fix(core): Updates to serialization (#590)
- [X] Adds `AdhocPersistence` which replaces RunUO `Persistence` - [X] Fixes a few minor bugs with EntityPersistence deserialization - [X] Reverts/updates some serialization changes
This commit is contained in:
parent
f0969223f7
commit
6e9477ea13
18 changed files with 370 additions and 248 deletions
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@ -17,7 +17,6 @@ using System.Buffers.Binary;
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using System.IO;
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using System.Runtime.CompilerServices;
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using System.Text;
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using Server.Network;
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using Server.Text;
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namespace System.Buffers
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@ -172,7 +172,6 @@ namespace System.Buffers
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var remaining = Remaining;
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int size;
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if (isFixedLength)
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{
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size = fixedLength * sizeT;
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@ -183,13 +182,14 @@ namespace System.Buffers
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}
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else
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{
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// In case the remaining is not evenly divisible
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size = remaining - (remaining & (sizeT - 1));
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int index = _buffer.Slice(Position, size).IndexOfTerminator(sizeT);
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size = index < 0 ? size : index;
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}
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int index = _buffer.Slice(Position, size).IndexOfTerminator(sizeT);
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var span = _buffer.Slice(Position, index < 0 ? size : index);
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Position += isFixedLength || index < 0 ? size : index + sizeT;
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var span = _buffer.Slice(Position, size);
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Position += size;
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return TextEncoding.GetString(span, encoding, safeString);
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}
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@ -21,7 +21,6 @@ using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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using System.Text;
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using Microsoft.Toolkit.HighPerformance;
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using Server.Network;
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using Server.Text;
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namespace System.Buffers
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@ -6,7 +6,6 @@ using System.Buffers;
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using System.Globalization;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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using Server.Network;
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namespace Server.Buffers
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{
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@ -1,3 +1,18 @@
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/*************************************************************************
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* ModernUO *
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* Copyright 2019-2021 - ModernUO Development Team *
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* Email: hi@modernuo.com *
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* File: Serial.cs *
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* *
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* This program is free software: you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation, either version 3 of the License, or *
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* (at your option) any later version. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program. If not, see <http://www.gnu.org/licenses/>. *
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*************************************************************************/
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using System;
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using System.Runtime.CompilerServices;
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@ -12,54 +27,73 @@ namespace Server
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public uint Value { get; }
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public bool IsMobile => Value > 0 && Value < World.ItemOffset;
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public bool IsMobile
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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get => Value > 0 && Value < World.ItemOffset;
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}
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public bool IsItem => Value >= World.ItemOffset && Value < World.MaxItemSerial;
