fix(core): Caches DateTime.NowUtc (#548)

- [X] Caches DateTime.NowUtc on the game loop (not other threads)
- [X] Replaces all locations where it makes sense
- [X] Adds Min/Max for `IComparable` (TimeSpan, DateTimes, etc)

Closes #261
This commit is contained in:
Kamron Batman 2021-03-13 01:32:04 -08:00 • committed by GitHub
parent 5de6edbeb8
commit 6c4308bce6
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208 changed files with 660 additions and 793 deletions

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@ -16,7 +16,7 @@ namespace Server.Accounting
{
AddedBy = addedBy;
m_Content = content;
LastModified = DateTime.UtcNow;
LastModified = Core.Now;
}
/// <summary>
@ -26,7 +26,7 @@ namespace Server.Accounting
public AccountComment(XmlElement node)
{
AddedBy = Utility.GetAttribute(node, "addedBy", "empty");
LastModified = Utility.GetXMLDateTime(Utility.GetAttribute(node, "lastModified"), DateTime.UtcNow);
LastModified = Utility.GetXMLDateTime(Utility.GetAttribute(node, "lastModified"), Core.Now);
m_Content = Utility.GetText(node, "");
}
@ -55,7 +55,7 @@ namespace Server.Accounting
set
{
m_Content = value;
LastModified = DateTime.UtcNow;
LastModified = Core.Now;
}
}