fix(console): stop headless servers from pegging a CPU core (#2535)
## Problem On headless Linux deployments (systemd service, Docker without a TTY, `nohup`), the ModernUO process pegs a full CPU core even when idle. It does not reproduce on Windows because that runs with an interactive console. ## Root cause `ConsoleInputHandler` runs a background thread (named "Console Input Handler") that loops on `Console.ReadLine()`. When stdin is **not** an interactive terminal, `Console.ReadLine()` returns `null` at end-of-stream **immediately** on every call, so the loop `continue`s in a tight spin — one core at 100%. Reproduced in a container running the actual distribution: the "Console Input Handler" thread sat at ~90% CPU on a headless boot; with a blocking stdin it dropped to idle. ## Fix 1. **Detect headless once at startup:** `Core.Headless = Console.IsInputRedirected`. 2. **Extract a testable `ConsoleInputPump`** that owns the input stream: per line read, it *atomically* (under one lock) either delivers the line to a waiting prompt or dispatches a console command, and it **ends on EOF instead of spinning**. Cleanup runs unconditionally in a `finally`, so a pending prompt is always released (never hangs). Replaces the old `async void` loop and the fragile `_expectUserInput` / two-`AutoResetEvent` / `_input` handshake. 3. **`ConsoleInputHandler` becomes a thin headless-aware facade** over the pump. Headless: the reader thread never starts (`Console input disabled (headless: stdin is not a TTY).`), and `ReadLine()` throws a fatal `HeadlessConsoleInputException`. 4. **Data-gating and first-boot prompts** (deserialization "delete bad types? y/n", save-conflict, config/expansion setup) now route through `ConsoleInputHandler.ReadLine()`, so a headless server crashes fatal with a clear message instead of reading `null` (previously an NRE or a silent wrong branch). Design decision (model b): headless servers are expected to be supplied with configuration/save data (including the owner account); interactive prompts when headless are fatal by design. ## Testing - New `ConsoleInputPumpTests` (5 tests): EOF ends the loop without spinning; command dispatch; a pending prompt receives the next line; EOF while a prompt is pending completes it with `null` (no hang); a throwing command lookup does not hang a pending prompt. The tests synchronize on real pump state (no `Thread.Sleep`), so they are deterministic on slow CI. - Full `Server.Tests`: no new failures introduced. ## End-to-end verification (Docker, real distribution) | | Console Input Handler thread | Container CPU | |---|---|---| | Before fix (headless boot) | ~90% | ~199% (2 cores) | | After fix (headless boot) | **not started** | **~11%** | After the fix, a headless boot logs `Console input disabled (headless: stdin is not a TTY).`, loads the world normally, and idles instead of spinning.
This commit is contained in:
parent
f4a771c19d
commit
7434ed7ee1
9 changed files with 354 additions and 74 deletions
139
Projects/Server.Tests/Tests/Console/ConsoleInputPumpTests.cs
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139
Projects/Server.Tests/Tests/Console/ConsoleInputPumpTests.cs
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@ -0,0 +1,139 @@
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using System;
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using System.Collections.Concurrent;
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using System.IO;
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using System.Threading;
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using System.Threading.Tasks;
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using Server;
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using Xunit;
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namespace Server.Tests;
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// These tests exercise the pump's cross-thread rendezvous directly, so they block on
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// bounded-timeout Task.Wait() calls by design rather than using async/await.
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#pragma warning disable xUnit1031
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public class ConsoleInputPumpTests
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{
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private static readonly TimeSpan Timeout = TimeSpan.FromSeconds(5);
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// Deterministic synchronization: spin until a real condition holds (the pump's
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// rendezvous state or the reader's progress) instead of sleeping a fixed interval,
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// which races on slow/loaded CI runners.
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private static void WaitUntil(Func<bool> condition, string message) =>
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Assert.True(SpinWait.SpinUntil(condition, Timeout), message);
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// A TextReader whose ReadLine() blocks until a line is fed, and returns null after Complete().
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private sealed class BlockingTextReader : TextReader
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{
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private readonly BlockingCollection<string> _lines = new();
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private int _readCalls;
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// Number of times ReadLine() has been entered — lets a test wait until the pump's
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// reader loop is blocked waiting for the next line (e.g. after consuming a command).