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public bool IsItem
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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get => Value >= World.ItemOffset && Value < World.MaxItemSerial;
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}
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public bool IsValid => Value > 0;
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public bool IsValid
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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get => this != MinusOne;
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public override int GetHashCode() => Value.GetHashCode();
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public int CompareTo(Serial other) => Value.CompareTo(other.Value);
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public int CompareTo(uint other) => Value.CompareTo(other);
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public override bool Equals(object obj)
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{
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if (obj is Serial serial)
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public override bool Equals(object obj) =>
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obj switch
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{
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return this == serial;
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}
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if (obj is uint u)
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{
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return Value == u;
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}
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return false;
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}
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Serial serial => this == serial,
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uint u => Value == u,
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_ => false
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};
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static bool operator ==(Serial l, Serial r) => l.Value == r.Value;
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static bool operator !=(Serial l, Serial r) => l.Value != r.Value;
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static bool operator >(Serial l, Serial r) => l.Value > r.Value;
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static bool operator <(Serial l, Serial r) => l.Value < r.Value;
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static bool operator >=(Serial l, Serial r) => l.Value >= r.Value;
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static bool operator <=(Serial l, Serial r) => l.Value <= r.Value;
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public override string ToString() => $"0x{Value:X8}";
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static implicit operator uint(Serial a) => a.Value;
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static implicit operator Serial(uint a) => new(a);
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public bool Equals(Serial other) => Value == other.Value;
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public int ToInt32() => (int)Value;
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}
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}
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59
Projects/Server/Serialization/AdhocPersistence.cs
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59
Projects/Server/Serialization/AdhocPersistence.cs
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@ -0,0 +1,59 @@
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/*************************************************************************
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* ModernUO *
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* Copyright 2019-2021 - ModernUO Development Team *
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* Email: hi@modernuo.com *
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* File: AdhocPersistence.cs *
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* *
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* This program is free software: you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation, either version 3 of the License, or *
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* (at your option) any later version. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program. If not, see <http://www.gnu.org/licenses/>. *
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*************************************************************************/
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using System;
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using System.IO;
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namespace Server
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{
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public static class AdhocPersistence
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{
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public static void Serialize(string filePath, Action<IGenericWriter> serializer)
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{
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var fullPath = Path.Combine(Core.BaseDirectory, filePath);
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var file = new FileInfo(fullPath);
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file.Directory?.Create();
