fix: Fixes structured logging (#1043)

- [X] Fixes various bugs in logging.
This commit is contained in:
Kamron Batman 2022-06-05 01:00:22 -07:00 committed by GitHub
parent 78bb4f4bb2
commit 6e69d25e33
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GPG key ID: 4AEE18F83AFDEB23
31 changed files with 96 additions and 102 deletions

View file

@ -103,8 +103,7 @@ public static class IncomingExtendedCommandPackets
if (state.Mobile == null)
{
state.LogInfo(
"Sent in-game packet (0xBFx{0:X2}) before having been attached to a mobile",
packetId
$"Sent in-game packet (0xBFx{packetId:X2}) before having been attached to a mobile"
);
}

View file

@ -202,7 +202,7 @@ public static class IncomingPlayerPackets
}
default:
{
state.LogInfo("Unknown text-command type 0x{0:X2}: {1}", state, type, command);
state.LogInfo($"Unknown text-command type 0x{state:X2}: {type} ({command})");
break;
}
}

View file

@ -78,7 +78,7 @@ public static class OutgoingGumpPackets
if (error != ZlibError.Okay)
{
logger.Warning($"Gump compression failed {error}");
logger.Warning("Gump compression failed: {Error}", error);
writer.Write(4);
writer.Write(0);