fix(core): Optimizes strings / .NET 5 compatibility changes (#354)
- [X] Removes some string allocations (e.g. split) - [X] Optimizes some collections - [X] Converts insensitive to extension methods of built-ins. - [X] Adds ordinal (case sensitive) string helpers - [X] Fixes conditionals for in-game commands so they use Ordinal comparisons. - [X] Replaces ToLower.Contains with InsensitiveContains - [X] Adds ValueStringBuilder - [X] Implements ValueStringBuilder in a few places where it makes sense - [X] Removes the redundant Wrap function and replaces it with an optimized version - [X] Fixes list conversions in Utility Closes #351 Bumps release version
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117 changed files with 2000 additions and 1226 deletions
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@ -84,9 +84,9 @@ namespace Server.Network
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HuePickers = new List<HuePicker>();
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Menus = new List<IMenu>();
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Trades = new List<SecureTrade>();
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_recvBuffer = new byte[RecvPipeSize];
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_recvBuffer = GC.AllocateUninitializedArray<byte>(RecvPipeSize);
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RecvPipe = new Pipe<byte>(_recvBuffer);
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_sendBuffer = new byte[SendPipeSize];
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_sendBuffer = GC.AllocateUninitializedArray<byte>(SendPipeSize);
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SendPipe = new Pipe<byte>(_sendBuffer);
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m_NextCheckActivity = Core.TickCount + 30000;
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