fix(core): Caches DateTime.NowUtc (#548)

- [X] Caches DateTime.NowUtc on the game loop (not other threads)
- [X] Replaces all locations where it makes sense
- [X] Adds Min/Max for `IComparable` (TimeSpan, DateTimes, etc)

Closes #261
This commit is contained in:
Kamron Batman 2021-03-13 01:32:04 -08:00 • committed by GitHub
parent 5de6edbeb8
commit 6c4308bce6
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208 changed files with 660 additions and 793 deletions

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@ -119,7 +119,7 @@ namespace Server.Commands
return;
}
var time = DateTime.UtcNow;
var time = Core.Now;
var built = BuildObjects(from, type, start, end, args, props, packs, outline, mapAvg);
@ -129,7 +129,7 @@ namespace Server.Commands
"{0} object{1} generated in {2:F1} seconds.",
built,
built != 1 ? "s" : "",
(DateTime.UtcNow - time).TotalSeconds
(Core.Now - time).TotalSeconds
);
}
else