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using var bin = new BinaryFileWriter(fullPath, true);
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serializer(bin);
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}
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public static void Deserialize(string filePath, Action<IGenericReader> deserializer)
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{
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var fullPath = Path.Combine(Core.BaseDirectory, filePath);
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var file = new FileInfo(fullPath);
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file.Directory?.Create();
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if (!file.Exists)
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{
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return;
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}
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try
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{
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using FileStream fs = new FileStream(fullPath, FileMode.Open, FileAccess.Read, FileShare.Read);
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using var br = new BinaryFileReader(fs);
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deserializer(br);
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}
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catch (Exception e)
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{
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Utility.PushColor(ConsoleColor.Red);
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Console.WriteLine($"***** Bad deserialize of {file.FullName} *****");
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Console.WriteLine(e.ToString());
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Utility.PopColor();
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}
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}
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}
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}
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111
Projects/Server/Serialization/BinaryFileReader.cs
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111
Projects/Server/Serialization/BinaryFileReader.cs
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@ -0,0 +1,111 @@
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/*************************************************************************
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* ModernUO *
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* Copyright 2019-2021 - ModernUO Development Team *
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* Email: hi@modernuo.com *
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* File: BinaryFileReader.cs *
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* *
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* This program is free software: you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation, either version 3 of the License, or *
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* (at your option) any later version. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program. If not, see <http://www.gnu.org/licenses/>. *
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*************************************************************************/
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using System;
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using System.IO;
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using System.Net;
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namespace Server
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{
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public class BinaryFileReader : IGenericReader, IDisposable
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{
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private readonly BinaryReader _reader;
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public BinaryFileReader(BinaryReader br) => _reader = br;
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public BinaryFileReader(Stream stream) => _reader = new BinaryReader(stream);
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public void Close() => _reader.Close();
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public string ReadString(bool intern = false)
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{
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var str = _reader.ReadString();
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return intern ? Utility.Intern(str) : str;
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}
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public DateTime ReadDateTime() => new(_reader.ReadInt64(), DateTimeKind.Utc);
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public TimeSpan ReadTimeSpan() => new(_reader.ReadInt64());
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public DateTime ReadDeltaTime() => new(_reader.ReadInt64() + DateTime.UtcNow.Ticks, DateTimeKind.Utc);
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public decimal ReadDecimal() => _reader.ReadDecimal();
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public long ReadLong() => _reader.ReadInt64();
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public ulong ReadULong() => _reader.ReadUInt64();
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public int ReadInt() => _reader.ReadInt32();
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public uint ReadUInt() => _reader.ReadUInt32();
