fix(core): Caches DateTime.NowUtc (#548)

- [X] Caches DateTime.NowUtc on the game loop (not other threads)
- [X] Replaces all locations where it makes sense
- [X] Adds Min/Max for `IComparable` (TimeSpan, DateTimes, etc)

Closes #261
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Kamron Batman 2021-03-13 01:32:04 -08:00 • committed by GitHub
parent 5de6edbeb8
commit 6c4308bce6
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208 changed files with 660 additions and 793 deletions

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@ -126,7 +126,7 @@ namespace Server.SkillHandlers
if (bc?.BardPacified == false)
{
bc.Pacify(from, DateTime.UtcNow + TimeSpan.FromSeconds(1.0));
bc.Pacify(from, Core.Now + TimeSpan.FromSeconds(1.0));
}
}
@ -210,7 +210,7 @@ namespace Server.SkillHandlers
seconds = 10;
}
bc.Pacify(from, DateTime.UtcNow + TimeSpan.FromSeconds(seconds));
bc.Pacify(from, Core.Now + TimeSpan.FromSeconds(seconds));
}
else
{