fix(core): Caches DateTime.NowUtc (#548)

- [X] Caches DateTime.NowUtc on the game loop (not other threads)
- [X] Replaces all locations where it makes sense
- [X] Adds Min/Max for `IComparable` (TimeSpan, DateTimes, etc)

Closes #261
This commit is contained in:
Kamron Batman 2021-03-13 01:32:04 -08:00 • committed by GitHub
parent 5de6edbeb8
commit 6c4308bce6
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208 changed files with 660 additions and 793 deletions

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@ -20,7 +20,7 @@ namespace Server.SkillHandlers
Target target = new InternalTargetSrc();
m.Target = target;
m.SendLocalizedMessage(1046295); // Target the book you wish to copy.
target.BeginTimeout(m, TimeSpan.FromMinutes(1.0));
target.BeginTimeout(m, 60000); // 1 minute
return TimeSpan.FromSeconds(1.0);
}
@ -93,7 +93,7 @@ namespace Server.SkillHandlers
Target target = new InternalTargetDst(book);
from.Target = target;
from.SendLocalizedMessage(501612); // Select a book to copy this to.
target.BeginTimeout(from, TimeSpan.FromMinutes(1.0));
target.BeginTimeout(from, 60000); // 1 minute
SetUser(book, from);
}
}