fix: Moves pricing from PricedHealer to BaseHealer - Combines Res Gumps (#1920)
This commit is contained in:
parent
6fe01488ef
commit
76bdc7ac02
6 changed files with 142 additions and 174 deletions
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@ -1,146 +0,0 @@
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using Server.Engines.Virtues;
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using Server.Misc;
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using Server.Mobiles;
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using Server.Network;
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namespace Server.Gumps;
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public class PricedResurrectGump : StaticGump<PricedResurrectGump>
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{
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private readonly Mobile _healer;
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private readonly int _price;
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public PricedResurrectGump(Mobile healer, int price) : base(150, 50)
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{
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_healer = healer;
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_price = price;
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TypeID = GetTypeId(typeof(ResurrectGump));
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}
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protected override void BuildLayout(ref StaticGumpBuilder builder)
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{
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builder.SetNoClose();
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builder.AddPage();
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builder.AddImage(0, 0, 3600);
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builder.AddImageTiled(0, 14, 15, 200, 3603);
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builder.AddImageTiled(380, 14, 14, 200, 3605);
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builder.AddImage(0, 201, 3606);
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builder.AddImageTiled(15, 201, 370, 16, 3607);
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builder.AddImageTiled(15, 0, 370, 16, 3601);
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builder.AddImage(380, 0, 3602);
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builder.AddImage(380, 201, 3608);
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builder.AddImageTiled(15, 15, 365, 190, 2624);
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builder.AddRadio(30, 140, 9727, 9730, true, 1);
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builder.AddHtmlLocalized(65, 145, 300, 25, 1060015, 0x7FFF); // Grudgingly pay the money
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builder.AddRadio(30, 175, 9727, 9730, false, 0);
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builder.AddHtmlLocalized(65, 178, 300, 25, 1060016, 0x7FFF); // I'd rather stay dead, you scoundrel!!!
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// Wishing to rejoin the living, are you? I can restore your body... for a price of course...
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builder.AddHtmlLocalized(30, 20, 360, 35, 1060017, 0x7FFF);
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// Do you accept the fee, which will be withdrawn from your bank?
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builder.AddHtmlLocalized(30, 105, 345, 40, 1060018, 0x5B2D);
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builder.AddImage(65, 72, 5605);
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builder.AddImageTiled(80, 90, 200, 1, 9107);
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builder.AddImageTiled(95, 92, 200, 1, 9157);
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builder.AddLabelPlaceholder(90, 70, 1645, "resurrectionPrice");
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builder.AddHtmlLocalized(140, 70, 100, 25, 1023823, 0x7FFF); // gold coins
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builder.AddButton(290, 175, 247, 248, 2);
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builder.AddImageTiled(15, 14, 365, 1, 9107);
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builder.AddImageTiled(380, 14, 1, 190, 9105);
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builder.AddImageTiled(15, 205, 365, 1, 9107);
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builder.AddImageTiled(15, 14, 1, 190, 9105);
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builder.AddImageTiled(0, 0, 395, 1, 9157);
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builder.AddImageTiled(394, 0, 1, 217, 9155);
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builder.AddImageTiled(0, 216, 395, 1, 9157);
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builder.AddImageTiled(0, 0, 1, 217, 9155);
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}
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protected override void BuildStrings(ref GumpStringsBuilder builder)
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{
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builder.SetStringSlot("resurrectionPrice", $"{_price}");
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}
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public override void OnResponse(NetState state, in RelayInfo info)
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{
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if (info.ButtonID is not 1 and not 2)
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{
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return;
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}
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var from = state.Mobile;
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if (from.Map?.CanFit(from.Location, 16, false, false) != true)
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{
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from.SendLocalizedMessage(502391); // Thou can not be resurrected there!
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return;
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}
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if (!info.IsSwitched(1))
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{
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from.SendLocalizedMessage(1060019); // You decide against paying the healer, and thus remain dead.
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return;
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}
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if (Banker.Withdraw(from, _price))
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{
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// ~1_AMOUNT~ gold has been withdrawn from your bank to cover the price of the healing.
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from.SendLocalizedMessage(1060021, _price.ToString());
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// You have ~1_AMOUNT~ gold in cash remaining in your bank box.
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from.SendLocalizedMessage(1060022, Banker.GetBalance(from).ToString());
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}
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else
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{
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// Unfortunately, you do not have enough cash in your bank to cover the cost of the healing.
