fix(core): Caches DateTime.NowUtc (#548)
- [X] Caches DateTime.NowUtc on the game loop (not other threads) - [X] Replaces all locations where it makes sense - [X] Adds Min/Max for `IComparable` (TimeSpan, DateTimes, etc) Closes #261
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208 changed files with 660 additions and 793 deletions
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@ -66,7 +66,7 @@ namespace Server.Engines.Help
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{
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var entry = m_Queue.Peek();
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if (DateTime.UtcNow - entry.Created > EntryDuration)
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if (Core.Now - entry.Created > EntryDuration)
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{
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m_Queue.Dequeue();
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}
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@ -128,7 +128,7 @@ namespace Server.Engines.Help
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{
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From = from;
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Speech = speech;
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Created = DateTime.UtcNow;
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Created = Core.Now;
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}
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public Mobile From { get; }
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