fix(core): Caches DateTime.NowUtc (#548)
- [X] Caches DateTime.NowUtc on the game loop (not other threads) - [X] Replaces all locations where it makes sense - [X] Adds Min/Max for `IComparable` (TimeSpan, DateTimes, etc) Closes #261
This commit is contained in:
parent
5de6edbeb8
commit
6c4308bce6
208 changed files with 660 additions and 793 deletions
|
|
@ -38,7 +38,7 @@ namespace Server
|
|||
DumpAccess();
|
||||
}
|
||||
|
||||
return m_Attacker.Deleted || m_Defender.Deleted || DateTime.UtcNow >= m_LastCombatTime + ExpireDelay;
|
||||
return m_Attacker.Deleted || m_Defender.Deleted || Core.Now >= m_LastCombatTime + ExpireDelay;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -200,7 +200,7 @@ namespace Server
|
|||
DumpAccess();
|
||||
}
|
||||
|
||||
m_LastCombatTime = DateTime.UtcNow;
|
||||
m_LastCombatTime = Core.Now;
|
||||
m_Reported = false;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue