amount;
|
||||
Stream.Write((short)amount);
|
||||
Stream.Write((short)amount);
|
||||
|
||||
var loc = item.Location;
|
||||
var x = loc.m_X & 0x7FFF;
|
||||
var y = loc.m_Y & 0x3FFF;
|
||||
Stream.Write((short)x);
|
||||
Stream.Write((short)y);
|
||||
Stream.Write((sbyte)loc.m_Z);
|
||||
|
||||
Stream.Write((byte)item.Light);
|
||||
Stream.Write((short)item.Hue);
|
||||
Stream.Write((byte)item.GetPacketFlags());
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class WorldItemHS : Packet
|
||||
{
|
||||
public WorldItemHS(Item item) : base(0xF3, 26)
|
||||
{
|
||||
Stream.Write((short)0x1);
|
||||
|
||||
var itemID = item.ItemID;
|
||||
|
||||
if (item is BaseMulti)
|
||||
{
|
||||
Stream.Write((byte)0x02);
|
||||
|
||||
Stream.Write(item.Serial);
|
||||
|
||||
itemID &= 0x3FFF;
|
||||
|
||||
Stream.Write((ushort)itemID);
|
||||
|
||||
Stream.Write((byte)0);
|
||||
/*} else if ( ) {
|
||||
m_Stream.Write( (byte) 0x01 );
|
||||
|
||||
m_Stream.Write( (int) item.Serial );
|
||||
|
||||
m_Stream.Write( (ushort) itemID );
|
||||
|
||||
m_Stream.Write( (byte) item.Direction );*/
|
||||
}
|
||||
else
|
||||
{
|
||||
Stream.Write((byte)0x00);
|
||||
|
||||
Stream.Write(item.Serial);
|
||||
|
||||
itemID &= 0xFFFF;
|
||||
|
||||
Stream.Write((ushort)itemID);
|
||||
|
||||
Stream.Write((byte)0);
|
||||
}
|
||||
|
||||
var amount = item.Amount;
|
||||
Stream.Write((short)amount);
|
||||
Stream.Write((short)amount);
|
||||
|
||||
var loc = item.Location;
|
||||
var x = loc.m_X & 0x7FFF;
|
||||
var y = loc.m_Y & 0x3FFF;
|
||||
Stream.Write((short)x);
|
||||
Stream.Write((short)y);
|
||||
Stream.Write((sbyte)loc.m_Z);
|
||||
|
||||
Stream.Write((byte)item.Light);
|
||||
Stream.Write((short)item.Hue);
|
||||
Stream.Write((byte)item.GetPacketFlags());
|
||||
|
||||
Stream.Write((short)0x00); // ??
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class DisplaySpellbook : Packet
|
||||
{
|
||||
public DisplaySpellbook(Item book) : base(0x24, 7)
|
||||
{
|
||||
Stream.Write(book.Serial);
|
||||
Stream.Write((short)-1);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class DisplaySpellbookHS : Packet
|
||||
{
|
||||
public DisplaySpellbookHS(Item book) : base(0x24, 9)
|
||||
{
|
||||
Stream.Write(book.Serial);
|
||||
Stream.Write((short)-1);
|
||||
Stream.Write((short)0x7D);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class NewSpellbookContent : Packet
|
||||
{
|
||||
public NewSpellbookContent(Item item, int graphic, int offset, ulong content) : base(0xBF)
|
||||
{
|
||||
EnsureCapacity(23);
|
||||
|
||||
Stream.Write((short)0x1B);
|
||||
Stream.Write((short)0x01);
|
||||
|
||||
Stream.Write(item.Serial);
|
||||
Stream.Write((short)graphic);
|
||||
Stream.Write((short)offset);
|
||||
|
||||
for (var i = 0; i < 8; ++i)
|
||||
Stream.Write((byte)(content >> (i * 8)));
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class SpellbookContent : Packet
|
||||
{
|
||||
public SpellbookContent(int count, int offset, ulong content, Item item) : base(0x3C)
|
||||
{
|
||||
EnsureCapacity(5 + count * 19);
|
||||
|
||||
var written = 0;
|
||||
|
||||
Stream.Write((ushort)0);
|
||||
|
||||
ulong mask = 1;
|
||||
|
||||
for (var i = 0; i < 64; ++i, mask <<= 1)
|
||||
if ((content & mask) != 0)
|
||||
{
|
||||
Stream.Write(0x7FFFFFFF - i);
|
||||
Stream.Write((ushort)0);
|
||||
Stream.Write((byte)0);
|
||||
Stream.Write((ushort)(i + offset));
|
||||
Stream.Write((short)0);
|
||||
Stream.Write((short)0);
|
||||
Stream.Write(item.Serial);
|
||||
Stream.Write((short)0);
|
||||
|
||||
++written;
|
||||
}
|
||||
|
||||
Stream.Seek(3, SeekOrigin.Begin);
|
||||
Stream.Write((ushort)written);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class SpellbookContent6017 : Packet
|
||||
{
|
||||
public SpellbookContent6017(int count, int offset, ulong content, Item item) : base(0x3C)
|
||||
{
|
||||
EnsureCapacity(5 + count * 20);
|
||||
|
||||
var written = 0;
|
||||
|
||||
Stream.Write((ushort)0);
|
||||
|
||||
ulong mask = 1;
|
||||
|
||||
for (var i = 0; i < 64; ++i, mask <<= 1)
|
||||
if ((content & mask) != 0)
|
||||
{
|
||||
Stream.Write(0x7FFFFFFF - i);
|
||||
Stream.Write((ushort)0);
|
||||
Stream.Write((byte)0);
|
||||
Stream.Write((ushort)(i + offset));
|
||||
Stream.Write((short)0);
|
||||
Stream.Write((short)0);
|
||||
Stream.Write((byte)0); // Grid Location?