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from.SendLocalizedMessage(1060020);
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return;
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}
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from.PlaySound(0x214);
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from.FixedEffect(0x376A, 10, 16);
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from.Resurrect();
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if (_healer != null && from != _healer)
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{
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var level = VirtueSystem.GetLevel(_healer, VirtueName.Compassion);
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from.Hits = level switch
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{
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VirtueLevel.Seeker => AOS.Scale(from.HitsMax, 20),
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VirtueLevel.Follower => AOS.Scale(from.HitsMax, 40),
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VirtueLevel.Knight => AOS.Scale(from.HitsMax, 80),
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_ => from.Hits
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};
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}
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if (from.Fame > 0)
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{
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var amount = from.Fame / 10;
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Titles.AwardFame(from, -amount, true);
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}
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if (from is PlayerMobile player)
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{
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ResurrectGump.TryGiveStatLoss(player);
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}
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}
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}
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@ -22,6 +22,7 @@ public class ResurrectGump : DynamicGump
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private readonly Mobile _healer;
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private readonly double _hitsScalar;
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private readonly ResurrectMessage _resurrectMessage;
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private readonly int _price;
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public override bool Singleton => true;
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@ -32,7 +33,11 @@ public class ResurrectGump : DynamicGump
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return;
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}
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var loss = Math.Clamp((100.0 - (4.0 + player.ShortTermMurders / (double)ShortMurdersForStatLoss)) / 100.0, 0.85, 0.95); // 5 to 15% loss
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var loss = Math.Clamp(
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(100.0 - (4.0 + player.ShortTermMurders / (double)ShortMurdersForStatLoss)) / 100.0,
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0.85,
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0.95
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); // 5 to 15% loss
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var lossStr = (int)(player.RawStr * loss);
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var lossInt = (int)(player.RawInt * loss);
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var lossDex = (int)(player.RawDex * loss);
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@ -63,23 +68,38 @@ public class ResurrectGump : DynamicGump
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}
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}
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public ResurrectGump(Mobile healer, double hitsScalar)
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: this(healer, ResurrectMessage.Generic, false, hitsScalar)
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public ResurrectGump(Mobile healer, double hitsScalar) : this(healer, ResurrectMessage.Generic, false, hitsScalar)
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{
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}
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public ResurrectGump(Mobile healer, int price) : this(healer, ResurrectMessage.Generic, false, 0, price)
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{
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}
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public ResurrectGump(
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Mobile healer, ResurrectMessage msg = ResurrectMessage.Generic,
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bool fromSacrifice = false, double hitsScalar = 0.0
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bool fromSacrifice = false, double hitsScalar = 0.0, int price = 0
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) : base(100, 0)
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{
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_healer = healer;
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_fromSacrifice = fromSacrifice;
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_hitsScalar = hitsScalar;
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_resurrectMessage = msg;
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_price = price;
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}
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protected override void BuildLayout(ref DynamicGumpBuilder builder)
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{
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if (_price > 0)
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{
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BuildPricedLayout(ref builder);
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return;
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}
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BuildDefaultLayout(ref builder);
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}
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private void BuildDefaultLayout(ref DynamicGumpBuilder builder)
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{
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builder.AddPage();
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@ -100,6 +120,60 @@ public class ResurrectGump : DynamicGump
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builder.AddHtmlLocalized(100, 230, 110, 35, 1011011); // CONTINUE
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}
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private void BuildPricedLayout(ref DynamicGumpBuilder builder)
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{
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builder.SetNoClose();
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builder.AddPage();
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builder.AddImage(0, 0, 3600);
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builder.AddImageTiled(0, 14, 15, 200, 3603);
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builder.AddImageTiled(380, 14, 14, 200, 3605);
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builder.AddImage(0, 201, 3606);
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builder.AddImageTiled(15, 201, 370, 16, 3607);
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builder.AddImageTiled(15, 0, 370, 16, 3601);
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builder.AddImage(380, 0, 3602);
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builder.AddImage(380, 201, 3608);
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builder.AddImageTiled(15, 15, 365, 190, 2624);
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builder.AddRadio(30, 140, 9727, 9730, true, 1);
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builder.AddHtmlLocalized(65, 145, 300, 25, 1060015, 0x7FFF); // Grudgingly pay the money
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builder.AddRadio(30, 175, 9727, 9730, false, 0);
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builder.AddHtmlLocalized(65, 178, 300, 25, 1060016, 0x7FFF); // I'd rather stay dead, you scoundrel!!!
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// Wishing to rejoin the living, are you? I can restore your body... for a price of course...
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builder.AddHtmlLocalized(30, 20, 360, 35, 1060017, 0x7FFF);
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// Do you accept the fee, which will be withdrawn from your bank?
