Converts Item & Entity Packets (#326)
- [X] Converts World Item packets - [X] Converter Remove Entity packets - [X] Updates `LOSBlocker` and `Blocker` - [X] Fixes a few bugs - [X] Converts container packets Bumps release version
This commit is contained in:
parent
c41906d3c7
commit
77f665502b
26 changed files with 1351 additions and 1606 deletions
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@ -379,6 +379,11 @@ namespace Server.Network
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public void Send(ReadOnlySpan<byte> span)
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{
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if (span == null)
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{
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return;
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}
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var length = span.Length;
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if (Connection == null || BlockAllPackets || length <= 0 || !GetSendBuffer(out var buffer))
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{
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@ -1,472 +0,0 @@
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/*************************************************************************
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* ModernUO *
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* Copyright 2019-2020 - ModernUO Development Team *
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* Email: hi@modernuo.com *
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* File: ItemPackets.cs *
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* *
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* This program is free software: you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation, either version 3 of the License, or *
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* (at your option) any later version. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program. If not, see <http://www.gnu.org/licenses/>. *
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*************************************************************************/
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using System;
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using System.IO;
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using Server.Items;
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namespace Server.Network
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{
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public sealed class WorldItem : Packet
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{
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public WorldItem(Item item) : base(0x1A)
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{
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EnsureCapacity(20);
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// 14 base length
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// +2 - Amount
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// +2 - Hue
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// +1 - Flags
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var serial = item.Serial.Value;
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var itemID = item.ItemID & 0x3FFF;
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var amount = item.Amount;
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var loc = item.Location;
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var x = loc.m_X;
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var y = loc.m_Y;
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var hue = item.Hue;
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var flags = item.GetPacketFlags();
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var direction = (int)item.Direction;
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if (amount != 0)
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{
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serial |= 0x80000000;
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}
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else
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{
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serial &= 0x7FFFFFFF;
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}
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Stream.Write(serial);
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if (item is BaseMulti)
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{
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Stream.Write((short)(itemID | 0x4000));
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}
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else
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{
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Stream.Write((short)itemID);
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}
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if (amount != 0)
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{
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Stream.Write((short)amount);
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}
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x &= 0x7FFF;
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if (direction != 0)
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{
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x |= 0x8000;
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}
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Stream.Write((short)x);
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y &= 0x3FFF;
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if (hue != 0)
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{
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y |= 0x8000;
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}
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if (flags != 0)
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{
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y |= 0x4000;
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}
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Stream.Write((short)y);
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if (direction != 0)
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{
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Stream.Write((byte)direction);
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}
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Stream.Write((sbyte)loc.m_Z);
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if (hue != 0)
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{
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Stream.Write((ushort)hue);
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}
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if (flags != 0)
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{
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Stream.Write((byte)flags);
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}
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}
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}
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public sealed class WorldItemSA : Packet
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{
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public WorldItemSA(Item item) : base(0xF3, 24)
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{
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Stream.Write((short)0x1);
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var itemID = item.ItemID;
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if (item is BaseMulti)
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{
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Stream.Write((byte)0x02);
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Stream.Write(item.Serial);
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itemID &= 0x3FFF;
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Stream.Write((short)itemID);
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Stream.Write((byte)0);
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}
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else
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{
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Stream.Write((byte)0x00);
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Stream.Write(item.Serial);
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itemID &= 0x7FFF;
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Stream.Write((short)itemID);
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Stream.Write((byte)0);
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}
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var amount = item.Amount;
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Stream.Write((short)amount);
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Stream.Write((short)amount);
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var loc = item.Location;
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Stream.Write((short)loc.m_X);
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Stream.Write((short)loc.m_Y);
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Stream.Write((sbyte)loc.m_Z);
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Stream.Write((byte)item.Light);
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Stream.Write((short)item.Hue);
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Stream.Write((byte)item.GetPacketFlags());
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}
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}
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public sealed class WorldItemHS : Packet
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{
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public WorldItemHS(Item item) : base(0xF3, 26)
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{
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Stream.Write((short)0x1);
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var itemID = item.ItemID;
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if (item is BaseMulti)
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{
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Stream.Write((byte)0x02);
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Stream.Write(item.Serial);
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itemID &= 0x3FFF;
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Stream.Write((ushort)itemID);
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Stream.Write((byte)0);
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}
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else
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{
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Stream.Write((byte)0x00);
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Stream.Write(item.Serial);
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itemID &= 0xFFFF;
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Stream.Write((ushort)itemID);
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Stream.Write((byte)0);
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}
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var amount = item.Amount;
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Stream.Write((short)amount);
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Stream.Write((short)amount);
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var loc = item.Location;
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Stream.Write((short)loc.m_X);
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Stream.Write((short)loc.m_Y);
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Stream.Write((sbyte)loc.m_Z);
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Stream.Write((byte)item.Light);
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Stream.Write((short)item.Hue);
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Stream.Write((byte)item.GetPacketFlags());
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Stream.Write((short)0x00); // ??