|
||||
Stream.Write(item.Serial);
|
||||
Stream.Write((short)0);
|
||||
|
||||
++written;
|
||||
}
|
||||
|
||||
Stream.Seek(3, SeekOrigin.Begin);
|
||||
Stream.Write((ushort)written);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class ContainerDisplay : Packet
|
||||
{
|
||||
public ContainerDisplay(Container c) : base(0x24, 7)
|
||||
{
|
||||
Stream.Write(c.Serial);
|
||||
Stream.Write((short)c.GumpID);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class ContainerDisplayHS : Packet
|
||||
{
|
||||
public ContainerDisplayHS(Container c) : base(0x24, 9)
|
||||
{
|
||||
Stream.Write(c.Serial);
|
||||
Stream.Write((short)c.GumpID);
|
||||
Stream.Write((short)0x7D);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class ContainerContentUpdate : Packet
|
||||
{
|
||||
public ContainerContentUpdate(Item item) : base(0x25, 20)
|
||||
{
|
||||
Serial parentSerial;
|
||||
|
||||
if (item.Parent is Item parentItem)
|
||||
{
|
||||
parentSerial = parentItem.Serial;
|
||||
}
|
||||
else
|
||||
{
|
||||
Console.WriteLine("Warning: ContainerContentUpdate on item with !(parent is Item)");
|
||||
parentSerial = Serial.Zero;
|
||||
}
|
||||
|
||||
Stream.Write(item.Serial);
|
||||
Stream.Write((ushort)item.ItemID);
|
||||
Stream.Write((byte)0); // signed, itemID offset
|
||||
Stream.Write((ushort)Math.Min(item.Amount, ushort.MaxValue));
|
||||
Stream.Write((short)item.X);
|
||||
Stream.Write((short)item.Y);
|
||||
Stream.Write(parentSerial);
|
||||
Stream.Write((ushort)(item.QuestItem ? Item.QuestItemHue : item.Hue));
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class ContainerContentUpdate6017 : Packet
|
||||
{
|
||||
public ContainerContentUpdate6017(Item item) : base(0x25, 21)
|
||||
{
|
||||
Serial parentSerial;
|
||||
|
||||
if (item.Parent is Item parentItem)
|
||||
{
|
||||
parentSerial = parentItem.Serial;
|
||||
}
|
||||
else
|
||||
{
|
||||
Console.WriteLine("Warning: ContainerContentUpdate on item with !(parent is Item)");
|
||||
parentSerial = Serial.Zero;
|
||||
}
|
||||
|
||||
Stream.Write(item.Serial);
|
||||
Stream.Write((ushort)item.ItemID);
|
||||
Stream.Write((byte)0); // signed, itemID offset
|
||||
Stream.Write((ushort)Math.Min(item.Amount, ushort.MaxValue));
|
||||
Stream.Write((short)item.X);
|
||||
Stream.Write((short)item.Y);
|
||||
Stream.Write((byte)0); // Grid Location?