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public short ReadShort() => _reader.ReadInt16();
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public ushort ReadUShort() => _reader.ReadUInt16();
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public double ReadDouble() => _reader.ReadDouble();
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public float ReadFloat() => _reader.ReadSingle();
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public byte ReadByte() => _reader.ReadByte();
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public sbyte ReadSByte() => _reader.ReadSByte();
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public bool ReadBool() => _reader.ReadBoolean();
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public int ReadEncodedInt()
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{
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int v = 0, shift = 0;
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byte b;
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do
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{
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b = _reader.ReadByte();
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v |= (b & 0x7F) << shift;
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shift += 7;
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}
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while (b >= 0x80);
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return v;
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}
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public IPAddress ReadIPAddress()
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{
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byte length = ReadByte();
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// Either 2 ushorts, or 8 ushorts
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Span<byte> integer = stackalloc byte[length];
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Read(integer);
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return Utility.Intern(new IPAddress(integer));
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}
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public Point3D ReadPoint3D() => new(ReadInt(), ReadInt(), ReadInt());
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public Point2D ReadPoint2D() => new(ReadInt(), ReadInt());
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public Rectangle2D ReadRect2D() => new(ReadPoint2D(), ReadPoint2D());
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public Rectangle3D ReadRect3D() => new(ReadPoint3D(), ReadPoint3D());
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public Map ReadMap() => Map.Maps[ReadByte()];
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public Race ReadRace() => Race.Races[ReadByte()];
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public int Read(Span<byte> buffer) => _reader.Read(buffer);
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public long Seek(long offset, SeekOrigin origin) => _reader.BaseStream.Seek(offset, origin);
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public void Dispose() => Close();
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}
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}
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@ -66,9 +66,6 @@ namespace Server
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return _position = _file.Seek(offset, origin);
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}
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public void Dispose()
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{
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Close();
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}
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public void Dispose() => Close();
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}
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}
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@ -15,14 +15,10 @@
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using System;
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using System.Buffers.Binary;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.IO;
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using System.Net;
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using System.Runtime.CompilerServices;
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using System.Text;
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using Server.Guilds;
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using Server.Network;
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using Server.Text;
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namespace Server
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@ -33,25 +29,23 @@ namespace Server
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private byte[] _buffer;
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private int _position;
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public int Position => _position;
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public long Position => _position;
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public byte[] Buffer => _buffer;
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public BufferReader(byte[] buffer)
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public BufferReader(byte[] buffer, Encoding encoding = null)
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{
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_buffer = buffer;
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_encoding = TextEncoding.UTF8;