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}
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}
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public sealed class DisplaySpellbook : Packet
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{
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public DisplaySpellbook(Serial book) : base(0x24, 7)
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{
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Stream.Write(book);
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Stream.Write((short)-1);
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}
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}
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public sealed class DisplaySpellbookHS : Packet
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{
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public DisplaySpellbookHS(Serial book) : base(0x24, 9)
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{
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Stream.Write(book);
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Stream.Write((short)-1);
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Stream.Write((short)0x7D);
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}
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}
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public sealed class NewSpellbookContent : Packet
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{
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public NewSpellbookContent(Serial spellbook, int graphic, int offset, ulong content) : base(0xBF)
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{
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EnsureCapacity(23);
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Stream.Write((short)0x1B);
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Stream.Write((short)0x01);
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Stream.Write(spellbook);
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Stream.Write((short)graphic);
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Stream.Write((short)offset);
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for (var i = 0; i < 8; ++i)
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{
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Stream.Write((byte)(content >> (i * 8)));
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}
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}
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}
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public sealed class SpellbookContent : Packet
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{
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public SpellbookContent(Serial spellbook, int offset, ulong content) : base(0x3C)
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{
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EnsureCapacity(5 + 64 * 19);
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var written = 0;
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Stream.Write((ushort)0);
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ulong mask = 1;
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for (var i = 0; i < 64; ++i, mask <<= 1)
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{
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if ((content & mask) != 0)
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{
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Stream.Write(0x7FFFFFFF - i);
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Stream.Write((ushort)0);
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Stream.Write((byte)0);
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Stream.Write((ushort)(i + offset));
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Stream.Write((short)0);
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Stream.Write((short)0);
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Stream.Write(spellbook);
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Stream.Write((short)0);
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++written;
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}
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}
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Stream.Seek(3, SeekOrigin.Begin);
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Stream.Write((ushort)written);
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}
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}
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public sealed class SpellbookContent6017 : Packet
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{
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public SpellbookContent6017(Serial spellbook, int offset, ulong content) : base(0x3C)
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{
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EnsureCapacity(5 + 64 * 20);
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var written = 0;
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Stream.Write((ushort)0);
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ulong mask = 1;
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for (var i = 0; i < 64; ++i, mask <<= 1)
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{
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if ((content & mask) != 0)
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{
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Stream.Write(0x7FFFFFFF - i);
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Stream.Write((ushort)0);
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Stream.Write((byte)0);
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Stream.Write((ushort)(i + offset));
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Stream.Write((short)0);
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Stream.Write((short)0);
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Stream.Write((byte)0); // Grid Location?