|
||||
Stream.Write(parentSerial);
|
||||
Stream.Write((ushort)(item.QuestItem ? Item.QuestItemHue : item.Hue));
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class ContainerContent : Packet
|
||||
{
|
||||
public ContainerContent(Mobile beholder, Item beheld) : base(0x3C)
|
||||
{
|
||||
var items = beheld.Items;
|
||||
var count = items.Count;
|
||||
|
||||
EnsureCapacity(5 + count * 19);
|
||||
|
||||
var pos = Stream.Position;
|
||||
|
||||
var written = 0;
|
||||
|
||||
Stream.Write((ushort)0);
|
||||
|
||||
for (var i = 0; i < count; ++i)
|
||||
{
|
||||
var child = items[i];
|
||||
|
||||
if (!child.Deleted && beholder.CanSee(child))
|
||||
{
|
||||
var loc = child.Location;
|
||||
|
||||
Stream.Write(child.Serial);
|
||||
Stream.Write((ushort)child.ItemID);
|
||||
Stream.Write((byte)0); // signed, itemID offset
|
||||
Stream.Write((ushort)Math.Min(child.Amount, ushort.MaxValue));
|
||||
Stream.Write((short)loc.m_X);
|
||||
Stream.Write((short)loc.m_Y);
|
||||
Stream.Write(beheld.Serial);
|
||||
Stream.Write((ushort)(child.QuestItem ? Item.QuestItemHue : child.Hue));
|
||||
|
||||
++written;
|
||||
}
|
||||
}
|
||||
|
||||
Stream.Seek(pos, SeekOrigin.Begin);
|
||||
Stream.Write((ushort)written);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class ContainerContent6017 : Packet
|
||||
{
|
||||
public ContainerContent6017(Mobile beholder, Item beheld) : base(0x3C)
|
||||
{
|
||||
var items = beheld.Items;
|
||||
var count = items.Count;
|
||||
|
||||
EnsureCapacity(5 + count * 20);
|
||||
|
||||
var pos = Stream.Position;
|
||||
|
||||
var written = 0;
|
||||
|
||||
Stream.Write((ushort)0);
|
||||
|
||||
for (var i = 0; i < count; ++i)
|
||||
{
|
||||
var child = items[i];
|
||||
|
||||
if (!child.Deleted && beholder.CanSee(child))
|
||||
{
|
||||
var loc = child.Location;
|
||||
|
||||
Stream.Write(child.Serial);
|
||||
Stream.Write((ushort)child.ItemID);
|
||||
Stream.Write((byte)0); // signed, itemID offset
|
||||
Stream.Write((ushort)Math.Min(child.Amount, ushort.MaxValue));
|
||||
Stream.Write((short)loc.m_X);
|
||||
Stream.Write((short)loc.m_Y);
|
||||
Stream.Write((byte)0); // Grid Location?
|
||||
Stream.Write(beheld.Serial);
|
||||
Stream.Write((ushort)(child.QuestItem ? Item.QuestItemHue : child.Hue));
|
||||
|
||||
++written;
|
||||
}
|
||||
}
|
||||
|
||||
Stream.Seek(pos, SeekOrigin.Begin);
|
||||
Stream.Write((ushort)written);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -2,7 +2,7 @@
|
|||
* ModernUO *
|
||||
* Copyright (C) 2019-2020 - ModernUO Development Team *
|
||||
* Email: hi@modernuo.com *
|
||||
* File: MenuPackets.cs - Created: 2020/05/08 - Updated: 2020/05/08 *
|
||||
* File: MenuPackets.cs - Created: 2020/05/08 - Updated: 2020/05/26 *
|
||||
* *
|
||||
* This program is free software: you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
|
|
@ -18,6 +18,7 @@
|
|||
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
|
||||
*************************************************************************/
|
||||
|
||||
using System;
|
||||
using Server.ContextMenus;
|
||||
using Server.Menus;
|
||||
using Server.Menus.ItemLists;
|
||||
|
|
@ -25,6 +26,16 @@ using Server.Menus.Questions;
|
|||
|
||||
namespace Server.Network
|
||||
{
|
||||
[Flags]
|
||||
public enum CMEFlags
|
||||
{
|
||||
None = 0x00,
|
||||
Disabled = 0x01,
|
||||
Arrow = 0x02,
|
||||
Highlighted = 0x04,
|
||||
Colored = 0x20
|
||||
}
|
||||
|
||||
public sealed class DisplayItemListMenu : Packet
|
||||
{
|
||||
public DisplayItemListMenu(ItemListMenu menu) : base(0x7C)
|
||||
|
|
|
|||
166
Projects/Server/Network/Packets/Old Packets/MessagePackets.cs
Normal file
166
Projects/Server/Network/Packets/Old Packets/MessagePackets.cs
Normal file
|
|
@ -0,0 +1,166 @@
|
|||
/*************************************************************************
|
||||
* ModernUO *
|
||||
* Copyright (C) 2019-2020 - ModernUO Development Team *
|
||||
* Email: hi@modernuo.com *
|
||||
* File: MessagePackets.cs - Created: 2020/05/26 - Updated: 2020/05/26 *
|
||||
* *
|
||||
