fix: Fixes structured logging (#1043)
- [X] Fixes various bugs in logging.
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78bb4f4bb2
commit
6e69d25e33
31 changed files with 96 additions and 102 deletions
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@ -22,14 +22,14 @@ namespace Server
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if (Firewall.IsBlocked(ip))
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{
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logger.Information("Client: {0}: Firewall blocked connection attempt.", ip);
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logger.Information("Client: {IP}: Firewall blocked connection attempt.", ip);
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e.AllowConnection = false;
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return;
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}
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if (IPLimiter.SocketBlock && !IPLimiter.Verify(ip))
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{
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logger.Warning("Client: {0}: Past IP limit threshold", ip);
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logger.Warning("Client: {IP}: Past IP limit threshold", ip);
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using (var op = new StreamWriter("ipLimits.log", true))
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{
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@ -255,7 +255,7 @@ namespace Server.Misc
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}
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else
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{
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state.LogInfo("Deleting character {0} (0x{1:X})", index, m.Serial.Value);
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state.LogInfo($"Deleting character {index} (0x{m.Serial.Value:X})");
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acct.Comments.Add(new AccountComment("System", $"Character #{index + 1} {m} deleted by {state}"));
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@ -314,16 +314,16 @@ namespace Server.Misc
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if (!CanCreate(state.Address))
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{
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logger.Information(
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"Login: {0}: Account '{1}' not created, ip already has {2} account{3}.",
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$"Login: {{NetState}} Account '{{Username}}' not created, ip already has {{AccountCount}} account{(MaxAccountsPerIP == 1 ? "" : "s")}.",
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state,
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un,
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MaxAccountsPerIP,
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MaxAccountsPerIP == 1 ? "" : "s"
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MaxAccountsPerIP
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);
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return null;
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}
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logger.Information("Login: {0}: Creating new account '{1}'", state, un);
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logger.Information("Login: {NetState}: Creating new account '{Username}'", state, un);
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var a = new Account(un, pw);
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@ -337,7 +337,7 @@ namespace Server.Misc
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e.Accepted = false;
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e.RejectReason = ALRReason.InUse;
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logger.Information("Login: {0}: Past IP limit threshold", e.State);
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logger.Information("Login: {NetState}: Past IP limit threshold", e.State);
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using var op = new StreamWriter("ipLimits.log", true);
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op.WriteLine("{0}\tPast IP limit threshold\t{1}", e.State, Core.Now);
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@ -365,28 +365,28 @@ namespace Server.Misc
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}
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else
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{
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logger.Information("Login: {0}: Invalid username '{1}'", e.State, un);
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logger.Information("Login: {NetState} Invalid username '{Username}'", e.State, un);
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e.RejectReason = ALRReason.Invalid;
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}
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}
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else if (!acct.HasAccess(e.State))
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{
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logger.Information("Login: {0}: Access denied for '{1}'", e.State, un);
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logger.Information("Login: {NetState} Access denied for '{Username}'", e.State, un);
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e.RejectReason = LockdownLevel > AccessLevel.Player ? ALRReason.BadComm : ALRReason.BadPass;
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}
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else if (!acct.CheckPassword(pw))
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{
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logger.Information("Login: {0}: Invalid password for '{1}'", e.State, un);
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logger.Information("Login: {NetState} Invalid password for '{Username}'", e.State, un);
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e.RejectReason = ALRReason.BadPass;
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}
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else if (acct.Banned)
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{
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logger.Information("Login: {0}: Banned account '{1}'", e.State, un);
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logger.Information("Login: {NetState} Banned account '{Username}'", e.State, un);
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e.RejectReason = ALRReason.Blocked;
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}
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else
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{
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logger.Information("Login: {0}: Valid credentials for '{1}'", e.State, un);
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logger.Information("Login: {NetState} Valid credentials for '{Username}'", e.State, un);
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e.State.Account = acct;
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e.Accepted = true;
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@ -405,7 +405,7 @@ namespace Server.Misc
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{
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e.Accepted = false;
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logger.Warning("Login: {0}: Past IP limit threshold", e.State);
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logger.Warning("Login: {NetState} Past IP limit threshold", e.State);
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using var op = new StreamWriter("ipLimits.log", true);
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op.WriteLine("{0}\tPast IP limit threshold\t{1}", e.State, Core.Now);
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@ -422,24 +422,24 @@ namespace Server.Misc
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}
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else if (!acct.HasAccess(e.State))
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{
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logger.Information("Login: {0}: Access denied for '{1}'", e.State, un);
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logger.Information("Login: {NetState} Access denied for '{Username}'", e.State, un);
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e.Accepted = false;
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}
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else if (!acct.CheckPassword(pw))
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{
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logger.Information("Login: {0}: Invalid password for '{1}'", e.State, un);
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logger.Information("Login: {NetState} Invalid password for '{Username}'", e.State, un);
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e.Accepted = false;
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}
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else if (acct.Banned)
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{
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logger.Information("Login: {0}: Banned account '{1}'", e.State, un);
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logger.Information("Login: {NetState} Banned account '{Username}'", e.State, un);
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e.Accepted = false;
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}
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else
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{
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acct.LogAccess(e.State);
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logger.Information("Login: {0}: Account '{1}' at character list", e.State, un);
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logger.Information("Login: {NetState} Account '{Username}' at character list", e.State, un);
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e.State.Account = acct;
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e.Accepted = true;
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e.CityInfo = StartingCities;
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@ -73,7 +73,7 @@ namespace Server.Engines.Chat
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if (handler == null)
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{
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state.LogInfo("Unknown chat action 0x{0:X}: {1}", actionID, param);
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state.LogInfo($"Unknown chat action 0x{actionID:X}: {param}");
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return;
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}
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@ -26,7 +26,7 @@ namespace Server.Engines.MLQuests.Objectives
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if (itemid is <= 0 or > 0x4000)
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{
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logger.Warning("Cliloc {0} is likely giving the wrong item ID", name.Number);
