Fixes more casting

This commit is contained in:
Kamron Batman 2018-09-09 08:03:01 -07:00
parent aba9452161
commit 74f498c1c8
17 changed files with 581 additions and 805 deletions

View file

@ -371,8 +371,7 @@ namespace Server.Network
{
this.EnsureCapacity( 256 );
Container BuyPack = vendor.FindItemOnLayer( Layer.ShopBuy ) as Container;
m_Stream.Write( (int)(BuyPack == null ? Serial.MinusOne : BuyPack.Serial) );
m_Stream.Write( (int)(!(vendor.FindItemOnLayer( Layer.ShopBuy ) is Container BuyPack) ? Serial.MinusOne : BuyPack.Serial) );
m_Stream.Write( (byte)list.Count );
@ -949,8 +948,8 @@ namespace Server.Network
if ( target is Mobile )
p = target.Location;
else if ( target is Item )
p = ((Item)target).GetWorldLocation();
else if ( target is Item item )
p = item.GetWorldLocation();
else
p = Point3D.Zero;
@ -998,8 +997,8 @@ namespace Server.Network
if ( target is Mobile )
p = target.Location;
else if ( target is Item )
p = ((Item)target).GetWorldLocation();
else if ( target is Item item )
p = item.GetWorldLocation();
else
p = Point3D.Zero;
@ -1072,9 +1071,11 @@ namespace Server.Network
{
Serial parentSerial;
if ( item.Parent is Mobile )
Mobile parent = item.Parent as Mobile;
if ( parent != null )
{
parentSerial = ((Mobile)item.Parent).Serial;
parentSerial = parent.Serial;
}
else
{
@ -1084,12 +1085,10 @@ namespace Server.Network
int hue = item.Hue;
if ( item.Parent is Mobile )
if ( parent != null )
{
Mobile mob = (Mobile)item.Parent;
if ( mob.SolidHueOverride >= 0 )
hue = mob.SolidHueOverride;
if ( parent.SolidHueOverride >= 0 )
hue = parent.SolidHueOverride;
}
m_Stream.Write( (int) item.Serial );
@ -1890,9 +1889,9 @@ namespace Server.Network
{
Serial parentSerial;
if ( item.Parent is Item )
if ( item.Parent is Item parentItem )
{
parentSerial = ((Item)item.Parent).Serial;
parentSerial = parentItem.Serial;
}
else
{
@ -1917,9 +1916,9 @@ namespace Server.Network
{
Serial parentSerial;
if ( item.Parent is Item )
if ( item.Parent is Item parentItem )
{
parentSerial = ((Item)item.Parent).Serial;
parentSerial = parentItem.Serial;
}
else
{
@ -2845,9 +2844,7 @@ namespace Server.Network
flags |= m_AdditionalFlags;
IAccount acct = ns.Account as IAccount;
if ( acct != null && acct.Limit >= 6 )
if ( ns.Account is IAccount acct && acct.Limit >= 6 )
{
flags |= FeatureFlags.LiveAccount;
flags &= ~FeatureFlags.UOTD;