fix(core): Caches DateTime.NowUtc (#548)

- [X] Caches DateTime.NowUtc on the game loop (not other threads)
- [X] Replaces all locations where it makes sense
- [X] Adds Min/Max for `IComparable` (TimeSpan, DateTimes, etc)

Closes #261
This commit is contained in:
Kamron Batman 2021-03-13 01:32:04 -08:00 • committed by GitHub
parent 5de6edbeb8
commit 6c4308bce6
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
208 changed files with 660 additions and 793 deletions

View file

@ -86,7 +86,7 @@ namespace Server.Misc
if (Required != null && version < Required && (m_OldClientResponse == OldClientResponse.Kick ||
m_OldClientResponse == OldClientResponse.LenientKick &&
DateTime.UtcNow - state.Mobile.CreationTime > m_AgeLeniency &&
Core.Now - state.Mobile.CreationTime > m_AgeLeniency &&
state.Mobile is PlayerMobile mobile &&
mobile.GameTime > m_GameTimeLeniency))
{