fix(core): Caches DateTime.NowUtc (#548)
- [X] Caches DateTime.NowUtc on the game loop (not other threads) - [X] Replaces all locations where it makes sense - [X] Adds Min/Max for `IComparable` (TimeSpan, DateTimes, etc) Closes #261
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208 changed files with 660 additions and 793 deletions
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@ -100,7 +100,7 @@ namespace Server.Mobiles
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from.SendLocalizedMessage(1071182); // The cow nimbly escapes your attempts to milk it.
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}
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if (Milk == 0 && MilkedOn + TimeSpan.FromDays(1) > DateTime.UtcNow)
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if (Milk == 0 && MilkedOn + TimeSpan.FromDays(1) > Core.Now)
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{
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from.SendLocalizedMessage(1080198); // This cow can not be milked now. Please wait for some time.
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}
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@ -111,7 +111,7 @@ namespace Server.Mobiles
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Milk = 4;
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}
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MilkedOn = DateTime.UtcNow;
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MilkedOn = Core.Now;
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Milk--;
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return true;
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@ -54,7 +54,7 @@ namespace Server.Mobiles
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set
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{
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m_NextWoolTime = value;
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Body = DateTime.UtcNow >= m_NextWoolTime ? 0xCF : 0xDF;
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Body = Core.Now >= m_NextWoolTime ? 0xCF : 0xDF;
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}
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}
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@ -68,7 +68,7 @@ namespace Server.Mobiles
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public void Carve(Mobile from, Item item)
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{
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if (DateTime.UtcNow < m_NextWoolTime)
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if (Core.Now < m_NextWoolTime)
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{
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// This sheep is not yet ready to be shorn.
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PrivateOverheadMessage(MessageType.Regular, 0x3B2, 500449, from.NetState);
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@ -78,13 +78,13 @@ namespace Server.Mobiles
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from.SendLocalizedMessage(500452); // You place the gathered wool into your backpack.
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from.AddToBackpack(new Wool(Map == Map.Felucca ? 2 : 1));
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NextWoolTime = DateTime.UtcNow + TimeSpan.FromHours(3.0); // TODO: Proper time delay
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NextWoolTime = Core.Now + TimeSpan.FromHours(3.0); // TODO: Proper time delay
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}
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public override void OnThink()
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{
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base.OnThink();
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Body = DateTime.UtcNow >= m_NextWoolTime ? 0xCF : 0xDF;
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Body = Core.Now >= m_NextWoolTime ? 0xCF : 0xDF;
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}
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public override void Serialize(IGenericWriter writer)
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@ -134,10 +134,10 @@ namespace Server.Mobiles
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var attacker = from ?? m_Rider.FindMostRecentDamager(true);
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if (!(attacker == this || attacker == m_Rider || willKill || DateTime.UtcNow < NextMountAbility)
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if (!(attacker == this || attacker == m_Rider || willKill || Core.Now < NextMountAbility)
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&& DoMountAbility(amount, from))
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{
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NextMountAbility = DateTime.UtcNow + MountAbilityDelay;
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NextMountAbility = Core.Now + MountAbilityDelay;
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}
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}
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