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_encoding = encoding ?? TextEncoding.UTF8;
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}
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public void SwapBuffers(byte[] newBuffer, out byte[] oldBuffer)
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public void Reset(byte[] newBuffer, out byte[] oldBuffer)
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{
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oldBuffer = _buffer;
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_buffer = newBuffer;
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_position = 0;
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}
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[Obsolete("RunUO backward compatible method that should be replaced.")]
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public string ReadString()
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// Compatible with BinaryReader.ReadString()
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public string ReadString(bool intern = false)
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{
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if (!ReadBool())
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{
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@ -59,146 +53,76 @@ namespace Server
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}
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var length = ReadEncodedInt();
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return length <= 0 ? "" : ReadString(_encoding, false, length);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public string ReadString(Encoding encoding, bool safeString = false, int fixedLength = -1)
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{
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int sizeT = TextEncoding.GetByteLengthForEncoding(encoding);
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bool isFixedLength = fixedLength > -1;
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var remaining = _buffer.Length - _position;
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int size;
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if (isFixedLength)
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if (length <= 0)
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{
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size = fixedLength * sizeT;
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if (size > remaining)
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{
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throw new OutOfMemoryException();
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}
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}
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else
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{
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size = remaining - (remaining & (sizeT - 1));
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return intern ? Utility.Intern("") : "";
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}
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var buffer = _buffer.AsSpan(Position, size);
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int index = buffer.IndexOfTerminator(sizeT);
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var span = buffer[..(index < 0 ? size : index)];
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_position += isFixedLength || index < 0 ? size : index + sizeT;
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return TextEncoding.GetString(span, encoding, safeString);
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var str = TextEncoding.GetString(_buffer.AsSpan(_position, length), _encoding);
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_position += length;
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return intern ? Utility.Intern(str) : str;
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public string ReadLittleUniSafe(int fixedLength) => ReadString(TextEncoding.UnicodeLE, true, fixedLength);
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public string ReadLittleUniSafe() => ReadString(TextEncoding.UnicodeLE, true);
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public string ReadLittleUni(int fixedLength) => ReadString(TextEncoding.UnicodeLE, false, fixedLength);
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public string ReadLittleUni() => ReadString(TextEncoding.UnicodeLE);
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public string ReadBigUniSafe(int fixedLength) => ReadString(TextEncoding.Unicode, true, fixedLength);
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public string ReadBigUniSafe() => ReadString(TextEncoding.Unicode, true);
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public string ReadBigUni(int fixedLength) => ReadString(TextEncoding.Unicode, false, fixedLength);
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public string ReadBigUni() => ReadString(TextEncoding.Unicode);
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public string ReadUTF8Safe(int fixedLength) => ReadString(TextEncoding.UTF8, true, fixedLength);
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public string ReadUTF8Safe() => ReadString(TextEncoding.UTF8, true);
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public string ReadUTF8() => ReadString(TextEncoding.UTF8);
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public string ReadAsciiSafe(int fixedLength) => ReadString(Encoding.ASCII, true, fixedLength);
