fix(core): Caches DateTime.NowUtc (#548)
- [X] Caches DateTime.NowUtc on the game loop (not other threads) - [X] Replaces all locations where it makes sense - [X] Adds Min/Max for `IComparable` (TimeSpan, DateTimes, etc) Closes #261
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208 changed files with 660 additions and 793 deletions
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@ -955,7 +955,7 @@ namespace Server
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/* begin last moved time optimization */
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var ticks = LastMoved.Ticks;
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var now = DateTime.UtcNow.Ticks;
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var now = Core.Now.Ticks;
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var minutes = new TimeSpan(now - ticks).TotalMinutes;
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@ -2280,7 +2280,7 @@ namespace Server
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public void SetLastMoved()
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{
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LastMoved = DateTime.UtcNow;
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LastMoved = Core.Now;
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}
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public virtual bool CanStackWith(Item dropped) =>
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@ -2598,11 +2598,11 @@ namespace Server
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try
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{
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LastMoved = DateTime.UtcNow - TimeSpan.FromMinutes(minutes);
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LastMoved = Core.Now - TimeSpan.FromMinutes(minutes);
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}
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catch
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{
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LastMoved = DateTime.UtcNow;
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LastMoved = Core.Now;
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}
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}
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