* This program is free software: you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation, either version 3 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* This program is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU General Public License for more details. *
|
||||
* *
|
||||
* You should have received a copy of the GNU General Public License *
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
|
||||
*************************************************************************/
|
||||
|
||||
namespace Server.Network
|
||||
{
|
||||
public sealed class MessageLocalized : Packet
|
||||
{
|
||||
private static readonly MessageLocalized[] m_Cache_IntLoc = new MessageLocalized[15000];
|
||||
private static readonly MessageLocalized[] m_Cache_CliLoc = new MessageLocalized[100000];
|
||||
private static readonly MessageLocalized[] m_Cache_CliLocCmp = new MessageLocalized[5000];
|
||||
|
||||
public MessageLocalized(Serial serial, int graphic, MessageType type, int hue, int font, int number, string name,
|
||||
string args) : base(0xC1)
|
||||
{
|
||||
name ??= "";
|
||||
args ??= "";
|
||||
|
||||
if (hue == 0)
|
||||
hue = 0x3B2;
|
||||
|
||||
EnsureCapacity(50 + args.Length * 2);
|
||||
|
||||
Stream.Write(serial);
|
||||
Stream.Write((short)graphic);
|
||||
Stream.Write((byte)type);
|
||||
Stream.Write((short)hue);
|
||||
Stream.Write((short)font);
|
||||
Stream.Write(number);
|
||||
Stream.WriteAsciiFixed(name, 30);
|
||||
Stream.WriteLittleUniNull(args);
|
||||
}
|
||||
|
||||
public static MessageLocalized InstantiateGeneric(int number)
|
||||
{
|
||||
MessageLocalized[] cache = null;
|
||||
var index = 0;
|
||||
|
||||
if (number >= 3000000)
|
||||
{
|
||||
cache = m_Cache_IntLoc;
|
||||
index = number - 3000000;
|
||||
}
|
||||
else if (number >= 1000000)
|
||||
{
|
||||
cache = m_Cache_CliLoc;
|
||||
index = number - 1000000;
|
||||
}
|
||||
else if (number >= 500000)
|
||||
{
|
||||
cache = m_Cache_CliLocCmp;
|
||||
index = number - 500000;
|
||||
}
|
||||
|
||||
MessageLocalized p;
|
||||
|
||||
if (cache != null && index < cache.Length)
|
||||
{
|
||||
p = cache[index];
|
||||
|
||||
if (p == null)
|
||||
{
|
||||
cache[index] = p = new MessageLocalized(Serial.MinusOne, -1, MessageType.Regular, 0x3B2, 3, number,
|
||||
"System", "");
|
||||
p.SetStatic();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
p = new MessageLocalized(Serial.MinusOne, -1, MessageType.Regular, 0x3B2, 3, number, "System", "");
|
||||
}
|
||||
|
||||
return p;
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class MessageLocalizedAffix : Packet
|
||||
{
|
||||
public MessageLocalizedAffix(Serial serial, int graphic, MessageType messageType, int hue, int font, int number,
|
||||
string name, AffixType affixType, string affix, string args) : base(0xCC)
|
||||
{
|
||||
name ??= "";
|
||||
affix ??= "";
|
||||
args ??= "";
|
||||
|
||||
if (hue == 0)
|
||||
hue = 0x3B2;
|
||||
|
||||
EnsureCapacity(52 + affix.Length + args.Length * 2);
|
||||
|
||||
Stream.Write(serial);
|
||||
Stream.Write((short)graphic);
|
||||
Stream.Write((byte)messageType);
|
||||
Stream.Write((short)hue);
|
||||
Stream.Write((short)font);
|
||||
Stream.Write(number);
|
||||
Stream.Write((byte)affixType);
|
||||
Stream.WriteAsciiFixed(name, 30);
|
||||
Stream.WriteAsciiNull(affix);
|
||||
Stream.WriteBigUniNull(args);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class AsciiMessage : Packet
|
||||
{
|
||||
public AsciiMessage(Serial serial, int graphic, MessageType type, int hue, int font, string name, string text) : base(0x1C)
|
||||
{
|
||||
name ??= "";
|
||||
text ??= "";
|
||||
|
||||
if (hue == 0)
|
||||
hue = 0x3B2;
|
||||
|
||||
EnsureCapacity(45 + text.Length);
|
||||
|
||||
Stream.Write(serial);
|
||||
Stream.Write((short)graphic);
|
||||
Stream.Write((byte)type);
|
||||
Stream.Write((short)hue);
|
||||
Stream.Write((short)font);
|
||||
Stream.WriteAsciiFixed(name, 30);
|
||||
Stream.WriteAsciiNull(text);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class UnicodeMessage : Packet
|
||||
{
|
||||
public UnicodeMessage(Serial serial, int graphic, MessageType type, int hue, int font, string lang, string name,
|
||||
string text) : base(0xAE)
|
||||
{
|
||||
