notoriety fixes
http://www.uodemise.com/forum/showthread.php?t=135689 explosion pot timers and targeting http://www.uodemise.com/forum/showthread.php?t=158221 Potion bonuses http://www.uodemise.com/forum/showthread.php?t=150979
This commit is contained in:
parent
a603b2c82d
commit
6a221f4e10
4 changed files with 28 additions and 14 deletions
|
|
@ -3065,6 +3065,10 @@ namespace Server.Mobiles
|
|||
{
|
||||
base.AggressiveAction( aggressor, criminal );
|
||||
|
||||
if ( this.ControlMaster != null )
|
||||
if ( NotorietyHandlers.CheckAggressor( this.ControlMaster.Aggressors, aggressor ) )
|
||||
aggressor.Aggressors.Add( AggressorInfo.Create( this, aggressor, true ) );
|
||||
|
||||
OrderType ct = m_ControlOrder;
|
||||
|
||||
if ( m_AI != null )
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue