fix(core): Caches DateTime.NowUtc (#548)
- [X] Caches DateTime.NowUtc on the game loop (not other threads) - [X] Replaces all locations where it makes sense - [X] Adds Min/Max for `IComparable` (TimeSpan, DateTimes, etc) Closes #261
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208 changed files with 660 additions and 793 deletions
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@ -126,7 +126,7 @@ namespace Server.SkillHandlers
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if (bc?.BardPacified == false)
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{
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bc.Pacify(from, DateTime.UtcNow + TimeSpan.FromSeconds(1.0));
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bc.Pacify(from, Core.Now + TimeSpan.FromSeconds(1.0));
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}
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}
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@ -210,7 +210,7 @@ namespace Server.SkillHandlers
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seconds = 10;
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}
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bc.Pacify(from, DateTime.UtcNow + TimeSpan.FromSeconds(seconds));
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bc.Pacify(from, Core.Now + TimeSpan.FromSeconds(seconds));
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}
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else
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{
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