Converts Item & Entity Packets (#326)
- [X] Converts World Item packets - [X] Converter Remove Entity packets - [X] Updates `LOSBlocker` and `Blocker` - [X] Fixes a few bugs - [X] Converts container packets Bumps release version
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26 changed files with 1351 additions and 1606 deletions
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@ -1,9 +1,13 @@
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using System;
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using System.Buffers.Binary;
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using Server.Network;
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namespace Server.Items
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{
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public class LOSBlocker : Item
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{
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private const ushort GMItemId = 0x36FF;
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[Constructible]
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public LOSBlocker() : base(0x21A2) => Movable = false;
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@ -19,16 +23,49 @@ namespace Server.Items
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TileData.ItemTable[0x21A2].Height = 20;
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}
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protected override Packet GetWorldPacketFor(NetState state)
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public override void SendWorldPacketTo(NetState ns, ReadOnlySpan<byte> world)
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{
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var mob = state.Mobile;
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if (mob?.AccessLevel >= AccessLevel.GameMaster)
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var mob = ns.Mobile;
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if (AccessLevel.GameMaster >= mob?.AccessLevel)
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{
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return new GMItemPacket(this);
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base.SendWorldPacketTo(ns, world);
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return;
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}
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return base.GetWorldPacketFor(state);
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SendGMItem(ns);
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}
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protected override void SendWorldPacketTo(NetState ns)
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{
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var mob = ns.Mobile;
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if (AccessLevel.GameMaster >= mob?.AccessLevel)
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{
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base.SendWorldPacketTo(ns);
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return;
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}
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SendGMItem(ns);
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}
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private void SendGMItem(NetState ns)
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{
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// GM Packet
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Span<byte> buffer = stackalloc byte[OutgoingItemPackets.MaxWorldItemPacketLength];
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int length;
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if (ns.StygianAbyss)
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{
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length = OutgoingItemPackets.CreateWorldItemNew(ref buffer, this, ns.HighSeas);
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BinaryPrimitives.WriteUInt16BigEndian(buffer.Slice(8, 2), GMItemId);
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}
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else
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{
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length = OutgoingItemPackets.CreateWorldItem(ref buffer, this);
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BinaryPrimitives.WriteUInt16BigEndian(buffer.Slice(7, 2), GMItemId);
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}
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ns.Send(buffer.Slice(0, length));
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}
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public override void Serialize(IGenericWriter writer)
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@ -49,85 +86,5 @@ namespace Server.Items
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ItemID = 0x21A2;
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}
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}
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public sealed class GMItemPacket : Packet
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{
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public GMItemPacket(Item item) : base(0x1A)
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{
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EnsureCapacity(20);
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// 14 base length
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// +2 - Amount
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// +2 - Hue
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// +1 - Flags
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var serial = item.Serial.Value;
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var itemID = 0x36FF;
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var amount = item.Amount;
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var loc = item.Location;
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var x = loc.X;
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var y = loc.Y;
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var hue = item.Hue;
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var flags = item.GetPacketFlags();
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var direction = (int)item.Direction;
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if (amount != 0)
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{
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serial |= 0x80000000;
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}
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else
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{
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serial &= 0x7FFFFFFF;
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}
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Stream.Write(serial);
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Stream.Write((short)(itemID & 0x7FFF));
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if (amount != 0)
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{
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Stream.Write((short)amount);
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}
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x &= 0x7FFF;
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if (direction != 0)
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{
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x |= 0x8000;
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}
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Stream.Write((short)x);
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y &= 0x3FFF;
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if (hue != 0)
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{
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y |= 0x8000;
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}
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if (flags != 0)
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{
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y |= 0x4000;
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}
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Stream.Write((short)y);
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if (direction != 0)
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{
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Stream.Write((byte)direction);
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}
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Stream.Write((sbyte)loc.Z);
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if (hue != 0)
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{
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Stream.Write((ushort)hue);
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}
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if (flags != 0)
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{
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Stream.Write((byte)flags);
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}
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}
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}
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}
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}
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