fix(core): Caches DateTime.NowUtc (#548)

- [X] Caches DateTime.NowUtc on the game loop (not other threads)
- [X] Replaces all locations where it makes sense
- [X] Adds Min/Max for `IComparable` (TimeSpan, DateTimes, etc)

Closes #261
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Kamron Batman 2021-03-13 01:32:04 -08:00 • committed by GitHub
parent 5de6edbeb8
commit 6c4308bce6
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208 changed files with 660 additions and 793 deletions

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@ -22,7 +22,7 @@ namespace Server.Factions
Visible = false;
Faction = f;
TimeOfPlacement = DateTime.UtcNow;
TimeOfPlacement = Core.Now;
Placer = m;
}
@ -204,7 +204,7 @@ namespace Server.Factions
return false;
}
if (TimeOfPlacement + decayPeriod < DateTime.UtcNow)
if (TimeOfPlacement + decayPeriod < Core.Now)
{
Timer.DelayCall(Delete);
return true;