fix(core): Caches DateTime.NowUtc (#548)
- [X] Caches DateTime.NowUtc on the game loop (not other threads) - [X] Replaces all locations where it makes sense - [X] Adds Min/Max for `IComparable` (TimeSpan, DateTimes, etc) Closes #261
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208 changed files with 660 additions and 793 deletions
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@ -26,7 +26,7 @@ namespace Server.Engines.Mahjong
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WallBreakIndicator = new MahjongWallBreakIndicator(this, new Point2D(335, 335));
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Dices = new MahjongDices(this);
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Players = new MahjongPlayers(this, MaxPlayers, BaseScore);
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m_LastReset = DateTime.UtcNow;
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m_LastReset = Core.Now;
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Level = SecureLevel.CoOwners;
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}
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@ -199,12 +199,12 @@ namespace Server.Engines.Mahjong
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public void ResetGame(Mobile from)
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{
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if (DateTime.UtcNow - m_LastReset < TimeSpan.FromSeconds(5.0))
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if (Core.Now - m_LastReset < TimeSpan.FromSeconds(5.0))
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{
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return;
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}
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m_LastReset = DateTime.UtcNow;
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m_LastReset = Core.Now;
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if (from != null)
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{
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@ -222,12 +222,12 @@ namespace Server.Engines.Mahjong
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public void ResetWalls(Mobile from)
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{
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if (DateTime.UtcNow - m_LastReset < TimeSpan.FromSeconds(5.0))
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if (Core.Now - m_LastReset < TimeSpan.FromSeconds(5.0))
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{
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return;
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}
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m_LastReset = DateTime.UtcNow;
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m_LastReset = Core.Now;
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BuildWalls();
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@ -320,7 +320,7 @@ namespace Server.Engines.Mahjong
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m_ShowScores = reader.ReadBool();
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m_SpectatorVision = reader.ReadBool();
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m_LastReset = DateTime.UtcNow;
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m_LastReset = Core.Now;
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break;
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}
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