fix(core): Caches DateTime.NowUtc (#548)
- [X] Caches DateTime.NowUtc on the game loop (not other threads) - [X] Replaces all locations where it makes sense - [X] Adds Min/Max for `IComparable` (TimeSpan, DateTimes, etc) Closes #261
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208 changed files with 660 additions and 793 deletions
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@ -342,7 +342,7 @@ namespace Server.Items
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return;
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}
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if (DateTime.UtcNow < NextUse)
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if (Core.Now < NextUse)
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{
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from.SendLocalizedMessage(502406); // This book needs time to recharge.
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return;
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@ -359,7 +359,7 @@ namespace Server.Items
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{
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if (!Core.SA)
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{
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NextUse = DateTime.UtcNow + UseDelay;
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NextUse = Core.Now + UseDelay;
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}
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}
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