fix(core): Old client login flow (#542)
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1 changed files with 1 additions and 1 deletions
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@ -657,7 +657,7 @@ namespace Server.Network
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case ProtocolState.GameServer_AwaitingGameServerLogin:
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{
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if (packetId != 0x91)
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if (packetId != 0x91 && packetId != 0x80)
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{
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HandleError(packetId, packetLength);
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return true;
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