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Stream.Write(spellbook);
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Stream.Write((short)0);
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++written;
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}
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}
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Stream.Seek(3, SeekOrigin.Begin);
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Stream.Write((ushort)written);
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}
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}
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public sealed class ContainerDisplay : Packet
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{
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public ContainerDisplay(Serial cont, int gumpId) : base(0x24, 7)
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{
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Stream.Write(cont);
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Stream.Write((short)gumpId);
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}
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}
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public sealed class ContainerDisplayHS : Packet
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{
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public ContainerDisplayHS(Serial cont, int gumpId) : base(0x24, 9)
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{
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Stream.Write(cont);
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Stream.Write((short)gumpId);
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Stream.Write((short)0x7D);
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}
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}
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public sealed class ContainerContentUpdate : Packet
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{
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public ContainerContentUpdate(Item item) : base(0x25, 20)
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{
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Serial parentSerial;
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if (item.Parent is Item parentItem)
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{
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parentSerial = parentItem.Serial;
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}
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else
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{
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Console.WriteLine("Warning: ContainerContentUpdate on item with !(parent is Item)");
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parentSerial = Serial.Zero;
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}
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Stream.Write(item.Serial);
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Stream.Write((ushort)item.ItemID);
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Stream.Write((byte)0); // signed, itemID offset
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Stream.Write((ushort)Math.Min(item.Amount, ushort.MaxValue));
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Stream.Write((short)item.X);
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Stream.Write((short)item.Y);
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Stream.Write(parentSerial);
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Stream.Write((ushort)(item.QuestItem ? Item.QuestItemHue : item.Hue));
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}
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}
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public sealed class ContainerContentUpdate6017 : Packet
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{
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public ContainerContentUpdate6017(Item item) : base(0x25, 21)
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{
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Serial parentSerial;
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if (item.Parent is Item parentItem)
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{
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parentSerial = parentItem.Serial;
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}
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else
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{
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Console.WriteLine("Warning: ContainerContentUpdate on item with !(parent is Item)");
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parentSerial = Serial.Zero;
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}
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Stream.Write(item.Serial);
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Stream.Write((ushort)item.ItemID);
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Stream.Write((byte)0); // signed, itemID offset
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Stream.Write((ushort)Math.Min(item.Amount, ushort.MaxValue));
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Stream.Write((short)item.X);
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Stream.Write((short)item.Y);
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Stream.Write((byte)0); // Grid Location?
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Stream.Write(parentSerial);
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Stream.Write((ushort)(item.QuestItem ? Item.QuestItemHue : item.Hue));
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}
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}
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public sealed class ContainerContent : Packet
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{
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public ContainerContent(Mobile beholder, Item beheld) : base(0x3C)
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{
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var items = beheld.Items;
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var count = items.Count;
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EnsureCapacity(5 + count * 19);
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var pos = Stream.Position;
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var written = 0;
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Stream.Write((ushort)0);
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for (var i = 0; i < count; ++i)
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{
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var child = items[i];
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if (!child.Deleted && beholder.CanSee(child))
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{
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var loc = child.Location;
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Stream.Write(child.Serial);
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Stream.Write((ushort)child.ItemID);
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Stream.Write((byte)0); // signed, itemID offset
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Stream.Write((ushort)Math.Min(child.Amount, ushort.MaxValue));
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Stream.Write((short)loc.m_X);
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Stream.Write((short)loc.m_Y);
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Stream.Write(beheld.Serial);
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Stream.Write((ushort)(child.QuestItem ? Item.QuestItemHue : child.Hue));
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++written;
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}
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}
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Stream.Seek(pos, SeekOrigin.Begin);
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Stream.Write((ushort)written);
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}
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}
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public sealed class ContainerContent6017 : Packet
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{
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public ContainerContent6017(Mobile beholder, Item beheld) : base(0x3C)
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{
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var items = beheld.Items;
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var count = items.Count;
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EnsureCapacity(5 + count * 20);
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var pos = Stream.Position;
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var written = 0;
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Stream.Write((ushort)0);
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for (var i = 0; i < count; ++i)
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{
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var child = items[i];
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if (!child.Deleted && beholder.CanSee(child))
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{
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var loc = child.Location;
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Stream.Write(child.Serial);
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Stream.Write((ushort)child.ItemID);
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Stream.Write((byte)0); // signed, itemID offset
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Stream.Write((ushort)Math.Min(child.Amount, ushort.MaxValue));
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Stream.Write((short)loc.m_X);
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Stream.Write((short)loc.m_Y);
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Stream.Write((byte)0); // Grid Location?
