fix: Changes on Animals to use code generation (#1306)

This commit is contained in:
Arutosio 2022-12-21 08:31:44 +01:00 • committed by GitHub
parent 7a1d5131c8
commit 6eebf358da
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
176 changed files with 1177 additions and 2479 deletions

View file

@ -1,6 +1,9 @@
using ModernUO.Serialization;
namespace Server.Mobiles
{
public class Cougar : BaseCreature
[SerializationGenerator(0, false)]
public partial class Cougar : BaseCreature
{
[Constructible]
public Cougar() : base(AIType.AI_Animal, FightMode.Aggressor)
@ -38,10 +41,6 @@ namespace Server.Mobiles
MinTameSkill = 41.1;
}
public Cougar(Serial serial) : base(serial)
{
}
public override string CorpseName => "a cougar corpse";
public override string DefaultName => "a cougar";
@ -49,19 +48,5 @@ namespace Server.Mobiles
public override int Hides => 10;
public override FoodType FavoriteFood => FoodType.Fish | FoodType.Meat;
public override PackInstinct PackInstinct => PackInstinct.Feline;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
}
}

View file

@ -1,7 +1,10 @@
using ModernUO.Serialization;
namespace Server.Mobiles
{
[TypeAlias("Server.Mobiles.Hellcat")]
public class HellCat : BaseCreature
[SerializationGenerator(0, false)]
public partial class HellCat : BaseCreature
{
[Constructible]
public HellCat() : base(AIType.AI_Melee)
@ -39,10 +42,6 @@ namespace Server.Mobiles
MinTameSkill = 71.1;
}
public HellCat(Serial serial) : base(serial)
{
}
public override string CorpseName => "a hell cat corpse";
public override string DefaultName => "a hell cat";
@ -58,19 +57,5 @@ namespace Server.Mobiles
{
AddLoot(LootPack.Meager);
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
}
}

View file

@ -1,6 +1,9 @@
using ModernUO.Serialization;
namespace Server.Mobiles
{
public class Panther : BaseCreature
[SerializationGenerator(0, false)]
public partial class Panther : BaseCreature
{
[Constructible]
public Panther() : base(AIType.AI_Animal, FightMode.Aggressor)
@ -39,10 +42,6 @@ namespace Server.Mobiles
MinTameSkill = 53.1;
}
public Panther(Serial serial) : base(serial)
{
}
public override string CorpseName => "a panther corpse";
public override string DefaultName => "a panther";
@ -50,19 +49,5 @@ namespace Server.Mobiles
public override int Hides => 10;
public override FoodType FavoriteFood => FoodType.Meat | FoodType.Fish;
public override PackInstinct PackInstinct => PackInstinct.Feline;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
}
}

View file

@ -1,7 +1,10 @@
using ModernUO.Serialization;
namespace Server.Mobiles
{
[TypeAlias("Server.Mobiles.Preditorhellcat")]
public class PredatorHellCat : BaseCreature
[SerializationGenerator(0, false)]
public partial class PredatorHellCat : BaseCreature
{
[Constructible]
public PredatorHellCat() : base(AIType.AI_Melee)
@ -38,10 +41,6 @@ namespace Server.Mobiles
MinTameSkill = 89.1;
}
public PredatorHellCat(Serial serial) : base(serial)
{
}
public override string CorpseName => "a hell cat corpse";
public override string DefaultName => "a hell cat";
public override int Hides => 10;
@ -56,19 +55,5 @@ namespace Server.Mobiles
{
AddLoot(LootPack.Average);
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
}
}

View file

@ -1,7 +1,10 @@
using ModernUO.Serialization;
namespace Server.Mobiles
{
[TypeAlias("Server.Mobiles.Snowleopard")]
public class SnowLeopard : BaseCreature
[SerializationGenerator(0, false)]
public partial class SnowLeopard : BaseCreature
{
[Constructible]
public SnowLeopard() : base(AIType.AI_Animal, FightMode.Aggressor)
@ -40,10 +43,6 @@ namespace Server.Mobiles
MinTameSkill = 53.1;
}
public SnowLeopard(Serial serial) : base(serial)
{
}
public override string CorpseName => "a leopard corpse";
public override string DefaultName => "a snow leopard";
@ -51,19 +50,5 @@ namespace Server.Mobiles
public override int Hides => 8;
public override FoodType FavoriteFood => FoodType.Meat | FoodType.Fish;
public override PackInstinct PackInstinct => PackInstinct.Feline;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
}
}