Fixes expressions that are always true, null, or flase.
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6 changed files with 14 additions and 29 deletions
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@ -1609,16 +1609,16 @@ namespace Server.Engines.ConPVP
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Item[] bombs = corpse.FindItemsByType(typeof(BRBomb), false);
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for (int i = 0; i < bombs.Length; ++i)
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(bombs[i] as BRBomb).DropTo(mob, killer);
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(bombs[i] as BRBomb)?.DropTo(mob, killer);
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hadBomb = hadBomb || bombs.Length > 0;
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hadBomb = bombs.Length > 0;
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if (mob.Backpack != null)
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{
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bombs = mob.Backpack.FindItemsByType(typeof(BRBomb), false);
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for (int i = 0; i < bombs.Length; ++i)
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(bombs[i] as BRBomb).DropTo(mob, killer);
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(bombs[i] as BRBomb)?.DropTo(mob, killer);
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hadBomb = hadBomb || bombs.Length > 0;
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}
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