fix(core): Caches DateTime.NowUtc (#548)

- [X] Caches DateTime.NowUtc on the game loop (not other threads)
- [X] Replaces all locations where it makes sense
- [X] Adds Min/Max for `IComparable` (TimeSpan, DateTimes, etc)

Closes #261
This commit is contained in:
Kamron Batman 2021-03-13 01:32:04 -08:00 committed by GitHub
parent 5de6edbeb8
commit 6c4308bce6
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GPG key ID: 4AEE18F83AFDEB23
208 changed files with 660 additions and 793 deletions

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@ -216,7 +216,7 @@ namespace Server.Spells
{
var info = m.Aggressed[i];
if (info.Defender.Player && DateTime.UtcNow - info.LastCombatTime < CombatHeatDelay)
if (info.Defender.Player && Core.Now - info.LastCombatTime < CombatHeatDelay)
{
return true;
}
@ -228,7 +228,7 @@ namespace Server.Spells
{
var info = m.Aggressors[i];
if (info.Attacker.Player && DateTime.UtcNow - info.LastCombatTime < CombatHeatDelay)
if (info.Attacker.Player && Core.Now - info.LastCombatTime < CombatHeatDelay)
{
return true;
}