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public int ReadCallCount => Volatile.Read(ref _readCalls);
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public void Feed(string line) => _lines.Add(line);
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public void Complete() => _lines.CompleteAdding();
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public override string ReadLine()
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{
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Interlocked.Increment(ref _readCalls);
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try
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{
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return _lines.Take();
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}
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catch (InvalidOperationException)
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{
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return null; // CompleteAdding + empty => EOF
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}
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}
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}
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[Fact]
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public void Eof_ends_loop_without_spinning()
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{
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var pump = new ConsoleInputPump(new StringReader(""), _ => null);
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var ran = Task.Run(pump.Run);
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Assert.True(ran.Wait(Timeout), "Run() did not return on EOF");
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Assert.False(pump.Running);
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}
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[Fact]
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public void Recognized_line_dispatches_command()
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{
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var invokedWith = new TaskCompletionSource<string>();
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Action<string> onPing = arg => invokedWith.TrySetResult(arg);
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var pump = new ConsoleInputPump(
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new StringReader("ping hello\n"),
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cmd => cmd == "ping" ? onPing : null
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);
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Task.Run(pump.Run);
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Assert.True(invokedWith.Task.Wait(Timeout), "command not dispatched");
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Assert.Equal("hello", invokedWith.Task.Result);
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}
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[Fact]
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public void Pending_prompt_receives_next_line()
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{
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var reader = new BlockingTextReader();
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var pump = new ConsoleInputPump(reader, _ => null);
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Task.Run(pump.Run);
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// Register the prompt, then wait until it is actually pending before feeding a
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// line — otherwise the line could be consumed as a command before registration.
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var prompt = Task.Run(pump.ReadLine);
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WaitUntil(() => pump.HasPendingPrompt, "prompt did not register");
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reader.Feed("the answer");
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Assert.True(prompt.Wait(Timeout), "prompt did not receive a line");
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Assert.Equal("the answer", prompt.Result);
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reader.Complete();
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}
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[Fact]
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public void Eof_while_prompt_pending_completes_prompt_with_null()
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{
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var reader = new BlockingTextReader();
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var pump = new ConsoleInputPump(reader, _ => null);
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Task.Run(pump.Run);
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var prompt = Task.Run(pump.ReadLine);
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WaitUntil(() => pump.HasPendingPrompt, "prompt did not register");
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reader.Complete(); // EOF while prompt is waiting
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Assert.True(prompt.Wait(Timeout), "prompt hung on EOF");
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Assert.Null(prompt.Result);
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Assert.False(pump.Running);
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}
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[Fact]
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public void Throwing_lookup_does_not_hang_pending_prompt()
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{
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var reader = new BlockingTextReader();
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var pump = new ConsoleInputPump(reader, _ => throw new InvalidOperationException("boom"));
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Task.Run(pump.Run);
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// Wait until the reader loop is blocked on its first read, then feed a bad command.
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WaitUntil(() => reader.ReadCallCount >= 1, "reader did not start");
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reader.Feed("badcommand");
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// Wait until the loop has consumed that command (throwing lookup swallowed) and is
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// blocked waiting for the NEXT line — a second ReadLine() entry. This guarantees
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// the command was dispatched (not delivered to a prompt) before we register one.
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WaitUntil(() => reader.ReadCallCount >= 2, "bad command was not consumed");
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var prompt = Task.Run(pump.ReadLine);
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WaitUntil(() => pump.HasPendingPrompt, "prompt did not register");
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reader.Complete(); // EOF while prompt is waiting
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Assert.True(prompt.Wait(Timeout), "prompt hung after throwing lookup");
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Assert.Null(prompt.Result);
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Assert.False(pump.Running);
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}
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}
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#pragma warning restore xUnit1031
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@ -23,7 +23,7 @@ public static class ExpansionConfigurationPrompts
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do
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{
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Console.Write("[enter for {0}]> ", maxExpansionName);
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var input = Console.ReadLine();
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var input = ConsoleInputHandler.ReadLine();
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Expansion expansion;
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if (string.IsNullOrWhiteSpace(input))
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@ -77,7 +77,7 @@ public static class ExpansionConfigurationPrompts
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do
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{
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OutputSelectedMaps(expansion, selectedMaps);
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lastInput = Console.ReadLine()?.TrimEnd();
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lastInput = ConsoleInputHandler.ReadLine()?.TrimEnd();
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if (string.IsNullOrWhiteSpace(lastInput))
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{
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@ -16,7 +16,7 @@ public static class ServerConfigurationPrompts
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do
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{
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Console.Write("{0}> ", directories.Count > 0 ? "[enter to finish]" : " ");
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var directory = Console.ReadLine();
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var directory = ConsoleInputHandler.ReadLine();
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if (string.IsNullOrWhiteSpace(directory))
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{
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break;
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@ -55,7 +55,7 @@ public static class ServerConfigurationPrompts
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{
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// IP:Port?
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Console.Write("[{0}]> ", ips.Count > 0 ? "enter to finish" : "0.0.0.0:2593");
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var ipStr = Console.ReadLine();
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var ipStr = ConsoleInputHandler.ReadLine();
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IPEndPoint ip;
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if (string.IsNullOrWhiteSpace(ipStr))
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@ -102,7 +102,7 @@ public static class ServerConfigurationPrompts
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do
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{
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Console.Write("[ModernUO]> ");
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serverName = Console.ReadLine();
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serverName = ConsoleInputHandler.ReadLine();
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if (string.IsNullOrWhiteSpace(serverName))
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{
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@ -24,13 +24,9 @@ namespace Server;
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public static class ConsoleInputHandler
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{
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private static readonly AutoResetEvent _receivedUserInput = new(false);
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private static readonly AutoResetEvent _endUserInput = new(false);
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private static bool _initialized;
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private static bool _expectUserInput;
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private static ConsoleInputPump _pump;
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private static readonly Dictionary<string, ConsoleCommand> _inputCommands = new();
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private static string[] _commandDescriptions;
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private static string _input;
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static void RegisterCommand(string command, string description, Action<string> function) =>
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lock (_inputCommands)
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{
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var action = _inputCommands.GetValueOrDefault(command)?.Function;
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_commandDescriptions = null;
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return action;
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}
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}
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[CallPriority(0)]
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public static void Initialize()
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{
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_initialized = true;
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if (Core.Headless)
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{
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logger.Information("Console input disabled (headless: stdin is not a TTY).");
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return;
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}
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new Thread(ProcessConsoleInput)
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_pump = new ConsoleInputPump(Console.In, GetInputCommand, logger);
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new Thread(_pump.Run)
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{
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IsBackground = true,
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Name = "Console Input Handler"
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private static readonly ILogger logger = LogFactory.GetLogger(typeof(ConsoleInputHandler));
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private static async void ProcessConsoleInput()
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{
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while (!Core.Closing)
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{
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string input;
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try
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{
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input = Console.ReadLine()?.Trim();
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}
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catch
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{
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logger.Warning("Console commands have been disabled due to an error.");
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_initialized = false;
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return;
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}
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if (Volatile.Read(ref _expectUserInput))
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{
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_input = input;
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_receivedUserInput.Set();
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_endUserInput.WaitOne();
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continue;
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}
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if (string.IsNullOrEmpty(input))
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{
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continue;
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}
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var splitInput = input.Split(' ', 2);
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var command = splitInput[0].ToLower();
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try
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{
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Action<string> action;
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lock (_inputCommands)
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{
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action = _inputCommands.GetValueOrDefault(command)?.Function;
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}
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action?.Invoke(splitInput.Length > 1 ? splitInput[1] : string.Empty);
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}
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catch (Exception e)
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{
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logger.Error(e, "Failed to execute console command: {Command}", input);
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}
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}
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}
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public static string ReadLine()
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{
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if (!_initialized)
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if (Core.Headless)
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{
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throw new HeadlessConsoleInputException("ConsoleInputHandler.ReadLine");
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}
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// Early startup (before Initialize) or after the loop ended: read directly.
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var pump = _pump;
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if (pump is not { Running: true })
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{
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return Console.ReadLine();
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}
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Volatile.Write(ref _expectUserInput, true);
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_receivedUserInput.WaitOne();
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var line = _input;
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Volatile.Write(ref _expectUserInput, false);
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_endUserInput.Set();
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return line;
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return pump.ReadLine();
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}
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private class ConsoleCommand(string[] commands, string description, Action<string> function)
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162
Projects/Server/Console/ConsoleInputPump.cs
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162
Projects/Server/Console/ConsoleInputPump.cs
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using System;
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using System.IO;
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using System.Threading;
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using Server.Logging;
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namespace Server;
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/// <summary>
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/// Owns a console input stream. Each line read is atomically either delivered to a
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/// waiting <see cref="ReadLine"/> caller (a prompt) or dispatched as a command via the
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/// supplied lookup. EOF ends the loop instead of spinning. Correct-by-construction:
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/// the prompt-vs-command decision is made under a single lock at the moment a line is read.
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/// Command handlers dispatched by <see cref="Run"/> execute on the reader thread and
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/// must never call <see cref="ReadLine"/> — doing so would deadlock the pump (the reader
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/// thread would be blocked waiting on itself to read the next line).
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/// </summary>
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internal sealed class ConsoleInputPump
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{
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private readonly TextReader _input;
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private readonly Func<string, Action<string>> _lookup;
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private readonly Server.Logging.ILogger _logger;
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private readonly Lock _gate = new();
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private readonly AutoResetEvent _promptDelivered = new(false);
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private bool _promptPending;
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private string _promptResult;
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private volatile bool _running = true;
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public ConsoleInputPump(TextReader input, Func<string, Action<string>> lookup, Server.Logging.ILogger logger = null)
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{
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_input = input ?? throw new ArgumentNullException(nameof(input));
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_lookup = lookup ?? throw new ArgumentNullException(nameof(lookup));
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_logger = logger;
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}
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public bool Running => _running;
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// Test-observable: true while a ReadLine() caller is registered and waiting for the
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// next line. Lets tests synchronize on the rendezvous state instead of sleeping.
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internal bool HasPendingPrompt
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{
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get
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{
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lock (_gate)
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{
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return _promptPending;
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}
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}
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}
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public void Run()
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{
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try
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{
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while (_running && !Core.Closing)
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{
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string line;
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try
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{
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line = _input.ReadLine();
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}
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catch
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{
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_logger?.Warning("Console commands have been disabled due to an error.");
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break;
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}
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if (line == null)
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{
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break; // EOF — never spin
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}
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bool isCommand;
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lock (_gate)
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{
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if (_promptPending)
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{
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_promptResult = line;
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_promptPending = false;
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_promptDelivered.Set();
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isCommand = false;
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}
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else
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{
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isCommand = true;
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}
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}
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if (!isCommand)
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{
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continue;
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}
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var trimmed = line.Trim();
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if (trimmed.Length == 0)
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{
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continue;
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}
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var split = trimmed.Split(' ', 2);
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try
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{
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var action = _lookup(split[0].ToLower());
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action?.Invoke(split.Length > 1 ? split[1] : string.Empty);
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}
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catch (Exception e)
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{
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_logger?.Error(e, "Failed to execute console command: {Command}", line);
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}
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}
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}
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finally
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{
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_running = false;
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ReleasePendingPrompt(null);
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}
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}
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/// <summary>
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/// Blocks the calling thread until the next console line is available, or until the
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/// pump stops (returning <c>null</c>). Intended for a single, sequential caller at a
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/// time — ModernUO's console prompts run one after another during startup/steps.
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/// Concurrent callers are not supported: a second caller overlapping with a pending
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/// prompt will race with it for the next line. Must not be called from the reader
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/// thread (i.e. from within a command handler dispatched by <see cref="Run"/>), as
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/// that would deadlock the pump.
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/// </summary>
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public string ReadLine()
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{
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lock (_gate)
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{
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if (!_running)
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{
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return null;
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}
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_promptResult = null;
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_promptPending = true;
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}
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_promptDelivered.WaitOne();
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lock (_gate)
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{
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return _promptResult;
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}
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}
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private void ReleasePendingPrompt(string result)
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{
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lock (_gate)
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{
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if (_promptPending)
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{
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_promptResult = result;
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_promptPending = false;
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_promptDelivered.Set();
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}
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}
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}
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}
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18
Projects/Server/Console/HeadlessConsoleInputException.cs
Normal file
18
Projects/Server/Console/HeadlessConsoleInputException.cs
Normal file
|
|
@ -0,0 +1,18 @@
|
|||
using System;
|
||||
|
||||
namespace Server;
|
||||
|
||||
/// <summary>
|
||||
/// Thrown when interactive console input is required but the server is running
|
||||
/// headless (stdin is not a TTY). Rides the fatal-shutdown path.
|
||||
/// </summary>
|
||||
public sealed class HeadlessConsoleInputException : Exception
|
||||
{
|
||||
public HeadlessConsoleInputException(string context)
|
||||
: base(
|
||||
$"Interactive console input required but the server is headless (stdin is not a TTY). " +
|
||||
$"Pre-supply the required configuration/save data. Prompt: {context}."
|
||||
)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
|
@ -147,6 +147,8 @@ public static class Core
|
|||
|
||||
public static bool Closing => ClosingTokenSource.IsCancellationRequested;
|
||||
|
||||
public static bool Headless { get; private set; }
|
||||
|
||||
public static int GlobalUpdateRange { get; set; } = 18;
|
||||
|
||||
public static int GlobalMaxUpdateRange { get; set; } = 24;
|
||||
|
|
@ -258,7 +260,7 @@ public static class Core
|
|||
// ignored
|
||||
}
|
||||
|
||||
if (!close)
|
||||
if (!close && !Core.Headless)
|
||||
{
|
||||
Console.WriteLine("This exception is fatal, press return to exit");
|
||||
ConsoleInputHandler.ReadLine();
|
||||
|
|
@ -407,6 +409,12 @@ public static class Core
|
|||
|
||||
Console.CancelKeyPress += Console_CancelKeyPressed;
|
||||
|
||||
Headless = Console.IsInputRedirected;
|
||||
if (Headless)
|
||||
{
|
||||
logger.Information("Headless mode detected (stdin is not a TTY); interactive console input is disabled.");
|
||||
}
|
||||
|
||||
// LibDeflate is not thread safe, so we need to create a new instance for each thread
|
||||
var standard = Deflate.Standard;
|
||||
AppDomain.CurrentDomain.ProcessExit += (_, _) => standard.Dispose();
|
||||
|
|
|
|||
|
|
@ -166,7 +166,7 @@ public class GenericEntityPersistence<T> : GenericPersistence, IGenericEntityPer
|
|||
|
||||
Console.Write($"Error: Type '{typeName}' was {issue}. Delete all of those types? (y/n): ");
|
||||
|
||||
if (Console.ReadLine().InsensitiveEquals("y"))
|
||||
if (ConsoleInputHandler.ReadLine().InsensitiveEquals("y"))
|
||||
{
|
||||
Console.WriteLine("Loading...");
|
||||
return null;
|
||||
|
|
@ -430,7 +430,7 @@ public class GenericEntityPersistence<T> : GenericPersistence, IGenericEntityPer
|
|||
if (!deleteAllFailures)
|
||||
{
|
||||
Console.Write("Delete the object and continue? (y/n/a): ");
|
||||
var pressedKey = Console.ReadLine();
|
||||
var pressedKey = ConsoleInputHandler.ReadLine();
|
||||
|
||||
if (pressedKey.InsensitiveEquals("a"))
|
||||
{
|
||||
|
|
|
|||
|
|
@ -104,7 +104,7 @@ public abstract class GenericPersistence : Persistence, IGenericSerializable
|
|||
Console.WriteLine(error);
|
||||
|
||||
Console.Write("Skip this file and continue? (y/n): ");
|
||||
var y = Console.ReadLine();
|
||||
var y = ConsoleInputHandler.ReadLine();
|
||||
|
||||
if (!y.InsensitiveEquals("y"))
|
||||
{
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue