fix(core): NPE in Cycles per second (#331)
- [X] Fixes an edge case where the cycle index goes negative and crashes - [X] Fixes average CPS calculation - [X] Fixes issue with logout delay - [X] Bumps release version
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88 changed files with 216 additions and 188 deletions
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@ -71,10 +71,10 @@ namespace Server.Spells.Necromancy
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ResistanceMod[] mods =
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{
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new ResistanceMod(ResistanceType.Fire, -15),
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new ResistanceMod(ResistanceType.Poison, -15),
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new ResistanceMod(ResistanceType.Cold, +10),
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new ResistanceMod(ResistanceType.Physical, +10)
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new(ResistanceType.Fire, -15),
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new(ResistanceType.Poison, -15),
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new(ResistanceType.Cold, +10),
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new(ResistanceType.Physical, +10)
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};
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timer = new ExpireTimer(m, mods, duration);
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