Updates Combat Packets & Moves Tracking to Content (#298)

- [X] Changes outgoing combat packets
- [X] Moves quest arrow to PlayerMobile and moves quest arrow packets to content.

Bumps release version
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Kamron Batman 2020-11-01 21:33:01 -08:00 committed by GitHub
parent 55935d30b4
commit 6f5cb00cdd
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19 changed files with 373 additions and 319 deletions

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using System;
using Server.Network;
using Xunit;
namespace Server.Tests.Network
{
public class ArrowPacketTests
{
[Fact]
public void TestCancelArrow()
{
var expected = new CancelArrow().Compile();
using var ns = PacketTestUtilities.CreateTestNetState();
ns.SendCancelArrow(0, 0, Serial.Zero);
var result = ns.SendPipe.Reader.TryRead();
AssertThat.Equal(result.Buffer[0].AsSpan(0), expected);
}
[Theory]
[InlineData(0, 0)]
[InlineData(100, 10)]
[InlineData(100000, 100000)]
public void TestSetArrow(int x, int y)
{
var expected = new SetArrow(x, y).Compile();
using var ns = PacketTestUtilities.CreateTestNetState();
ns.SendSetArrow(x, y, Serial.Zero);
var result = ns.SendPipe.Reader.TryRead();
AssertThat.Equal(result.Buffer[0].AsSpan(0), expected);
}
[Theory]
[InlineData(0, 0)]
[InlineData(100, 10)]
[InlineData(100000, 100000)]
public void TestCancelArrowHS(int x, int y)
{
Serial serial = 0x1024;
var expected = new CancelArrowHS(x, y, serial).Compile();
using var ns = PacketTestUtilities.CreateTestNetState();
ns.ProtocolChanges = ProtocolChanges.HighSeas;
ns.SendCancelArrow(x, y, serial);
var result = ns.SendPipe.Reader.TryRead();
AssertThat.Equal(result.Buffer[0].AsSpan(0), expected);
}
[Theory]
[InlineData(0, 0)]
[InlineData(100, 10)]
[InlineData(100000, 100000)]
public void TestSetArrowHS(int x, int y)
{
Serial serial = 0x1024;
var expected = new SetArrowHS(x, y, serial).Compile();
using var ns = PacketTestUtilities.CreateTestNetState();
ns.ProtocolChanges = ProtocolChanges.HighSeas;
ns.SendSetArrow(x, y, serial);
var result = ns.SendPipe.Reader.TryRead();
AssertThat.Equal(result.Buffer[0].AsSpan(0), expected);
}
}
}

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/*************************************************************************
* ModernUO *
* Copyright 2019-2020 - ModernUO Development Team *
* Email: hi@modernuo.com *
* File: ArrowPackets.cs *
* *
* This program is free software: you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation, either version 3 of the License, or *
* (at your option) any later version. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
*************************************************************************/
namespace Server.Network
{
public sealed class CancelArrow : Packet
{
public CancelArrow() : base(0xBA, 6)
{
Stream.Write((byte)0);
Stream.Write((short)-1);
Stream.Write((short)-1);
}
}
public sealed class SetArrow : Packet
{
public SetArrow(int x, int y) : base(0xBA, 6)
{
Stream.Write((byte)1);
Stream.Write((short)x);
Stream.Write((short)y);
}
}
public sealed class CancelArrowHS : Packet
{
public CancelArrowHS(int x, int y, Serial s) : base(0xBA, 10)
{
Stream.Write((byte)0);
Stream.Write((short)x);
Stream.Write((short)y);
Stream.Write(s);
}
}
public sealed class SetArrowHS : Packet
{
public SetArrowHS(int x, int y, Serial s) : base(0xBA, 10)
{
Stream.Write((byte)1);
Stream.Write((short)x);
Stream.Write((short)y);
Stream.Write(s);
}
}
}