fix(core): Caches DateTime.NowUtc (#548)

- [X] Caches DateTime.NowUtc on the game loop (not other threads)
- [X] Replaces all locations where it makes sense
- [X] Adds Min/Max for `IComparable` (TimeSpan, DateTimes, etc)

Closes #261
This commit is contained in:
Kamron Batman 2021-03-13 01:32:04 -08:00 • committed by GitHub
parent 5de6edbeb8
commit 6c4308bce6
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208 changed files with 660 additions and 793 deletions

View file

@ -514,7 +514,7 @@ namespace Server.Engines.ConPVP
string timeUntil;
var minutesUntil = (int)Math.Round(
(tourney.SignupStart + tourney.SignupPeriod - DateTime.UtcNow)
(tourney.SignupStart + tourney.SignupPeriod - Core.Now)
.TotalMinutes
);

View file

@ -99,7 +99,7 @@ namespace Server.Engines.ConPVP
if (m_Tournament.Stage == TournamentStage.Signup)
{
var until = m_Tournament.SignupStart + m_Tournament.SignupPeriod - DateTime.UtcNow;
var until = m_Tournament.SignupStart + m_Tournament.SignupPeriod - Core.Now;
string text;
var secs = (int)until.TotalSeconds;