fix(core): Caches DateTime.NowUtc (#548)
- [X] Caches DateTime.NowUtc on the game loop (not other threads) - [X] Replaces all locations where it makes sense - [X] Adds Min/Max for `IComparable` (TimeSpan, DateTimes, etc) Closes #261
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208 changed files with 660 additions and 793 deletions
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@ -73,7 +73,7 @@ namespace Server.Ethics
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return false;
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}
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if (DateTime.UtcNow < m_Shield + TimeSpan.FromHours(1.0))
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if (Core.Now < m_Shield + TimeSpan.FromHours(1.0))
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{
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return true;
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}
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@ -119,15 +119,9 @@ namespace Server.Ethics
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return pl;
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}
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public void BeginShield()
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{
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m_Shield = DateTime.UtcNow;
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}
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public void BeginShield() => m_Shield = Core.Now;
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public void FinishShield()
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{
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m_Shield = DateTime.MinValue;
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}
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public void FinishShield() => m_Shield = DateTime.MinValue;
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public void CheckAttach()
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{
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