fix(core): Optimizes strings / .NET 5 compatibility changes (#354)

- [X] Removes some string allocations (e.g. split)
- [X] Optimizes some collections
- [X] Converts insensitive to extension methods of built-ins.
- [X] Adds ordinal (case sensitive) string helpers
- [X] Fixes conditionals for in-game commands so they use Ordinal comparisons.
- [X] Replaces ToLower.Contains with InsensitiveContains
- [X] Adds ValueStringBuilder
- [X] Implements ValueStringBuilder in a few places where it makes sense
- [X] Removes the redundant Wrap function and replaces it with an optimized version
- [X] Fixes list conversions in Utility

Closes #351

Bumps release version
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Kamron Batman 2020-12-20 23:21:55 -08:00 • committed by GitHub
parent 92aae8d482
commit 77ce2e1980
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117 changed files with 2000 additions and 1226 deletions

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@ -1,6 +1,7 @@
using System;
using System.Collections.Generic;
using System.Text;
using Server.Buffers;
using Server.Mobiles;
using Server.Network;
using Server.Spells;
@ -594,7 +595,7 @@ namespace Server.Items
{
isMatch = true;
}
else if (m_Substring != null && e.Speech.ToLower().Contains(m_Substring.ToLower(), StringComparison.Ordinal))
else if (m_Substring != null && e.Speech.InsensitiveContains(m_Substring))
{
isMatch = true;
}
@ -1189,7 +1190,7 @@ namespace Server.Items
{
base.GetProperties(list);
var props = new StringBuilder();
using var props = new ValueStringBuilder(stackalloc char[128]);
if (GetFlag(ConditionFlag.DenyMounted))
{