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Stream.Write(beheld.Serial);
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Stream.Write((ushort)(child.QuestItem ? Item.QuestItemHue : child.Hue));
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++written;
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}
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}
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Stream.Seek(pos, SeekOrigin.Begin);
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Stream.Write((ushort)written);
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}
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}
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}
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216
Projects/Server/Network/Packets/OutgoingContainerPackets.cs
Normal file
216
Projects/Server/Network/Packets/OutgoingContainerPackets.cs
Normal file
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@ -0,0 +1,216 @@
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/*************************************************************************
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* ModernUO *
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* Copyright 2019-2020 - ModernUO Development Team *
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* Email: hi@modernuo.com *
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* File: OutgoingContainerPackets.cs *
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* *
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* This program is free software: you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation, either version 3 of the License, or *
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* (at your option) any later version. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program. If not, see <http://www.gnu.org/licenses/>. *
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*************************************************************************/
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using System;
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using System.Buffers;
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using System.IO;
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namespace Server.Network
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{
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public static class OutgoingContainerPackets
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{
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public static void SendDisplaySpellbook(this NetState ns, Serial book) => ns.SendDisplayContainer(book, -1);
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public static void SendSpellbookContent(this NetState ns, Serial book, int graphic, int offset, ulong content)
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{
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if (ns == null)
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{
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return;
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}
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if (ObjectPropertyList.Enabled && ns.NewSpellbook)
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{
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ns.SendNewSpellbookContent(book, graphic, offset, content);
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}
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else
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{
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ns.SendOldSpellbookContent(book, offset, content);
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}
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}
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public static void SendNewSpellbookContent(this NetState ns, Serial book, int graphic, int offset, ulong content)
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{
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if (ns == null || !ns.GetSendBuffer(out var buffer))
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{
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return;
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}
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var writer = new CircularBufferWriter(buffer);
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writer.Write((byte)0xBF); // Packet ID
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writer.Write((ushort)23); // Length
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writer.Write((short)0x1B); // Subpacket
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writer.Write((short)0x01); // Command
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writer.Write(book);
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writer.Write((short)graphic);
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writer.Write((short)offset);
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for (var i = 0; i < 8; ++i)
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{
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writer.Write((byte)(content >> (i * 8)));
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}
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ns.Send(ref buffer, writer.Position);
|
||||
}
|
||||
|
||||
public static void SendOldSpellbookContent(this NetState ns, Serial book, int offset, ulong content)
|
||||
{
|
||||
if (ns == null || !ns.GetSendBuffer(out var buffer))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var writer = new CircularBufferWriter(buffer);
|
||||
writer.Write((byte)0x3C); // Packet ID
|
||||
writer.Seek(4, SeekOrigin.Current); // Length & written count
|
||||
|
||||
var written = 0;
|
||||
|
||||
ulong mask = 1;
|
||||
|
||||
for (var i = 0; i < 64; ++i, mask <<= 1)
|
||||
{
|
||||
if ((content & mask) != 0)
|
||||
{
|
||||
writer.Write(0x7FFFFFFF - i);
|
||||
writer.Write((ushort)0); // child ItemID
|
||||
writer.Write((byte)0); // ItemID offset
|
||||
writer.Write((ushort)(i + offset)); // Amount
|
||||
writer.Write(0); // X, Y
|
||||
if (ns.ContainerGridLines)
|
||||
{
|
||||
writer.Write((byte)0); // Grid Location
|
||||
}
|
||||
writer.Write(book);
|
||||
writer.Write((short)0); // Quest Hue
|
||||
|
||||
++written;
|
||||
}
|
||||
}
|
||||
|
||||
var length = writer.Position;
|
||||
writer.Seek(1, SeekOrigin.Begin);
|
||||
writer.Write((ushort)length);
|
||||
writer.Write((ushort)written);
|
||||
|
||||
ns.Send(ref buffer, length);
|
||||
}
|
||||
|
||||
public static void SendDisplayContainer(this NetState ns, Serial cont, int gumpId)
|
||||
{
|
||||
if (ns == null || !ns.GetSendBuffer(out var buffer))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var writer = new CircularBufferWriter(buffer);
|
||||
writer.Write((byte)0x24); // Packet ID
|
||||
writer.Write(cont);
|
||||
writer.Write((ushort)gumpId);
|
||||
if (ns.HighSeas)
|
||||
{
|
||||
writer.Write((short)0x7D);
|
||||
}
|
||||
|
||||
ns.Send(ref buffer, writer.Position);
|
||||
}
|
||||
|
||||
public static void SendContainerContentUpdate(this NetState ns, Item item)
|
||||
{
|
||||
if (ns == null || !ns.GetSendBuffer(out var buffer))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Serial parentSerial;
|
||||
|
||||
if (item.Parent is Item parentItem)
|
||||
{
|
||||
parentSerial = parentItem.Serial;
|
||||
}
|
||||
else
|
||||
{
|
||||
Console.WriteLine("Warning: ContainerContentUpdate on item with !(parent is Item)");
|
||||
parentSerial = Serial.Zero;
|
||||
}
|
||||
|
||||
var writer = new CircularBufferWriter(buffer);
|
||||
writer.Write((byte)0x25); // Packet ID
|
||||
writer.Write(item.Serial);
|
||||
writer.Write((ushort)item.ItemID);
|
||||
writer.Write((byte)0); // signed, itemID offset
|
||||
writer.Write((ushort)Math.Min(item.Amount, ushort.MaxValue));
|
||||
writer.Write((short)item.X);
|
||||
writer.Write((short)item.Y);
|
||||
if (ns.ContainerGridLines)
|
||||
{
|
||||
writer.Write((byte)0); // Grid Location?
|
||||
}
|
||||
writer.Write(parentSerial);
|
||||
writer.Write((ushort)(item.QuestItem ? Item.QuestItemHue : item.Hue));
|
||||
|
||||
ns.Send(ref buffer, writer.Position);
|
||||
}
|
||||
|
||||
public static void SendContainerContent(this NetState ns, Mobile beholder, Item beheld)
|
||||
{
|
||||
if (ns == null || !ns.GetSendBuffer(out var buffer))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var items = beheld.Items;
|
||||
var count = items.Count;
|
||||
|
||||
var writer = new CircularBufferWriter(buffer);
|
||||
writer.Write((byte)0x3C); // Packet ID
|
||||
writer.Seek(4, SeekOrigin.Current); // Length & writter count
|
||||
|
||||
var written = 0;
|
||||
|
||||
for (var i = 0; i < count; ++i)
|
||||
{
|
||||
var child = items[i];
|
||||
|
||||
if (!child.Deleted && beholder.CanSee(child))
|
||||
{
|
||||
var loc = child.Location;
|
||||
|
||||
writer.Write(child.Serial);
|
||||
writer.Write((ushort)child.ItemID);
|
||||
writer.Write((byte)0); // signed, itemID offset
|
||||
writer.Write((ushort)Math.Min(child.Amount, ushort.MaxValue));
|
||||
writer.Write((short)loc.X);
|
||||
writer.Write((short)loc.Y);
|
||||
if (ns.ContainerGridLines)
|
||||
{
|
||||
writer.Write((byte)0); // Grid Location?
|
||||
}
|
||||
writer.Write(beheld.Serial);
|
||||
writer.Write((ushort)(child.QuestItem ? Item.QuestItemHue : child.Hue));
|
||||
|
||||
++written;
|
||||
}
|
||||
}
|
||||
|
||||
var length = writer.Position;
|
||||
writer.Seek(1, SeekOrigin.Begin);
|
||||
writer.Write((ushort)length);
|
||||
writer.Write((ushort)written);
|
||||
|
||||
ns.Send(ref buffer, length);
|
||||
}
|
||||
}
|
||||
}
|
||||
73
Projects/Server/Network/Packets/OutgoingEntityPackets.cs
Normal file
73
Projects/Server/Network/Packets/OutgoingEntityPackets.cs
Normal file
|
|
@ -0,0 +1,73 @@
|
|||
/*************************************************************************
|
||||
* ModernUO *
|
||||
* Copyright 2019-2020 - ModernUO Development Team *
|
||||
* Email: hi@modernuo.com *
|
||||
* File: OutgoingEntityPackets.cs *
|
||||
* *
|
||||
* This program is free software: you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation, either version 3 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* You should have received a copy of the GNU General Public License *
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
|
||||
*************************************************************************/
|
||||
|
||||
using System;
|
||||
using System.Buffers;
|
||||
|
||||
namespace Server.Network
|
||||
{
|
||||
public static class OutgoingEntityPackets
|
||||
{
|
||||
public const int OPLPacketLength = 9;
|
||||
public const int RemoveEntityLength = 5;
|
||||
|
||||
public static void CreateOPLInfo(ref Span<byte> buffer, Item item) =>
|
||||
CreateOPLInfo(ref buffer, item.Serial, item.PropertyList.Hash);
|
||||
|
||||
public static void CreateOPLInfo(ref Span<byte> buffer, Serial serial, int hash)
|
||||
{
|
||||
var writer = new SpanWriter(buffer);
|
||||
writer.Write((byte)0xDC); // Packet ID
|
||||
writer.Write(serial);
|
||||
writer.Write(hash);
|
||||
}
|
||||
|
||||
public static void SendOPLInfo(this NetState ns, IPropertyListObject obj) =>
|
||||
ns.SendOPLInfo(obj.Serial, obj.PropertyList.Hash);
|
||||
|
||||
public static void SendOPLInfo(this NetState ns, Serial serial, int hash)
|
||||
{
|
||||
if (ns == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Span<byte> buffer = stackalloc byte[OPLPacketLength];
|
||||
CreateOPLInfo(ref buffer, serial, hash);
|
||||
|
||||
ns.Send(buffer);
|
||||
}
|
||||
|
||||
public static void CreateRemoveEntity(ref Span<byte> buffer, Serial serial)
|
||||
{
|
||||
var writer = new SpanWriter(buffer);
|
||||
writer.Write((byte)0x1D); // Packet ID
|
||||
writer.Write(serial);
|
||||
}
|
||||
|
||||
public static void SendRemoveEntity(this NetState ns, Serial serial)
|
||||
{
|
||||
if (ns == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Span<byte> buffer = stackalloc byte[RemoveEntityLength];
|
||||
CreateRemoveEntity(ref buffer, serial);
|
||||
|
||||
ns.Send(buffer);
|
||||
}
|
||||
}
|
||||
}
|
||||
140
Projects/Server/Network/Packets/OutgoingItemPackets.cs
Normal file
140
Projects/Server/Network/Packets/OutgoingItemPackets.cs
Normal file
|
|
@ -0,0 +1,140 @@
|
|||
/*************************************************************************
|
||||
* ModernUO *
|
||||
* Copyright 2019-2020 - ModernUO Development Team *
|
||||
* Email: hi@modernuo.com *
|
||||
* File: OutgoingItemPackets.cs *
|
||||
* *
|
||||
* This program is free software: you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation, either version 3 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* You should have received a copy of the GNU General Public License *
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
|
||||
*************************************************************************/
|
||||
|
||||
using System;
|
||||
using System.Buffers;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Network
|
||||
{
|
||||
public static class OutgoingItemPackets
|
||||
{
|
||||
public const int MaxWorldItemPacketLength = 26;
|
||||
|
||||
public static int CreateWorldItem(ref Span<byte> buffer, Item item)
|
||||
{
|
||||
var itemID = item is BaseMulti ? item.ItemID | 0x4000 : item.ItemID & 0x3FFF;
|
||||
var hasAmount = item.Amount != 0;
|
||||
var amount = item.Amount;
|
||||
var serial = hasAmount ? item.Serial | 0x80000000 : item.Serial & 0x7FFFFFFF;
|
||||
var loc = item.Location;
|
||||
var hue = item.Hue;
|
||||
var flags = item.GetPacketFlags();
|
||||
var direction = (int)item.Direction;
|
||||
var hasDirection = direction != 0;
|
||||
var hasHue = hue != 0;
|
||||
var hasFlags = flags != 0;
|
||||
var x = hasDirection ? loc.X | 0x8000 : loc.X & 0x7FFF;
|
||||
var y = (loc.Y & 0x3FFF) | (hasHue ? 0x8000 : 0) | (hasFlags ? 0x4000 : 0);
|
||||
var length = 14 + (hasAmount ? 2 : 0) +
|
||||
(hasDirection ? 1 : 0) +
|
||||
(hasHue ? 2 : 0) +
|
||||
(hasFlags ? 1 : 0);
|
||||
|
||||
var writer = new SpanWriter(buffer);
|
||||
writer.Write((byte)0x1A); // Packet ID
|
||||
writer.Write((ushort)length);
|
||||
writer.Write(serial);
|
||||
writer.Write((ushort)itemID);
|
||||
|
||||
if (amount != 0)
|
||||
{
|
||||
writer.Write((ushort)amount);
|
||||
}
|
||||
|
||||
writer.Write((ushort)x);
|
||||
writer.Write((ushort)y);
|
||||
|
||||
if (direction != 0)
|
||||
{
|
||||
writer.Write((byte)direction);
|
||||
}
|
||||
|
||||
writer.Write((sbyte)loc.Z);
|
||||
|
||||
if (hue != 0)
|
||||
{
|
||||
writer.Write((ushort)hue);
|
||||
}
|
||||
|
||||
if (flags != 0)
|
||||
{
|
||||
writer.Write((byte)flags);
|
||||
}
|
||||
|
||||
return writer.Position;
|
||||
}
|
||||
|
||||
public static void SendWorldItem(this NetState ns, Item item)
|
||||
{
|
||||
if (ns == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Span<byte> buffer = stackalloc byte[MaxWorldItemPacketLength];
|
||||
|
||||
var length = ns.StygianAbyss ?
|
||||
CreateWorldItemNew(ref buffer, item, ns.HighSeas) :
|
||||
CreateWorldItem(ref buffer, item);
|
||||
|
||||
ns.Send(buffer.Slice(0, length));
|
||||
}
|
||||
|
||||
public static int CreateWorldItemNew(ref Span<byte> buffer, Item item, bool isHS)
|
||||
{
|
||||
var writer = new SpanWriter(buffer);
|
||||
writer.Write((byte)0xF3); // Packet ID
|
||||
writer.Write((short)0x1); // command
|
||||
|
||||
var itemID = item.ItemID;
|
||||
|
||||
if (item is BaseMulti)
|
||||
{
|
||||
writer.Write((byte)2);
|
||||
writer.Write(item.Serial);
|
||||
writer.Write((short)(itemID & 0x3FFF));
|
||||
writer.Write((byte)0);
|
||||
}
|
||||
else
|
||||
{
|
||||
writer.Write((byte)0);
|
||||
writer.Write(item.Serial);
|
||||
writer.Write((short)(itemID & (isHS ? 0xFFFF : 0x7FFF)));
|
||||
writer.Write((byte)0);
|
||||
}
|
||||
|
||||
var amount = item.Amount;
|
||||
writer.Write((short)amount); // Min
|
||||
writer.Write((short)amount); // Max
|
||||
|
||||
var loc = item.Location;
|
||||
writer.Write((short)loc.X);
|
||||
writer.Write((short)loc.Y);
|
||||
writer.Write((sbyte)loc.Z);
|
||||
|
||||
writer.Write((byte)item.Light);
|
||||
writer.Write((short)item.Hue);
|
||||
writer.Write((byte)item.GetPacketFlags());
|
||||
|
||||
if (isHS)
|
||||
{
|
||||
writer.Write((short)0);
|
||||
}
|
||||
|
||||
return writer.Position;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,138 +0,0 @@
|
|||
/*************************************************************************