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logger.Warning("Cliloc {Number} is likely giving the wrong item ID", name.Number);
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}
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}
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}
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@ -107,13 +107,16 @@ namespace Server.Engines.Spawners
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watch.Stop();
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logger.Information("Generated {0} spawners ({1:F2} seconds, {2} failures)");
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from.SendMessage(
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"GenerateSpawners: Generated {0} spawners ({1:F2} seconds, {2} failures)",
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logger.Information(
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"Generated {Count} spawners ({Duration:F2} seconds, {Failures} failures)",
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totalGenerated,
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watch.Elapsed.TotalSeconds,
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totalFailures
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);
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from.SendMessage(
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$"GenerateSpawners: Generated {totalGenerated} spawners ({watch.Elapsed.TotalSeconds:F2} seconds, {totalFailures} failures)"
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);
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}
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private static void ParseSpawnerList(
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@ -31,7 +31,7 @@ public static class AccountPrompt
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AccessLevel = AccessLevel.Owner
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};
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logger.Information("Owner account created: {0}", username);
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logger.Information("Owner account created: {Username}", username);
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ServerAccess.AddProtectedAccount(a, true);
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}
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else
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@ -138,7 +138,7 @@ namespace Server.Misc
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if (newChar == null)
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{
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logger.Information("Login: {0}: Character creation failed, account full", state);
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logger.Information("Login: {NetState}: Character creation failed, account full", state);
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return;
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}
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@ -122,14 +122,14 @@ namespace Server.Misc
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if (boxes > 0)
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{
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logger.Information(
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"Cleanup: Detected {0} inaccessible items, including {1} bank boxes, removing..",
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"Cleanup: Detected {Count} inaccessible items, including {BankBoxes} bank boxes, removing..",
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items.Count,
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boxes
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);
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}
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else
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{
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logger.Information("Cleanup: Detected {0} inaccessible items, removing..", items.Count);
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logger.Information("Cleanup: Detected {Count} inaccessible items, removing..", items.Count);
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}
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for (var i = 0; i < items.Count; ++i)
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@ -25,7 +25,7 @@ public static class ServerAccess
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{
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var username = acct.Username.ToLower();
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ServerAccessConfiguration.ProtectedAccounts.Add(username);
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logger.Information("Protected account added: {0}", username);
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logger.Information("Protected account added: {Username}", username);
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if (save)
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{
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@ -37,7 +37,7 @@ public static class ServerAccess
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{
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var username = acct.Username.ToLower();
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ServerAccessConfiguration.ProtectedAccounts.Remove(username);
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logger.Information("Protected account removed: {0}", username);
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logger.Information("Protected account removed: {Username}", username);
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if (save)
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{
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@ -59,7 +59,7 @@ public static class ServerAccess
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if (ServerAccessConfiguration.ProtectedAccounts.Count > 0)
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{
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var protectedAccounts = string.Join(", ", ServerAccessConfiguration.ProtectedAccounts);
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logger.Information("Protected accounts registered: {0}", protectedAccounts);
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logger.Information("Protected accounts registered: {Count}", protectedAccounts);
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}
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}
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@ -85,7 +85,7 @@ public static class ServerAccess
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acct.Banned = false;
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acct.AccessLevel = AccessLevel.Owner;
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logger.Warning("Protected account \"{0}\" has been reset.", username);
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logger.Warning("Protected account \"{Username}\" has been reset.", username);
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if (e.RejectReason is ALRReason.Blocked or ALRReason.BadPass or ALRReason.BadComm)
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{
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@ -104,7 +104,7 @@ namespace Server.Misc
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if (_publicAddress != null)
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{
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logger.Information("Auto-detected public IP address ({0})", _publicAddress);
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logger.Information("Auto-detected public IP address ({IPAddress})", _publicAddress);
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}
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else
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{
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@ -215,11 +215,11 @@ namespace Server.Multis
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{
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if (value.Count > 2)
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{
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logger.Warning("More than 2 teleporters detected for {0:X}!", key);
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logger.Warning("More than 2 teleporters detected for {ItemId:X}!", key);
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}
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else if (value.Count <= 1)
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{
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logger.Warning("1 or less teleporters detected for {0:X}!", key);
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logger.Warning("1 or less teleporters detected for {ItemId:X}!", key);
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continue;
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}
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@ -251,7 +251,7 @@ namespace Server.Multis
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if (ce != ZlibError.Okay)
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{
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logger.Warning("ZLib error: {0} (#{1})", ce, (int)ce);
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logger.Warning("ZLib error: {Error} (#{ErrorCode})", ce, (int)ce);
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length = 0;
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size = 0;
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}
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@ -34,7 +34,7 @@ namespace Server.Network
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if (ph.Ingame && state.Mobile == null)
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{
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state.LogInfo("Sent in-game packet (0x{0:X2}x{1:X2}) before having been attached to a mobile", packetId, cmd);
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state.LogInfo($"Sent in-game packet (0x{packetId:X2}x{cmd:X2}) before having been attached to a mobile");
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state.Disconnect("Sent in-game packet before being attached to a mobile.");
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}
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else if (ph.Ingame && state.Mobile.Deleted)
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@ -34,7 +34,7 @@ namespace Server.Regions
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if (!typeof(BaseGuard).IsAssignableFrom(m_GuardType))
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{
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logger.Warning("Invalid guard type for region '{0}'", this);
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logger.Warning("Invalid guard type for region '{Region}'", this);
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m_GuardType = DefaultGuardType;
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}
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}
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