if (string.IsNullOrEmpty(lang)) lang = "ENU";
|
||||
name ??= "";
|
||||
text ??= "";
|
||||
|
||||
if (hue == 0)
|
||||
hue = 0x3B2;
|
||||
|
||||
EnsureCapacity(50 + text.Length * 2);
|
||||
|
||||
Stream.Write(serial);
|
||||
Stream.Write((short)graphic);
|
||||
Stream.Write((byte)type);
|
||||
Stream.Write((short)hue);
|
||||
Stream.Write((short)font);
|
||||
Stream.WriteAsciiFixed(lang, 4);
|
||||
Stream.WriteAsciiFixed(name, 30);
|
||||
Stream.WriteBigUniNull(text);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -2,7 +2,7 @@
|
|||
* ModernUO *
|
||||
* Copyright (C) 2019-2020 - ModernUO Development Team *
|
||||
* Email: hi@modernuo.com *
|
||||
* File: MobilePackets.cs - Created: 2020/05/07 - Updated: 2020/05/07 *
|
||||
* File: MobilePackets.cs - Created: 2020/05/07 - Updated: 2020/05/26 *
|
||||
* *
|
||||
* This program is free software: you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
|
|
@ -42,4 +42,51 @@ namespace Server.Network
|
|||
Stream.Write((byte)(bonded ? 1 : 0));
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class MobileMoving : Packet
|
||||
{
|
||||
public MobileMoving(Mobile m, int noto) : base(0x77, 17)
|
||||
{
|
||||
var loc = m.Location;
|
||||
|
||||
var hue = m.Hue;
|
||||
|
||||
if (m.SolidHueOverride >= 0)
|
||||
hue = m.SolidHueOverride;
|
||||
|
||||
Stream.Write(m.Serial);
|
||||
Stream.Write((short)m.Body);
|
||||
Stream.Write((short)loc.m_X);
|
||||
Stream.Write((short)loc.m_Y);
|
||||
Stream.Write((sbyte)loc.m_Z);
|
||||
Stream.Write((byte)m.Direction);
|
||||
Stream.Write((short)hue);
|
||||
Stream.Write((byte)m.GetPacketFlags());
|
||||
Stream.Write((byte)noto);
|
||||
}
|
||||
}
|
||||
|
||||
// Pre-7.0.0.0 Mobile Moving
|
||||
public sealed class MobileMovingOld : Packet
|
||||
{
|
||||
public MobileMovingOld(Mobile m, int noto) : base(0x77, 17)
|
||||
{
|
||||
var loc = m.Location;
|
||||
|
||||
var hue = m.Hue;
|
||||
|
||||
if (m.SolidHueOverride >= 0)
|
||||
hue = m.SolidHueOverride;
|
||||
|
||||
Stream.Write(m.Serial);
|
||||
Stream.Write((short)m.Body);
|
||||
Stream.Write((short)loc.m_X);
|
||||
Stream.Write((short)loc.m_Y);
|
||||
Stream.Write((sbyte)loc.m_Z);
|
||||
Stream.Write((byte)m.Direction);
|
||||
Stream.Write((short)hue);
|
||||
Stream.Write((byte)m.GetOldPacketFlags());
|
||||
Stream.Write((byte)noto);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -2,7 +2,7 @@
|
|||
* ModernUO *
|
||||
* Copyright (C) 2019-2020 - ModernUO Development Team *
|
||||
* Email: hi@modernuo.com *
|
||||
* File: PlayerPackets.cs - Created: 2020/05/07 - Updated: 2020/05/07 *
|
||||
* File: PlayerPackets.cs - Created: 2020/05/07 - Updated: 2020/05/26 *
|
||||
* *
|
||||
* This program is free software: you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
|
|
@ -151,4 +151,314 @@ namespace Server.Network
|
|||
Stream.Write((sbyte)0);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class DisplayProfile : Packet
|
||||
{
|
||||
public DisplayProfile(bool realSerial, Mobile m, string header, string body, string footer) : base(0xB8)
|
||||
{
|
||||
header ??= "";
|
||||
body ??= "";
|
||||
footer ??= "";
|
||||
|
||||
EnsureCapacity(12 + header.Length + footer.Length * 2 + body.Length * 2);
|
||||
|
||||
Stream.Write(realSerial ? m.Serial : Serial.Zero);
|
||||
Stream.WriteAsciiNull(header);
|
||||
Stream.WriteBigUniNull(footer);
|
||||
Stream.WriteBigUniNull(body);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class LiftRej : Packet
|
||||
{
|
||||
public LiftRej(LRReason reason) : base(0x27, 2)
|
||||
{
|
||||
Stream.Write((byte)reason);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class LogoutAck : Packet
|
||||
{
|
||||
public LogoutAck() : base(0xD1, 2)
|
||||
{
|
||||
Stream.Write((byte)0x01);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class Weather : Packet
|
||||
{
|
||||
public Weather(int type, int density, int temp) : base(0x65, 4)
|
||||
{
|
||||
Stream.Write((byte)type);
|
||||
Stream.Write((byte)density);
|
||||
Stream.Write((byte)temp);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Causes the client to walk in a given direction. It does not send a movement request.