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public string ReadAsciiSafe() => ReadString(Encoding.ASCII, true);
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public string ReadAscii(int fixedLength) => ReadString(Encoding.ASCII, false, fixedLength);
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public string ReadAscii() => ReadString(Encoding.ASCII);
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public DateTime ReadDateTime() => new(ReadLong(), DateTimeKind.Utc);
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public TimeSpan ReadTimeSpan() => new(ReadLong());
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public DateTime ReadDeltaTime() => new(ReadLong() + DateTime.UtcNow.Ticks, DateTimeKind.Utc);
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public decimal ReadDecimal() => new(new[] { ReadInt(), ReadInt(), ReadInt(), ReadInt() });
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public decimal ReadDecimal() => new(stackalloc int[4] { ReadInt(), ReadInt(), ReadInt(), ReadInt() });
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public long ReadLong()
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{
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||||
var v = BinaryPrimitives.ReadInt64LittleEndian(_buffer.AsSpan(Position, 8));
|
||||
var v = BinaryPrimitives.ReadInt64LittleEndian(_buffer.AsSpan(_position, 8));
|
||||
_position += 8;
|
||||
return v;
|
||||
}
|
||||
|
||||
public ulong ReadULong()
|
||||
{
|
||||
var v = BinaryPrimitives.ReadUInt64LittleEndian(_buffer.AsSpan(Position, 8));
|
||||
var v = BinaryPrimitives.ReadUInt64LittleEndian(_buffer.AsSpan(_position, 8));
|
||||
_position += 8;
|
||||
return v;
|
||||
}
|
||||
|
||||
public int ReadInt()
|
||||
{
|
||||
var v = BinaryPrimitives.ReadInt32LittleEndian(_buffer.AsSpan(Position, 4));
|
||||
var v = BinaryPrimitives.ReadInt32LittleEndian(_buffer.AsSpan(_position, 4));
|
||||
_position += 4;
|
||||
return v;
|
||||
}
|
||||
|
||||
public uint ReadUInt()
|
||||
{
|
||||
var v = BinaryPrimitives.ReadUInt32LittleEndian(_buffer.AsSpan(Position, 4));
|
||||
var v = BinaryPrimitives.ReadUInt32LittleEndian(_buffer.AsSpan(_position, 4));
|
||||
_position += 4;
|
||||
return v;
|
||||
}
|
||||
|
||||
public short ReadShort()
|
||||
{
|
||||
var v = BinaryPrimitives.ReadInt16LittleEndian(_buffer.AsSpan(Position, 2));
|
||||
var v = BinaryPrimitives.ReadInt16LittleEndian(_buffer.AsSpan(_position, 2));
|
||||
_position += 2;
|
||||
return v;
|
||||
}
|
||||
|
||||
public ushort ReadUShort()
|
||||
{
|
||||
var v = BinaryPrimitives.ReadUInt16LittleEndian(_buffer.AsSpan(Position, 2));
|
||||
var v = BinaryPrimitives.ReadUInt16LittleEndian(_buffer.AsSpan(_position, 2));
|
||||
_position += 2;
|
||||
return v;
|
||||
}
|
||||
|
||||
public double ReadDouble()
|
||||
{
|
||||
var v = BinaryPrimitives.ReadDoubleLittleEndian(_buffer.AsSpan(Position, 8));
|
||||
var v = BinaryPrimitives.ReadDoubleLittleEndian(_buffer.AsSpan(_position, 8));
|
||||
_position += 8;
|
||||
return v;
|
||||
}
|
||||
|
||||
public float ReadFloat()
|
||||
{
|
||||
var v = BinaryPrimitives.ReadSingleLittleEndian(_buffer.AsSpan(Position, 4));
|
||||
var v = BinaryPrimitives.ReadSingleLittleEndian(_buffer.AsSpan(_position, 4));
|
||||
_position += 4;
|
||||
return v;
|
||||
}
|
||||
|
|
@ -230,7 +154,7 @@ namespace Server
|
|||
// Either 2 ushorts, or 8 ushorts
|
||||
Span<byte> integer = stackalloc byte[length];
|
||||
Read(integer);
|
||||
return new IPAddress(integer);
|
||||
return Utility.Intern(new IPAddress(integer));
|
||||
}
|
||||
|
||||
public Point3D ReadPoint3D() => new(ReadInt(), ReadInt(), ReadInt());
|
||||
|
|
@ -243,71 +167,22 @@ namespace Server
|
|||
|
||||
public Map ReadMap() => Map.Maps[ReadByte()];
|
||||
|
||||
public T ReadEntity<T>() where T : class, ISerializable
|
||||
{
|
||||
Serial serial = ReadUInt();
|
||||
|
||||
// Special case for now:
|
||||
if (typeof(T).IsAssignableTo(typeof(BaseGuild)))
|
||||
{
|
||||
return World.FindGuild(serial) as T;
|
||||
}
|
||||
|
||||
return World.FindEntity(serial) as T;
|
||||
}
|
||||
|
||||
public List<T> ReadEntityList<T>() where T : class, ISerializable
|
||||
{
|
||||
var count = ReadInt();
|
||||
|
||||
var list = new List<T>(count);
|
||||
|
||||
for (var i = 0; i < count; ++i)
|
||||
{
|
||||
var entity = ReadEntity<T>();
|
||||
if (entity != null)
|
||||
{
|
||||
list.Add(entity);
|
||||
}
|
||||
}
|
||||
|
||||
return list;
|
||||
}
|
||||
|
||||
public HashSet<T> ReadEntitySet<T>() where T : class, ISerializable
|
||||
{
|
||||
var count = ReadInt();
|
||||
|
||||
var set = new HashSet<T>(count);
|
||||
|
||||
for (var i = 0; i < count; ++i)
|
||||
{
|
||||
var entity = ReadEntity<T>();
|
||||
if (entity != null)
|
||||
{
|
||||
set.Add(entity);
|
||||
}
|
||||
}
|
||||
|
||||
return set;
|
||||
}
|
||||
|
||||
public Race ReadRace() => Race.Races[ReadByte()];
|
||||
|
||||
public int Read(Span<byte> buffer)
|
||||
{
|
||||
var length = buffer.Length;
|
||||
if (length > _buffer.Length - Position)
|
||||
if (length > _buffer.Length - _position)
|
||||
{
|
||||
throw new OutOfMemoryException();
|
||||
}
|
||||
|
||||
_buffer.AsSpan(Position, length).CopyTo(buffer);
|
||||
_buffer.AsSpan(_position, length).CopyTo(buffer);
|
||||
_position += length;
|
||||
return length;
|
||||
}
|
||||
|
||||
public virtual int Seek(int offset, SeekOrigin origin)
|
||||
public virtual long Seek(long offset, SeekOrigin origin)
|
||||
{
|
||||
Debug.Assert(
|
||||
origin != SeekOrigin.End || offset <= 0 && offset > -_buffer.Length,
|
||||
|
|
@ -322,12 +197,19 @@ namespace Server
|
|||
"Attempting to seek to an invalid position using SeekOrigin.Current"
|
||||
);
|
||||
|
||||
