fix(core): Caches DateTime.NowUtc (#548)
- [X] Caches DateTime.NowUtc on the game loop (not other threads) - [X] Replaces all locations where it makes sense - [X] Adds Min/Max for `IComparable` (TimeSpan, DateTimes, etc) Closes #261
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208 changed files with 660 additions and 793 deletions
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@ -192,11 +192,11 @@ namespace Server.Items
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{
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World.Broadcast(0x35, true, "Solen hives teleporters are being generated, please wait.");
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var startTime = DateTime.UtcNow;
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var startTime = Core.Now;
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var count = new SHTeleporterCreator().CreateSHTeleporters();
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var endTime = DateTime.UtcNow;
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var endTime = Core.Now;
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World.Broadcast(
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0x35,
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