|
||||
/// </summary>
|
||||
public sealed class MovePlayer : Packet
|
||||
{
|
||||
public MovePlayer(Direction d) : base(0x97, 2)
|
||||
{
|
||||
Stream.Write((byte)d);
|
||||
|
||||
// @4C63B0
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class SetWarMode : Packet
|
||||
{
|
||||
public static readonly Packet InWarMode = SetStatic(new SetWarMode(true));
|
||||
public static readonly Packet InPeaceMode = SetStatic(new SetWarMode(false));
|
||||
|
||||
public SetWarMode(bool mode) : base(0x72, 5)
|
||||
{
|
||||
Stream.Write(mode);
|
||||
Stream.Write((byte)0x00);
|
||||
Stream.Write((byte)0x32);
|
||||
Stream.Write((byte)0x00);
|
||||
// m_Stream.Fill();
|
||||
}
|
||||
|
||||
public static Packet Instantiate(bool mode) => mode ? InWarMode : InPeaceMode;
|
||||
}
|
||||
|
||||
public sealed class Swing : Packet
|
||||
{
|
||||
public Swing(int flag, Mobile attacker, Mobile defender) : base(0x2F, 10)
|
||||
{
|
||||
Stream.Write((byte)flag);
|
||||
Stream.Write(attacker.Serial);
|
||||
Stream.Write(defender.Serial);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class NullFastwalkStack : Packet
|
||||
{
|
||||
public NullFastwalkStack() : base(0xBF)
|
||||
{
|
||||
EnsureCapacity(256);
|
||||
Stream.Write((short)0x1);
|
||||
Stream.Write(0x0);
|
||||
Stream.Write(0x0);
|
||||
Stream.Write(0x0);
|
||||
Stream.Write(0x0);
|
||||
Stream.Write(0x0);
|
||||
Stream.Write(0x0);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class RemoveEntity : Packet
|
||||
{
|
||||
public RemoveEntity(IEntity entity) : base(0x1D, 5)
|
||||
{
|
||||
Stream.Write(entity.Serial);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class ServerChange : Packet
|
||||
{
|
||||
public ServerChange(Mobile m, Map map) : base(0x76, 16)
|
||||
{
|
||||
Stream.Write((short)m.X);
|
||||
Stream.Write((short)m.Y);
|
||||
Stream.Write((short)m.Z);
|
||||
Stream.Write((byte)0);
|
||||
Stream.Write((short)0);
|
||||
Stream.Write((short)0);
|
||||
Stream.Write((short)map.Width);
|
||||
Stream.Write((short)map.Height);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class SkillUpdate : Packet
|
||||
{
|
||||
public SkillUpdate(Skills skills) : base(0x3A)
|
||||
{
|
||||
EnsureCapacity(6 + skills.Length * 9);
|
||||
|
||||
Stream.Write((byte)0x02); // type: absolute, capped
|
||||
|
||||
for (var i = 0; i < skills.Length; ++i)
|
||||
{
|
||||
var s = skills[i];
|
||||
|
||||
var v = s.NonRacialValue;
|
||||
var uv = Utility.Coerce((int)(v * 10), 0, 0xFFFF);
|
||||
|
||||
Stream.Write((ushort)(s.Info.SkillID + 1));
|
||||
Stream.Write((ushort)uv);
|
||||
Stream.Write((ushort)s.BaseFixedPoint);
|
||||
Stream.Write((byte)s.Lock);
|
||||
Stream.Write((ushort)s.CapFixedPoint);
|
||||
}
|
||||
|
||||
Stream.Write((short)0); // terminate
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class Sequence : Packet
|
||||
{
|
||||
public Sequence(int num) : base(0x7B, 2)
|
||||
{
|
||||
Stream.Write((byte)num);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class SkillChange : Packet
|
||||
{
|
||||
public SkillChange(Skill skill) : base(0x3A)
|
||||
{
|
||||
EnsureCapacity(13);
|
||||
|
||||
var v = skill.NonRacialValue;
|
||||
var uv = Utility.Coerce((int)(v * 10), 0, 0xFFFF);
|
||||
|
||||
Stream.Write((byte)0xDF); // type: delta, capped
|
||||
Stream.Write((ushort)skill.Info.SkillID);
|
||||
Stream.Write((ushort)uv);
|
||||
Stream.Write((ushort)skill.BaseFixedPoint);
|
||||
Stream.Write((byte)skill.Lock);
|
||||
Stream.Write((ushort)skill.CapFixedPoint);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class LaunchBrowser : Packet
|
||||
{
|
||||
public LaunchBrowser(string url) : base(0xA5)
|
||||
{
|
||||
url ??= "";
|
||||
|
||||
EnsureCapacity(4 + url.Length);
|
||||
|
||||
Stream.WriteAsciiNull(url);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class DragEffect : Packet
|
||||
{
|
||||
public DragEffect(IEntity src, IEntity trg, int itemID, int hue, int amount) : base(0x23, 26)
|
||||
{
|
||||
Stream.Write((short)itemID);