return _position = Math.Max(0, origin switch
|
||||
var position = Math.Max(0L, origin switch
|
||||
{
|
||||
SeekOrigin.Current => _position + offset,
|
||||
SeekOrigin.End => _buffer.Length + offset,
|
||||
_ => offset // Begin
|
||||
});
|
||||
|
||||
if (position > int.MaxValue)
|
||||
{
|
||||
throw new ArgumentException($"BufferReader does not support {nameof(offset)} beyond Int32.MaxValue");
|
||||
}
|
||||
|
||||
return _position;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -14,13 +14,11 @@
|
|||
*************************************************************************/
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
using System.Net;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Text;
|
||||
using Server.Network;
|
||||
using Server.Text;
|
||||
|
||||
namespace Server
|
||||
|
|
@ -387,35 +385,6 @@ namespace Server
|
|||
Write((byte)(value?.RaceIndex ?? 0xFF));
|
||||
}
|
||||
|
||||
public void Write(ISerializable value)
|
||||
{
|
||||
Write(value?.Deleted != false ? Serial.MinusOne : value.Serial);
|
||||
}
|
||||
|
||||
public void Write<T>(ICollection<T> coll) where T : class, ISerializable
|
||||
{
|
||||
Write(coll.Count);
|
||||
foreach (var entry in coll)
|
||||
{
|
||||
Write(entry);
|
||||
}
|
||||
}
|
||||
|
||||
public void Write<T>(ICollection<T> coll, Action<IGenericWriter, T> action) where T : class, ISerializable
|
||||
{
|
||||
if (coll == null)
|
||||
{
|
||||
Write(0);
|
||||
return;
|
||||
}
|
||||
|
||||
Write(coll.Count);
|
||||
foreach (var entry in coll)
|
||||
{
|
||||
action(this, entry);
|
||||
}
|
||||
}
|
||||
|
||||
internal void InternalWriteString(string value)
|
||||
{
|
||||
var remaining = m_Encoding.GetByteCount(value);
|
||||
|
|
|
|||
|
|
@ -53,7 +53,6 @@ namespace Server
|
|||
void Deserialize(string savePath)
|
||||
{
|
||||
var path = Path.Combine(savePath, name);
|
||||
|
||||
AssemblyHandler.EnsureDirectory(path);
|
||||
|
||||
string binPath = Path.Combine(path, $"{name}.bin");
|
||||
|
|
@ -65,10 +64,9 @@ namespace Server
|
|||
|
||||
try
|
||||
{
|
||||
using FileStream bin = new FileStream(binPath, FileMode.Open, FileAccess.Read, FileShare.Read);
|
||||
var buffer = GC.AllocateUninitializedArray<byte>((int)bin.Length);
|
||||
bin.Read(buffer);
|
||||
deserializer(new BufferReader(buffer));
|
||||
using FileStream fs = new FileStream(binPath, FileMode.Open, FileAccess.Read, FileShare.Read);
|
||||
using var br = new BinaryFileReader(fs);
|
||||
deserializer(br);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -14,14 +14,14 @@
|
|||
*************************************************************************/
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Net;
|
||||
|
||||
namespace Server
|
||||
{
|
||||
public interface IGenericReader
|
||||
{
|
||||
string ReadString();
|
||||
string ReadString(bool intern = false);
|
||||
DateTime ReadDateTime();
|
||||
TimeSpan ReadTimeSpan();
|
||||
DateTime ReadDeltaTime();
|
||||
|
|
@ -44,10 +44,8 @@ namespace Server
|
|||
Rectangle2D ReadRect2D();
|
||||
Rectangle3D ReadRect3D();
|
||||
Map ReadMap();
|
||||
T ReadEntity<T>() where T : class, ISerializable;
|
||||
List<T> ReadEntityList<T>() where T : class, ISerializable;
|
||||
HashSet<T> ReadEntitySet<T>() where T : class, ISerializable;
|
||||
Race ReadRace();
|
||||
int Read(Span<byte> buffer);
|
||||
long Seek(long offset, SeekOrigin origin);
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -14,7 +14,6 @@
|
|||
*************************************************************************/
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Net;
|
||||
|
||||
|
|
@ -47,9 +46,7 @@ namespace Server
|
|||
void Write(Rectangle2D value);
|
||||
void Write(Rectangle3D value);
|
||||
void Write(Map value);
|
||||
void Write(ISerializable value);
|
||||
void Write(Race value);
|
||||
void Write<T>(ICollection<T> list) where T : class, ISerializable;
|
||||
void Write(ReadOnlySpan<byte> bytes);
|
||||
|
||||
long Seek(long offset, SeekOrigin origin);
|
||||
|
|
|
|||
|
|
@ -18,7 +18,6 @@ using System.Buffers;
|
|||
using System.Collections.Generic;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
using Server.Network;
|
||||
|
||||
namespace Server
|
||||
{
|
||||
|
|
|
|||
|
|
@ -16,6 +16,8 @@
|
|||
using System;
|
||||
using System.IO;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Text;
|
||||
using Server.Text;
|
||||
|
||||
namespace Server
|
||||
{
|
||||
|
|
@ -261,14 +263,12 @@ namespace Server
|
|||
Load();
|
||||
}
|
||||
|
||||
private static void Load()
|
||||
private unsafe static void Load()
|
||||
{
|
||||
var filePath = Core.FindDataFile("tiledata.mul");
|
||||
|
||||
using var fs = new FileStream(filePath, FileMode.Open, FileAccess.Read, FileShare.Read);
|
||||
var buffer = GC.AllocateUninitializedArray<byte>((int)fs.Length);
|
||||
fs.Read(buffer);
|
||||
var bin = new BufferReader(buffer);
|
||||
using var bin = new BinaryReader(fs);
|
||||
|
||||
bool is64BitFlags;
|
||||
const int landLength = 0x4000;
|
||||
|
|
@ -290,39 +290,47 @@ namespace Server
|
|||
itemLength = 0x4000;
|
||||
}
|
||||
|
||||
Span<byte> buffer = stackalloc byte[20];
|
||||
|
||||
for (var i = 0; i < landLength; i++)
|
||||
{
|
||||
if (is64BitFlags ? i == 1 || i > 0 && (i & 0x1F) == 0 : (i & 0x1F) == 0)
|
||||
{
|
||||
bin.ReadInt(); // header
|
||||
bin.ReadInt32(); // header
|
||||
}
|
||||
|
||||
var flags = (TileFlag)(is64BitFlags ? bin.ReadULong() : bin.ReadUInt());
|
||||
bin.ReadShort(); // skip 2 bytes -- textureID
|
||||
var flags = (TileFlag)(is64BitFlags ? bin.ReadUInt64() : bin.ReadUInt32());
|
||||
bin.ReadInt16(); // skip 2 bytes -- textureID
|
||||
|
||||
LandTable[i] = new LandData(bin.ReadAscii(20), flags);
|
||||
