Fixes expressions that are always true, null, or flase.

This commit is contained in:
Kamron Batman 2018-09-15 10:08:25 -07:00
parent 970fd563b2
commit 7321fa1b63
6 changed files with 14 additions and 29 deletions

View file

@ -549,7 +549,7 @@ namespace Server.Engines.BulkOrders
if (item != null)
{
Container pack = m_From.Backpack;
if (pack == null || pack != null && !pack.CheckHold(m_From, item, true, true, 0,
if (pack == null || !pack.CheckHold(m_From, item, true, true, 0,
item.PileWeight + item.TotalWeight))
{
m_From.SendLocalizedMessage(503204); // You do not have room in your backpack for this

View file

@ -86,7 +86,7 @@ namespace Server.Engines.BulkOrders
Container pack = m_From.Backpack;
if (pack == null || pack != null && !pack.CheckHold(m_From, item, true, true, 0,
if (pack == null || !pack.CheckHold(m_From, item, true, true, 0,
item.PileWeight + item.TotalWeight))
{
pv.SayTo(m_From, 503204); // You do not have room in your backpack for this
@ -94,7 +94,7 @@ namespace Server.Engines.BulkOrders
}
else
{
if (pack != null && pack.ConsumeTotal(typeof(Gold), price) || Banker.Withdraw(m_From, price))
if (pack.ConsumeTotal(typeof(Gold), price) || Banker.Withdraw(m_From, price))
{
m_Book.Entries.Remove(m_Object);
m_Book.InvalidateProperties();

View file

@ -53,14 +53,14 @@ namespace Server.Engines.Chat
accountChatName = accountChatName?.Trim();
if (accountChatName != null && accountChatName.Length > 0)
if (!string.IsNullOrEmpty(accountChatName))
{
if (chatName.Length > 0 && chatName != accountChatName)
from.SendMessage("You cannot change chat nickname once it has been set.");
}
else
{
if (chatName == null || chatName.Length == 0)
if (chatName.Length == 0)
{
SendCommandTo(from, ChatCommand.AskNewNickname);
return;

View file

@ -1609,16 +1609,16 @@ namespace Server.Engines.ConPVP
Item[] bombs = corpse.FindItemsByType(typeof(BRBomb), false);
for (int i = 0; i < bombs.Length; ++i)
(bombs[i] as BRBomb).DropTo(mob, killer);
(bombs[i] as BRBomb)?.DropTo(mob, killer);
hadBomb = hadBomb || bombs.Length > 0;
hadBomb = bombs.Length > 0;
if (mob.Backpack != null)
{
bombs = mob.Backpack.FindItemsByType(typeof(BRBomb), false);
for (int i = 0; i < bombs.Length; ++i)
(bombs[i] as BRBomb).DropTo(mob, killer);
(bombs[i] as BRBomb)?.DropTo(mob, killer);
hadBomb = hadBomb || bombs.Length > 0;
}