|
||||
Stream.Write((byte)0);
|
||||
Stream.Write((short)hue);
|
||||
Stream.Write((short)amount);
|
||||
Stream.Write(src.Serial);
|
||||
Stream.Write((short)src.X);
|
||||
Stream.Write((short)src.Y);
|
||||
Stream.Write((sbyte)src.Z);
|
||||
Stream.Write(trg.Serial);
|
||||
Stream.Write((short)trg.X);
|
||||
Stream.Write((short)trg.Y);
|
||||
Stream.Write((sbyte)trg.Z);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class SeasonChange : Packet
|
||||
{
|
||||
private static readonly SeasonChange[][] m_Cache = new SeasonChange[][]
|
||||
{
|
||||
new SeasonChange[2],
|
||||
new SeasonChange[2],
|
||||
new SeasonChange[2],
|
||||
new SeasonChange[2],
|
||||
new SeasonChange[2]
|
||||
};
|
||||
|
||||
public SeasonChange(int season, bool playSound = true) : base(0xBC, 3)
|
||||
{
|
||||
Stream.Write((byte)season);
|
||||
Stream.Write(playSound);
|
||||
}
|
||||
|
||||
public static SeasonChange Instantiate(int season) => Instantiate(season, true);
|
||||
|
||||
public static SeasonChange Instantiate(int season, bool playSound)
|
||||
{
|
||||
if (season >= 0 && season < m_Cache.Length)
|
||||
{
|
||||
var idx = playSound ? 1 : 0;
|
||||
|
||||
var p = m_Cache[season][idx];
|
||||
|
||||
if (p == null)
|
||||
{
|
||||
m_Cache[season][idx] = p = new SeasonChange(season, playSound);
|
||||
p.SetStatic();
|
||||
}
|
||||
|
||||
return p;
|
||||
}
|
||||
|
||||
return new SeasonChange(season, playSound);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class DisplayPaperdoll : Packet
|
||||
{
|
||||
public DisplayPaperdoll(Mobile m, string text, bool canLift) : base(0x88, 66)
|
||||
{
|
||||
byte flags = 0x00;
|
||||
|
||||
if (m.Warmode)
|
||||
flags |= 0x01;
|
||||
|
||||
if (canLift)
|
||||
flags |= 0x02;
|
||||
|
||||
Stream.Write(m.Serial);
|
||||
Stream.WriteAsciiFixed(text, 60);
|
||||
Stream.Write(flags);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class PlaySound : Packet
|
||||
{
|
||||
public PlaySound(int soundID, IPoint3D target) : base(0x54, 12)
|
||||
{
|
||||
Stream.Write((byte)1); // flags
|
||||
Stream.Write((short)soundID);
|
||||
Stream.Write((short)0); // volume
|
||||
Stream.Write((short)target.X);
|
||||
Stream.Write((short)target.Y);
|
||||
Stream.Write((short)target.Z);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class PlayMusic : Packet
|
||||
{
|
||||
public static readonly Packet InvalidInstance = SetStatic(new PlayMusic(MusicName.Invalid));
|
||||
|
||||
private static readonly Packet[] m_Instances = new Packet[60];
|
||||
|
||||
public PlayMusic(MusicName name) : base(0x6D, 3)
|
||||
{
|
||||
Stream.Write((short)name);
|
||||
}
|
||||
|
||||
public static Packet GetInstance(MusicName name)
|
||||
{
|
||||
if (name == MusicName.Invalid)
|
||||
return InvalidInstance;
|
||||
|
||||
var v = (int)name;
|
||||
Packet p;
|
||||
|
||||
if (v >= 0 && v < m_Instances.Length)
|
||||
{
|
||||
p = m_Instances[v];
|
||||
|
||||
if (p == null)
|
||||
m_Instances[v] = p = SetStatic(new PlayMusic(name));
|
||||
}
|
||||
else
|
||||
{
|
||||
p = new PlayMusic(name);
|
||||
}
|
||||
|
||||
return p;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
87
Projects/Server/Network/Packets/Old Packets/TargetPackets.cs
Normal file
87
Projects/Server/Network/Packets/Old Packets/TargetPackets.cs
Normal file
|
|
@ -0,0 +1,87 @@
|
|||
/*************************************************************************
|
||||
* ModernUO *
|
||||
* Copyright (C) 2019-2020 - ModernUO Development Team *
|
||||
* Email: hi@modernuo.com *
|
||||
* File: TargetPackets.cs - Created: 2020/05/26 - Updated: 2020/05/26 *
|
||||
* *
|
||||
* This program is free software: you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation, either version 3 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* This program is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU General Public License for more details. *
|
||||
* *
|
||||
* You should have received a copy of the GNU General Public License *
