fix(core): Caches DateTime.NowUtc (#548)

- [X] Caches DateTime.NowUtc on the game loop (not other threads)
- [X] Replaces all locations where it makes sense
- [X] Adds Min/Max for `IComparable` (TimeSpan, DateTimes, etc)

Closes #261
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Kamron Batman 2021-03-13 01:32:04 -08:00 • committed by GitHub
parent 5de6edbeb8
commit 6c4308bce6
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208 changed files with 660 additions and 793 deletions

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@ -40,7 +40,7 @@ namespace Server.Spells
from.SendLocalizedMessage(501943); // Target cannot be seen. Try again.
from.Target = new SpellTargetPoint3D(m_Spell);
from.Target.BeginTimeout(from, TimeoutTime - DateTime.UtcNow);
from.Target.BeginTimeout(from, TimeoutTime - Core.TickCount);
m_Spell = null; // Needed?
}