bin.Read(buffer);
|
||||
var terminator = buffer.IndexOfTerminator(1);
|
||||
var name = Encoding.ASCII.GetString(buffer[..(terminator < 0 ? buffer.Length : terminator)]);
|
||||
LandTable[i] = new LandData(Utility.Intern(name), flags);
|
||||
}
|
||||
|
||||
for (var i = 0; i < itemLength; i++)
|
||||
{
|
||||
if ((i & 0x1F) == 0)
|
||||
{
|
||||
bin.ReadInt(); // header
|
||||
bin.ReadInt32(); // header
|
||||
}
|
||||
|
||||
var flags = (TileFlag)(is64BitFlags ? bin.ReadULong() : bin.ReadUInt());
|
||||
var flags = (TileFlag)(is64BitFlags ? bin.ReadUInt64() : bin.ReadUInt32());
|
||||
int weight = bin.ReadByte();
|
||||
int quality = bin.ReadByte();
|
||||
int animation = bin.ReadUShort();
|
||||
int animation = bin.ReadUInt16();
|
||||
bin.ReadByte();
|
||||
int quantity = bin.ReadByte();
|
||||
bin.ReadInt();
|
||||
bin.ReadInt32();
|
||||
bin.ReadByte();
|
||||
int value = bin.ReadByte();
|
||||
int height = bin.ReadByte();
|
||||
|
||||
bin.Read(buffer);
|
||||
var terminator = buffer.IndexOfTerminator(1);
|
||||
var name = Encoding.ASCII.GetString(buffer[..(terminator < 0 ? buffer.Length : terminator)]);
|
||||
ItemTable[i] = new ItemData(
|
||||
bin.ReadAscii(20),
|
||||
Utility.Intern(name),
|
||||
flags,
|
||||
weight,
|
||||
quality,
|
||||
|
|
|
|||
|
|
@ -10,7 +10,6 @@ using System.Text;
|
|||
using System.Xml;
|
||||
using Microsoft.Toolkit.HighPerformance;
|
||||
using Server.Buffers;
|
||||
using Server.Network;
|
||||
using Server.Random;
|
||||
|
||||
namespace Server
|
||||
|
|
|
|||
|
|
@ -126,14 +126,12 @@ namespace Server
|
|||
continue;
|
||||
}
|
||||
|
||||
T t;
|
||||
ConstructorInfo ctor = objs.Item1;
|
||||
I indexer = indexInfo.CreateIndex(number);
|
||||
|
||||
ctorArgs[0] = indexer;
|
||||
t = ctor.Invoke(ctorArgs) as T;
|
||||
|
||||
if (t != null)
|
||||
if (ctor.Invoke(ctorArgs) is T t)
|
||||
{
|
||||
entities.Add(new EntityIndex<T>(t, typeID, pos, length));
|
||||
map[indexer] = t;
|
||||
|
|
@ -162,19 +160,18 @@ namespace Server
|
|||
}
|
||||
|
||||
using FileStream bin = new FileStream(dataPath, FileMode.Open, FileAccess.Read, FileShare.Read);
|
||||
|
||||
BufferReader br = null;
|
||||
|
||||
foreach (var entry in entities)
|
||||
{
|
||||
T t = entry.Entity;
|
||||
|
||||
var position = bin.Position;
|
||||
var position = entry.Position;
|
||||
bin.Seek(position, SeekOrigin.Begin);
|
||||
|
||||
// Skip this entry
|
||||
if (t == null)
|
||||
{
|
||||
bin.Seek(entry.Length, SeekOrigin.Current);
|
||||
continue;
|
||||
}
|
||||
|
||||
|
|
@ -185,7 +182,7 @@ namespace Server
|
|||
}
|
||||
else
|
||||
{
|
||||
br.SwapBuffers(buffer, out _);
|
||||
br.Reset(buffer, out _);
|
||||
}
|
||||
|
||||
bin.Read(buffer.AsSpan());
|
||||
|
|
@ -221,8 +218,6 @@ namespace Server
|
|||
}
|
||||
|
||||
t.Delete();
|
||||
// Skip this entry
|
||||
bin.Seek(position + entry.Length, SeekOrigin.Begin);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -153,6 +153,7 @@ namespace Server
|
|||
m_DiskWriteHandle.WaitOne();
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private static void EnqueueForDecay(Item item)
|
||||
{
|
||||
if (WorldState != WorldState.Saving)
|
||||
|
|
@ -468,8 +469,6 @@ namespace Server
|
|||
|
||||
Broadcast(0x35, true, "The world is saving, please wait.");
|
||||
|
||||
var now = DateTime.UtcNow;
|
||||
|
||||
logger.Information("Saving world");
|
||||
|
||||
var watch = Stopwatch.StartNew();
|
||||
|
|
@ -645,5 +644,85 @@ namespace Server
|
|||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static void RemoveGuild(BaseGuild guild) => Guilds.Remove(guild.Serial);
|
||||
|
||||
private struct TypeOf<T> { }
|
||||
public static T ReadEntity<T>(this IGenericReader reader) where T : class, ISerializable
|
||||
{
|
||||
Serial serial = reader.ReadUInt();
|
||||
|
||||
return default(TypeOf<T>) switch
|
||||
{
|
||||
TypeOf<BaseGuild> => FindGuild(serial) as T,
|
||||
TypeOf<IEntity> => FindEntity<IEntity>(serial) as T,
|
||||
_ => default
|
||||
};
|
||||
}
|
||||
|
||||
public static List<T> ReadEntityList<T>(this IGenericReader reader) where T : class, ISerializable
|
||||
{
|
||||
var count = reader.ReadInt();
|
||||
|
||||
var list = new List<T>(count);
|
||||
|
||||
for (var i = 0; i < count; ++i)
|
||||
{
|
||||
var entity = reader.ReadEntity<T>();
|
||||
if (entity != null)
|
||||
{
|
||||
list.Add(entity);
|
||||
}
|
||||
}
|
||||
|
||||
return list;
|
||||
}
|
||||
|
||||
public static HashSet<T> ReadEntitySet<T>(this IGenericReader reader) where T : class, ISerializable
|
||||
{
|
||||
var count = reader.ReadInt();
|
||||
|
||||
var set = new HashSet<T>(count);
|
||||
|
||||
for (var i = 0; i < count; ++i)
|
||||
{
|
||||
var entity = reader.ReadEntity<T>();
|
||||
if (entity != null)
|
||||
{
|
||||
set.Add(entity);
|
||||
}
|
||||
}
|
||||
|
||||
return set;
|
||||
}
|
||||
|
||||
public static void Write(this IGenericWriter writer, ISerializable value)
|
||||
{
|
||||
writer.Write(value?.Deleted != false ? Serial.MinusOne : value.Serial);
|
||||
}
|
||||
|
||||
public static void Write<T>(this IGenericWriter writer, ICollection<T> coll) where T : class, ISerializable
|
||||
{
|
||||
writer.Write(coll.Count);
|
||||
foreach (var entry in coll)
|
||||
{
|
||||
writer.Write(entry);
|
||||
}
|
||||
}
|
||||
|
||||
public static void Write<T>(
|
||||
this IGenericWriter writer, ICollection<T> coll, Action<IGenericWriter, T> action
|
||||
) where T : class, ISerializable
|
||||
{
|
||||
if (coll == null)
|
||||
{
|
||||
writer.Write(0);
|
||||
return;
|
||||
}
|
||||
|
||||
writer.Write(coll.Count);
|
||||
foreach (var entry in coll)
|
||||
{
|
||||
action(writer, entry);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue