fix(console): stop headless servers from pegging a CPU core (#2535)
## Problem On headless Linux deployments (systemd service, Docker without a TTY, `nohup`), the ModernUO process pegs a full CPU core even when idle. It does not reproduce on Windows because that runs with an interactive console. ## Root cause `ConsoleInputHandler` runs a background thread (named "Console Input Handler") that loops on `Console.ReadLine()`. When stdin is **not** an interactive terminal, `Console.ReadLine()` returns `null` at end-of-stream **immediately** on every call, so the loop `continue`s in a tight spin — one core at 100%. Reproduced in a container running the actual distribution: the "Console Input Handler" thread sat at ~90% CPU on a headless boot; with a blocking stdin it dropped to idle. ## Fix 1. **Detect headless once at startup:** `Core.Headless = Console.IsInputRedirected`. 2. **Extract a testable `ConsoleInputPump`** that owns the input stream: per line read, it *atomically* (under one lock) either delivers the line to a waiting prompt or dispatches a console command, and it **ends on EOF instead of spinning**. Cleanup runs unconditionally in a `finally`, so a pending prompt is always released (never hangs). Replaces the old `async void` loop and the fragile `_expectUserInput` / two-`AutoResetEvent` / `_input` handshake. 3. **`ConsoleInputHandler` becomes a thin headless-aware facade** over the pump. Headless: the reader thread never starts (`Console input disabled (headless: stdin is not a TTY).`), and `ReadLine()` throws a fatal `HeadlessConsoleInputException`. 4. **Data-gating and first-boot prompts** (deserialization "delete bad types? y/n", save-conflict, config/expansion setup) now route through `ConsoleInputHandler.ReadLine()`, so a headless server crashes fatal with a clear message instead of reading `null` (previously an NRE or a silent wrong branch). Design decision (model b): headless servers are expected to be supplied with configuration/save data (including the owner account); interactive prompts when headless are fatal by design. ## Testing - New `ConsoleInputPumpTests` (5 tests): EOF ends the loop without spinning; command dispatch; a pending prompt receives the next line; EOF while a prompt is pending completes it with `null` (no hang); a throwing command lookup does not hang a pending prompt. The tests synchronize on real pump state (no `Thread.Sleep`), so they are deterministic on slow CI. - Full `Server.Tests`: no new failures introduced. ## End-to-end verification (Docker, real distribution) | | Console Input Handler thread | Container CPU | |---|---|---| | Before fix (headless boot) | ~90% | ~199% (2 cores) | | After fix (headless boot) | **not started** | **~11%** | After the fix, a headless boot logs `Console input disabled (headless: stdin is not a TTY).`, loads the world normally, and idles instead of spinning.
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9 changed files with 354 additions and 74 deletions
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@ -24,13 +24,9 @@ namespace Server;
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public static class ConsoleInputHandler
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{
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private static readonly AutoResetEvent _receivedUserInput = new(false);
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private static readonly AutoResetEvent _endUserInput = new(false);
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private static bool _initialized;
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private static bool _expectUserInput;
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private static ConsoleInputPump _pump;
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private static readonly Dictionary<string, ConsoleCommand> _inputCommands = new();
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private static string[] _commandDescriptions;
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private static string _input;
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static void RegisterCommand(string command, string description, Action<string> function) =>
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@ -73,7 +69,6 @@ public static class ConsoleInputHandler
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lock (_inputCommands)
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{
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var action = _inputCommands.GetValueOrDefault(command)?.Function;
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_commandDescriptions = null;
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return action;
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}
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}
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@ -86,9 +81,15 @@ public static class ConsoleInputHandler
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[CallPriority(0)]
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public static void Initialize()
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{
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_initialized = true;
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if (Core.Headless)
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{
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logger.Information("Console input disabled (headless: stdin is not a TTY).");
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return;
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}
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new Thread(ProcessConsoleInput)
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_pump = new ConsoleInputPump(Console.In, GetInputCommand, logger);
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new Thread(_pump.Run)
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{
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IsBackground = true,
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Name = "Console Input Handler"
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@ -150,69 +151,21 @@ public static class ConsoleInputHandler
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private static readonly ILogger logger = LogFactory.GetLogger(typeof(ConsoleInputHandler));
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private static async void ProcessConsoleInput()
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{
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while (!Core.Closing)
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{
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string input;
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try
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{
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input = Console.ReadLine()?.Trim();
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}
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catch
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{
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logger.Warning("Console commands have been disabled due to an error.");
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_initialized = false;
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return;
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}
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if (Volatile.Read(ref _expectUserInput))
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{
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_input = input;
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_receivedUserInput.Set();
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_endUserInput.WaitOne();
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continue;
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}
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if (string.IsNullOrEmpty(input))
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{
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continue;
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}
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var splitInput = input.Split(' ', 2);
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var command = splitInput[0].ToLower();
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try
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{
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Action<string> action;
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lock (_inputCommands)
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{
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action = _inputCommands.GetValueOrDefault(command)?.Function;
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}
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action?.Invoke(splitInput.Length > 1 ? splitInput[1] : string.Empty);
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}
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catch (Exception e)
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{
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logger.Error(e, "Failed to execute console command: {Command}", input);
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}
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}
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}
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public static string ReadLine()
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{
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if (!_initialized)
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if (Core.Headless)
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{
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throw new HeadlessConsoleInputException("ConsoleInputHandler.ReadLine");
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}
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// Early startup (before Initialize) or after the loop ended: read directly.
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var pump = _pump;
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if (pump is not { Running: true })
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{
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return Console.ReadLine();
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}
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Volatile.Write(ref _expectUserInput, true);
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_receivedUserInput.WaitOne();
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var line = _input;
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Volatile.Write(ref _expectUserInput, false);
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_endUserInput.Set();
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return line;
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return pump.ReadLine();
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}
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private class ConsoleCommand(string[] commands, string description, Action<string> function)
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