fix(core): Caches DateTime.NowUtc (#548)

- [X] Caches DateTime.NowUtc on the game loop (not other threads)
- [X] Replaces all locations where it makes sense
- [X] Adds Min/Max for `IComparable` (TimeSpan, DateTimes, etc)

Closes #261
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Kamron Batman 2021-03-13 01:32:04 -08:00 • committed by GitHub
parent 5de6edbeb8
commit 6c4308bce6
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208 changed files with 660 additions and 793 deletions

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@ -128,7 +128,7 @@ namespace Server.Engines.ConPVP
{
if (m_Tournament.Stage == TournamentStage.Inactive)
{
m_Tournament.SignupStart = DateTime.UtcNow;
m_Tournament.SignupStart = Core.Now;
m_Tournament.Stage = TournamentStage.Signup;
m_Tournament.Participants.Clear();
m_Tournament.Pyramid.Levels.Clear();