fix(core): Caches DateTime.NowUtc (#548)
- [X] Caches DateTime.NowUtc on the game loop (not other threads) - [X] Replaces all locations where it makes sense - [X] Adds Min/Max for `IComparable` (TimeSpan, DateTimes, etc) Closes #261
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208 changed files with 660 additions and 793 deletions
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@ -206,7 +206,7 @@ namespace Server.Network
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using var op = new StreamWriter("compression_overflow.log", true);
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op.WriteLine(
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"{0} Warning: Compression buffer overflowed on packet 0x{1:X2} ('{2}') (length={3})",
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DateTime.UtcNow,
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Core.Now,
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PacketID,
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GetType().Name,
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length
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