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builder.AddHtmlLocalized(30, 105, 345, 40, 1060018, 0x5B2D);
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builder.AddImage(65, 72, 5605);
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builder.AddImageTiled(80, 90, 200, 1, 9107);
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builder.AddImageTiled(95, 92, 200, 1, 9157);
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builder.AddLabel(90, 70, 1645, $"{_price}");
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builder.AddHtmlLocalized(140, 70, 100, 25, 1023823, 0x7FFF); // gold coins
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builder.AddButton(290, 175, 247, 248, 2);
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builder.AddImageTiled(15, 14, 365, 1, 9107);
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builder.AddImageTiled(380, 14, 1, 190, 9105);
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builder.AddImageTiled(15, 205, 365, 1, 9107);
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builder.AddImageTiled(15, 14, 1, 190, 9105);
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builder.AddImageTiled(0, 0, 395, 1, 9157);
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builder.AddImageTiled(394, 0, 1, 217, 9155);
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builder.AddImageTiled(0, 216, 395, 1, 9157);
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builder.AddImageTiled(0, 0, 1, 217, 9155);
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}
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public override void OnResponse(NetState state, in RelayInfo info)
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{
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if (info.ButtonID is not 1 and not 2)
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@ -115,6 +189,24 @@ public class ResurrectGump : DynamicGump
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return;
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}
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if (_price > 0)
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{
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if (Banker.Withdraw(from, _price))
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{
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// ~1_AMOUNT~ gold has been withdrawn from your bank to cover the price of the healing.
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from.SendLocalizedMessage(1060021, _price.ToString());
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// You have ~1_AMOUNT~ gold in cash remaining in your bank box.
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from.SendLocalizedMessage(1060022, Banker.GetBalance(from).ToString());
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}
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else
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{
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// Unfortunately, you do not have enough cash in your bank to cover the cost of the healing.
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from.SendLocalizedMessage(1060020);
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return;
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}
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}
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from.PlaySound(0x214);
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from.FixedEffect(0x376A, 10, 16);
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14
Projects/UOContent/Migrations/Server.Mobiles.BaseHealer.v3.json
generated
Normal file
14
Projects/UOContent/Migrations/Server.Mobiles.BaseHealer.v3.json
generated
Normal file
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@ -0,0 +1,14 @@
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{
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"version": 3,
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"type": "Server.Mobiles.BaseHealer",
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"properties": [
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{
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"name": "Price",
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"type": "int",
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"rule": "PrimitiveTypeMigrationRule",
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"ruleArguments": [
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""
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]
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}
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]
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}
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4
Projects/UOContent/Migrations/Server.Mobiles.PricedHealer.v1.json
generated
Normal file
4
Projects/UOContent/Migrations/Server.Mobiles.PricedHealer.v1.json
generated
Normal file
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@ -0,0 +1,4 @@
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{
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"version": 1,
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"type": "Server.Mobiles.PricedHealer"
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}
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@ -7,15 +7,25 @@ using Server.Items;
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namespace Server.Mobiles;
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[SerializationGenerator(2, false)]
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[SerializationGenerator(3, false)]
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public abstract partial class BaseHealer : BaseVendor
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{
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private static readonly TimeSpan ResurrectDelay = TimeSpan.FromSeconds(2.0);
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private DateTime _nextResurrect;
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public BaseHealer()
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[SerializableField(0)]
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[SerializedCommandProperty(AccessLevel.GameMaster)]
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private int _price;
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public BaseHealer() : this(0)
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{
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}
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public BaseHealer(int price)
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{
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_price = price;
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if (!IsInvulnerable)
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{
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AI = AIType.AI_Mage;
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@ -86,7 +96,13 @@ public abstract partial class BaseHealer : BaseVendor
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m.PlaySound(0x1F2);
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m.FixedEffect(0x376A, 10, 16);
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m.SendGump(new ResurrectGump(m, ResurrectMessage.Healer));
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if (_price > 0)
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{
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m.SendGump(new ResurrectGump(this, _price), true);
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return;
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}
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m.SendGump(new ResurrectGump(m, ResurrectMessage.Healer), true);
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}
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public virtual void OfferHeal(PlayerMobile m)
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@ -151,4 +167,9 @@ public abstract partial class BaseHealer : BaseVendor
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FightMode = FightMode.Aggressor;
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}
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}
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private void MigrateFrom(V2Content content)
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{
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_price = 0;
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}
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}
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@ -3,18 +3,12 @@ using Server.Gumps;
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namespace Server.Mobiles;
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[SerializationGenerator(0, false)]
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[SerializationGenerator(1, false)]
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public partial class PricedHealer : BaseHealer
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{
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[SerializableField(0)]
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[SerializedCommandProperty(AccessLevel.GameMaster)]
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private int _price;
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[Constructible]
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public PricedHealer(int price = 5000)
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public PricedHealer(int price = 5000) : base(price)
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{
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Price = price;
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if (!Core.AOS)
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{
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NameHue = 0x35;
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@ -25,19 +19,8 @@ public partial class PricedHealer : BaseHealer
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public override bool HealsYoungPlayers => false;
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public override void InitSBInfo()
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private void MigrateFrom(V0Content content)
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{
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Price = content.Price;
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}
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public override void OfferResurrection(Mobile m)
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{
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Direction = GetDirectionTo(m);
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m.PlaySound(0x214);
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m.FixedEffect(0x376A, 10, 16);
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m.SendGump(new PricedResurrectGump(this, Price));
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}
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public override bool CheckResurrect(Mobile m) => true;
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}
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