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
|
||||
*************************************************************************/
|
||||
|
||||
using System.IO;
|
||||
using Server.Targeting;
|
||||
|
||||
namespace Server.Network
|
||||
{
|
||||
public sealed class MultiTargetReqHS : Packet
|
||||
{
|
||||
public MultiTargetReqHS(MultiTarget t) : base(0x99, 30)
|
||||
{
|
||||
Stream.Write(t.AllowGround);
|
||||
Stream.Write(t.TargetID);
|
||||
Stream.Write((byte)t.Flags);
|
||||
|
||||
Stream.Fill();
|
||||
|
||||
Stream.Seek(18, SeekOrigin.Begin);
|
||||
Stream.Write((short)t.MultiID);
|
||||
Stream.Write((short)t.Offset.X);
|
||||
Stream.Write((short)t.Offset.Y);
|
||||
Stream.Write((short)t.Offset.Z);
|
||||
|
||||
// DWORD Hue
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class MultiTargetReq : Packet
|
||||
{
|
||||
public MultiTargetReq(MultiTarget t) : base(0x99, 26)
|
||||
{
|
||||
Stream.Write(t.AllowGround);
|
||||
Stream.Write(t.TargetID);
|
||||
Stream.Write((byte)t.Flags);
|
||||
|
||||
Stream.Fill();
|
||||
|
||||
Stream.Seek(18, SeekOrigin.Begin);
|
||||
Stream.Write((short)t.MultiID);
|
||||
Stream.Write((short)t.Offset.X);
|
||||
Stream.Write((short)t.Offset.Y);
|
||||
Stream.Write((short)t.Offset.Z);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class CancelTarget : Packet
|
||||
{
|
||||
public static readonly Packet Instance = SetStatic(new CancelTarget());
|
||||
|
||||
public CancelTarget() : base(0x6C, 19)
|
||||
{
|
||||
Stream.Write((byte)0);
|
||||
Stream.Write(0);
|
||||
Stream.Write((byte)3);
|
||||
Stream.Fill();
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class TargetReq : Packet
|
||||
{
|
||||
public TargetReq(Target t) : base(0x6C, 19)
|
||||
{
|
||||
Stream.Write(t.AllowGround);
|
||||
Stream.Write(t.TargetID);
|
||||
Stream.Write((byte)t.Flags);
|
||||
Stream.Fill();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -25,6 +25,7 @@ using System.IO;
|
|||
using System.Linq;
|
||||
using System.Net;
|
||||
using System.Net.Sockets;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Text;
|
||||
using System.Xml;
|
||||
|
||||
|
|
@ -763,18 +764,6 @@ namespace Server
|
|||
? uint.TryParse(value.Substring(2), NumberStyles.HexNumber, null, out i)
|
||||
: uint.TryParse(value, out i);
|
||||
|
||||
public static double GetXMLDouble(string doubleString, double defaultValue)
|
||||
{
|
||||
try
|
||||
{
|
||||
return XmlConvert.ToDouble(doubleString);
|
||||
}
|
||||
catch
|
||||
{
|
||||
return double.TryParse(doubleString, out var val) ? val : defaultValue;
|
||||
}
|
||||
}
|
||||
|
||||
public static int GetXMLInt32(string intString, int defaultValue)
|
||||
{
|
||||
try
|
||||
|
|
@ -811,18 +800,6 @@ namespace Server
|
|||
}
|
||||
}
|
||||
|
||||
public static DateTimeOffset GetXMLDateTimeOffset(string dateTimeOffsetString, DateTimeOffset defaultValue)
|
||||
{
|
||||
try
|
||||
{
|
||||
return XmlConvert.ToDateTimeOffset(dateTimeOffsetString);
|
||||
}
|
||||
catch
|
||||
{
|
||||
return DateTimeOffset.TryParse(dateTimeOffsetString, out var d) ? d : defaultValue;
|
||||
}
|
||||
}
|
||||
|
||||
public static TimeSpan GetXMLTimeSpan(string timeSpanString, TimeSpan defaultValue)
|
||||
{
|
||||
try
|
||||
|
|
@ -868,13 +845,15 @@ namespace Server
|
|||
&& p1.Y >= p2.Y - 18
|
||||
&& p1.Y <= p2.Y + 18;
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static int Coerce(int number, int min, int max) => number < min ? min : number > max ? max : number;
|
||||
|
||||
// 4d6+8 would be: Utility.Dice( 4, 6, 8 )
|
||||
public static int Dice(uint numDice, uint numSides, int bonus)
|
||||
public static int Dice(uint amount, uint sides, int bonus)
|
||||
{
|
||||
var total = 0;
|
||||
var sides = numSides;
|
||||
|
||||
for (var i = 0; i < numDice; ++i)
|
||||
for (var i = 0; i < amount; ++i)
|
||||
total += (int)RandomProviders.Provider.Next(sides) + 1;
|
||||
|
||||
return total + bonus;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue