fix(core): Caches DateTime.NowUtc (#548)
- [X] Caches DateTime.NowUtc on the game loop (not other threads) - [X] Replaces all locations where it makes sense - [X] Adds Min/Max for `IComparable` (TimeSpan, DateTimes, etc) Closes #261
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208 changed files with 660 additions and 793 deletions
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@ -20,7 +20,7 @@ namespace Server.SkillHandlers
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Target target = new InternalTargetSrc();
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m.Target = target;
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m.SendLocalizedMessage(1046295); // Target the book you wish to copy.
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target.BeginTimeout(m, TimeSpan.FromMinutes(1.0));
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target.BeginTimeout(m, 60000); // 1 minute
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return TimeSpan.FromSeconds(1.0);
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}
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@ -93,7 +93,7 @@ namespace Server.SkillHandlers
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Target target = new InternalTargetDst(book);
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from.Target = target;
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from.SendLocalizedMessage(501612); // Select a book to copy this to.
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target.BeginTimeout(from, TimeSpan.FromMinutes(1.0));
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target.BeginTimeout(from, 60000); // 1 minute
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SetUser(book, from);
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}
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}
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