fix(core): Caches DateTime.NowUtc (#548)
- [X] Caches DateTime.NowUtc on the game loop (not other threads) - [X] Replaces all locations where it makes sense - [X] Adds Min/Max for `IComparable` (TimeSpan, DateTimes, etc) Closes #261
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208 changed files with 660 additions and 793 deletions
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@ -514,7 +514,7 @@ namespace Server.Engines.ConPVP
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string timeUntil;
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var minutesUntil = (int)Math.Round(
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(tourney.SignupStart + tourney.SignupPeriod - DateTime.UtcNow)
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(tourney.SignupStart + tourney.SignupPeriod - Core.Now)
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.TotalMinutes
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);
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@ -99,7 +99,7 @@ namespace Server.Engines.ConPVP
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if (m_Tournament.Stage == TournamentStage.Signup)
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{
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var until = m_Tournament.SignupStart + m_Tournament.SignupPeriod - DateTime.UtcNow;
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var until = m_Tournament.SignupStart + m_Tournament.SignupPeriod - Core.Now;
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string text;
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var secs = (int)until.TotalSeconds;
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