fix(core): Caches DateTime.NowUtc (#548)
- [X] Caches DateTime.NowUtc on the game loop (not other threads) - [X] Replaces all locations where it makes sense - [X] Adds Min/Max for `IComparable` (TimeSpan, DateTimes, etc) Closes #261
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208 changed files with 660 additions and 793 deletions
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@ -40,7 +40,7 @@ namespace Server.Spells
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from.SendLocalizedMessage(501943); // Target cannot be seen. Try again.
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from.Target = new SpellTargetPoint3D(m_Spell);
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from.Target.BeginTimeout(from, TimeoutTime - DateTime.UtcNow);
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from.Target.BeginTimeout(from, TimeoutTime - Core.TickCount);
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m_Spell = null; // Needed?
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}
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