fix: Changes on Animals to use code generation (#1306)

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Arutosio 2022-12-21 08:31:44 +01:00 • committed by GitHub
parent 7a1d5131c8
commit 6eebf358da
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176 changed files with 1177 additions and 2479 deletions

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@ -1,7 +1,10 @@
using ModernUO.Serialization;
namespace Server.Mobiles
{
[TypeAlias("Server.Mobiles.Gianttoad")]
public class GiantToad : BaseCreature
[SerializationGenerator(0, false)]
public partial class GiantToad : BaseCreature
{
[Constructible]
public GiantToad() : base(AIType.AI_Melee)
@ -38,10 +41,6 @@ namespace Server.Mobiles
MinTameSkill = 77.1;
}
public GiantToad(Serial serial) : base(serial)
{
}
public override string CorpseName => "a giant toad corpse";
public override string DefaultName => "a giant toad";
@ -53,24 +52,5 @@ namespace Server.Mobiles
{
AddLoot(LootPack.Poor);
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(1);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
if (version < 1)
{
AI = AIType.AI_Melee;
FightMode = FightMode.Closest;
}
}
}
}