feat: Deduplicates spawns. Adds spawnbounds where needed. (#2299)

### Summary

- Add z-restricted spawnBounds to 35 spawners across 15 files to prevent creatures from spawning on incorrect floors
- Building spawners (Pyramid, Fire dungeon, Shame, Vendors) use minZ = spawner_z to prevent spawning below
- Ground level spawners (Graveyards, Outdoors, Tokuno) use minZ = -128 for natural terrain variation
- Multi-floor structures in Ilshenar use floor-specific Z restrictions

### Test plan

- Verify spawners in Fire dungeon building don't spawn creatures on floors below
- Verify Pyramid spawners keep creatures on their respective levels
- Verify ground level spawners (graveyards, outdoors) still spawn correctly on terrain
- Check Ilshenar multi-floor structure spawns creatures on correct floors
This commit is contained in:
Kamron Batman 2025-12-30 00:21:03 -08:00 • committed by GitHub
parent 598223703f
commit 723e1a836d
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184 changed files with 83110 additions and 175383 deletions

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