|
||||
* ModernUO *
|
||||
* Copyright 2019-2020 - ModernUO Development Team *
|
||||
* Email: hi@modernuo.com *
|
||||
* File: StaticPacketHandlers.cs *
|
||||
* *
|
||||
* This program is free software: you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation, either version 3 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* You should have received a copy of the GNU General Public License *
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
|
||||
*************************************************************************/
|
||||
|
||||
using System.Collections.Concurrent;
|
||||
|
||||
namespace Server.Network
|
||||
{
|
||||
public static class StaticPacketHandlers
|
||||
{
|
||||
private static readonly ConcurrentDictionary<IPropertyListObject, OPLInfo> OPLInfoPackets =
|
||||
new();
|
||||
|
||||
private static readonly ConcurrentDictionary<IEntity, RemoveEntity> RemoveEntityPackets =
|
||||
new();
|
||||
|
||||
private static readonly ConcurrentDictionary<Item, WorldItem> WorldItemPackets =
|
||||
new();
|
||||
|
||||
private static readonly ConcurrentDictionary<Item, WorldItemSA> WorldItemSAPackets =
|
||||
new();
|
||||
|
||||
private static readonly ConcurrentDictionary<Item, WorldItemHS> WorldItemHSPackets =
|
||||
new();
|
||||
|
||||
public static OPLInfo GetOPLInfoPacket(IPropertyListObject obj)
|
||||
{
|
||||
return OPLInfoPackets.GetOrAdd(
|
||||
obj,
|
||||
value =>
|
||||
{
|
||||
var packet = new OPLInfo(value.PropertyList.Entity.Serial, value.PropertyList.Hash);
|
||||
packet.SetStatic();
|
||||
return packet;
|
||||
}
|
||||
);
|
||||
}
|
||||
|
||||
public static OPLInfo FreeOPLInfoPacket(IPropertyListObject obj)
|
||||
{
|
||||
if (OPLInfoPackets.TryRemove(obj, out var p))
|
||||
{
|
||||
Packet.Release(p);
|
||||
}
|
||||
|
||||
return p;
|
||||
}
|
||||
|
||||
public static RemoveEntity GetRemoveEntityPacket(IEntity entity)
|
||||
{
|
||||
return RemoveEntityPackets.GetOrAdd(
|
||||
entity,
|
||||
value =>
|
||||
{
|
||||
var packet = new RemoveEntity(value.Serial);
|
||||
packet.SetStatic();
|
||||
return packet;
|
||||
}
|
||||
);
|
||||
}
|
||||
|
||||
public static void FreeRemoveItemPacket(IEntity entity)
|
||||
{
|
||||
if (RemoveEntityPackets.TryRemove(entity, out var p))
|
||||
{
|
||||
Packet.Release(p);
|
||||
}
|
||||
}
|
||||
|
||||
public static WorldItem GetWorldItemPacket(Item item)
|
||||
{
|
||||
return WorldItemPackets.GetOrAdd(
|
||||
item,
|
||||
value =>
|
||||
{
|
||||
var packet = new WorldItem(value);
|
||||
packet.SetStatic();
|
||||
return packet;
|
||||
}
|
||||
);
|
||||
}
|
||||
|
||||
public static WorldItemSA GetWorldItemSAPacket(Item item)
|
||||
{
|
||||
return WorldItemSAPackets.GetOrAdd(
|
||||
item,
|
||||
value =>
|
||||
{
|
||||
var packet = new WorldItemSA(value);
|
||||
packet.SetStatic();
|
||||
return packet;
|
||||
}
|
||||
);
|
||||
}
|
||||
|
||||
public static WorldItemHS GetWorldItemHSPacket(Item item)
|
||||
{
|
||||
return WorldItemHSPackets.GetOrAdd(
|
||||
item,
|
||||
value =>
|
||||
{
|
||||
var packet = new WorldItemHS(value);
|
||||
packet.SetStatic();
|
||||
return packet;
|
||||
}
|
||||
);
|
||||
}
|
||||
|
||||
public static void FreeWorldItemPackets(Item item)
|
||||
{
|
||||
if (WorldItemPackets.TryRemove(item, out var wi))
|
||||
{
|
||||
Packet.Release(wi);
|
||||
}
|
||||
|
||||
if (WorldItemSAPackets.TryRemove(item, out var wisa))
|
||||
{
|
||||
Packet.Release(wisa);
|
||||
}
|
||||
|
||||
if (WorldItemHSPackets.TryRemove(item, out var wihs))
|
||||
{
|
||||
Packet.Release(wihs);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue