fix(core): Caches DateTime.NowUtc (#548)
- [X] Caches DateTime.NowUtc on the game loop (not other threads) - [X] Replaces all locations where it makes sense - [X] Adds Min/Max for `IComparable` (TimeSpan, DateTimes, etc) Closes #261
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208 changed files with 660 additions and 793 deletions
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@ -75,7 +75,7 @@ namespace Server.Multis
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public BaseBoat() : base(0x0)
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{
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m_DecayTime = DateTime.UtcNow + BoatDecayDelay;
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m_DecayTime = Core.Now + BoatDecayDelay;
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TillerMan = new TillerMan(this);
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Hold = new Hold(this);
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@ -168,29 +168,29 @@ namespace Server.Multis
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{
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get
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{
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var start = TimeOfDecay - BoatDecayDelay;
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var start = Core.Now - TimeOfDecay - BoatDecayDelay;
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if (DateTime.UtcNow - start < TimeSpan.FromHours(1.0))
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if (start < TimeSpan.FromHours(1.0))
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{
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return 1043010; // This structure is like new.
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}
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if (DateTime.UtcNow - start < TimeSpan.FromDays(2.0))
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if (start < TimeSpan.FromDays(2.0))
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{
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return 1043011; // This structure is slightly worn.
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}
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if (DateTime.UtcNow - start < TimeSpan.FromDays(3.0))
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if (start < TimeSpan.FromDays(3.0))
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{
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return 1043012; // This structure is somewhat worn.
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}
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if (DateTime.UtcNow - start < TimeSpan.FromDays(4.0))
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if (start < TimeSpan.FromDays(4.0))
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{
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return 1043013; // This structure is fairly worn.
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}
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if (DateTime.UtcNow - start < TimeSpan.FromDays(5.0))
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if (start < TimeSpan.FromDays(5.0))
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{
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return 1043014; // This structure is greatly worn.
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}
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@ -527,7 +527,7 @@ namespace Server.Multis
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public void Refresh()
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{
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m_DecayTime = DateTime.UtcNow + BoatDecayDelay;
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m_DecayTime = Core.Now + BoatDecayDelay;
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TillerMan?.InvalidateProperties();
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}
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@ -539,7 +539,7 @@ namespace Server.Multis
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return true;
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}
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if (!IsMoving && DateTime.UtcNow >= m_DecayTime)
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if (!IsMoving && Core.Now >= m_DecayTime)
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{
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new DecayTimer(this).Start();
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