fix(core): NPE in Cycles per second (#331)
- [X] Fixes an edge case where the cycle index goes negative and crashes - [X] Fixes average CPS calculation - [X] Fixes issue with logout delay - [X] Bumps release version
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b71c754738
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88 changed files with 216 additions and 188 deletions
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@ -432,7 +432,6 @@ namespace Server
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private static readonly TimeSpan WarmodeSpamCatch = TimeSpan.FromSeconds(Core.SE ? 1.0 : 0.5);
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private static readonly TimeSpan WarmodeSpamDelay = TimeSpan.FromSeconds(Core.SE ? 4.0 : 2.0);
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private static readonly TimeSpan ExpireCombatantDelay = TimeSpan.FromMinutes(1.0);
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private static readonly TimeSpan LogoutDelay = TimeSpan.FromDays(1.0);
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private static readonly TimeSpan ExpireAggressorsDelay = TimeSpan.FromSeconds(5.0);
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private static readonly Packet[][] m_MovingPacketCache =
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@ -441,13 +440,13 @@ namespace Server
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new Packet[8]
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};
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private static readonly List<IEntity> m_MoveList = new List<IEntity>();
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private static readonly List<Mobile> m_MoveClientList = new List<Mobile>();
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private static readonly List<IEntity> m_MoveList = new();
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private static readonly List<Mobile> m_MoveClientList = new();
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private static readonly object m_GhostMutateContext = new object();
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private static readonly object m_GhostMutateContext = new();
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private static readonly List<Mobile> m_Hears = new List<Mobile>();
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private static readonly List<IEntity> m_OnSpeech = new List<IEntity>();
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private static readonly List<Mobile> m_Hears = new();
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private static readonly List<IEntity> m_OnSpeech = new();
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private static readonly string[] m_AccessLevelNames =
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{
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@ -469,8 +468,8 @@ namespace Server
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198
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};
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private static readonly Queue<Mobile> m_DeltaQueue = new Queue<Mobile>();
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private static readonly Queue<Mobile> m_DeltaQueueR = new Queue<Mobile>();
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private static readonly Queue<Mobile> m_DeltaQueue = new();
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private static readonly Queue<Mobile> m_DeltaQueueR = new();
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private static bool _processing;
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@ -1496,15 +1495,14 @@ namespace Server
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// Disconnected, start the logout timer
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if (m_LogoutTimer == null)
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{
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m_LogoutTimer = Timer.DelayCall(LogoutDelay, Logout);
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m_LogoutTimer = Timer.DelayCall(GetLogoutDelay(), Logout);
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}
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else
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{
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m_LogoutTimer.Stop();
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m_LogoutTimer.Delay = GetLogoutDelay();
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m_LogoutTimer.Start();
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}
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m_LogoutTimer.Delay = GetLogoutDelay();
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m_LogoutTimer.Start();
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}
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else
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{
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