fix: Fixes snooping staff (#900)
* Not allowed to snoop staff * Staff that snoop won't broadcast messages * Benchmarks RNG for double vs fixed int
This commit is contained in:
parent
dc6caf5766
commit
79dc9fa0f7
3 changed files with 88 additions and 66 deletions
|
|
@ -3,68 +3,64 @@ using Server.Misc;
|
|||
using Server.Mobiles;
|
||||
using Server.Regions;
|
||||
|
||||
namespace Server.SkillHandlers
|
||||
namespace Server.SkillHandlers;
|
||||
|
||||
public static class Snooping
|
||||
{
|
||||
public static class Snooping
|
||||
public static void Configure()
|
||||
{
|
||||
public static void Configure()
|
||||
Container.SnoopHandler = Container_Snoop;
|
||||
}
|
||||
|
||||
public static bool CheckSnoopAllowed(Mobile from, Mobile to)
|
||||
{
|
||||
var map = from.Map;
|
||||
|
||||
if (to.Player)
|
||||
{
|
||||
Container.SnoopHandler = Container_Snoop;
|
||||
return from.CanBeHarmful(to, false, true); // normal restrictions
|
||||
}
|
||||
|
||||
public static bool CheckSnoopAllowed(Mobile from, Mobile to)
|
||||
if ((map?.Rules & MapRules.HarmfulRestrictions) == 0)
|
||||
{
|
||||
var map = from.Map;
|
||||
|
||||
if (to.Player)
|
||||
{
|
||||
return from.CanBeHarmful(to, false, true); // normal restrictions
|
||||
}
|
||||
|
||||
if ((map?.Rules & MapRules.HarmfulRestrictions) == 0)
|
||||
{
|
||||
return true; // felucca you can snoop anybody
|
||||
}
|
||||
|
||||
var reg = to.Region.GetRegion<GuardedRegion>();
|
||||
|
||||
if (reg?.IsDisabled() != true)
|
||||
{
|
||||
return true; // not in town? we can snoop any npc
|
||||
}
|
||||
|
||||
return !to.Body.IsHuman || to is BaseCreature cret && (cret.AlwaysAttackable || cret.AlwaysMurderer);
|
||||
return true; // felucca you can snoop anybody
|
||||
}
|
||||
|
||||
public static void Container_Snoop(Container cont, Mobile from)
|
||||
var reg = to.Region.GetRegion<GuardedRegion>();
|
||||
|
||||
if (reg?.IsDisabled() != true)
|
||||
{
|
||||
if (from.AccessLevel <= AccessLevel.Player && !from.InRange(cont.GetWorldLocation(), 1))
|
||||
{
|
||||
from.SendLocalizedMessage(500446); // That is too far away.
|
||||
return;
|
||||
}
|
||||
return true; // not in town? we can snoop any npc
|
||||
}
|
||||
|
||||
var root = cont.RootParent as Mobile;
|
||||
return !to.Body.IsHuman || to is BaseCreature cret && (cret.AlwaysAttackable || cret.AlwaysMurderer);
|
||||
}
|
||||
|
||||
if (root?.Alive == false)
|
||||
{
|
||||
return;
|
||||
}
|
||||
public static void Container_Snoop(Container cont, Mobile from)
|
||||
{
|
||||
if (from.AccessLevel <= AccessLevel.Player && !from.InRange(cont.GetWorldLocation(), 1))
|
||||
{
|
||||
from.SendLocalizedMessage(500446); // That is too far away.
|
||||
return;
|
||||
}
|
||||
|
||||
if (root?.AccessLevel > AccessLevel.Player && from.AccessLevel == AccessLevel.Player)
|
||||
{
|
||||
from.SendLocalizedMessage(500209); // You can not peek into the container.
|
||||
return;
|
||||
}
|
||||
var root = cont.RootParent as Mobile;
|
||||
|
||||
if (root?.AccessLevel == AccessLevel.Player && !CheckSnoopAllowed(from, root))
|
||||
{
|
||||
from.SendLocalizedMessage(1001018); // You cannot perform negative acts on your target.
|
||||
return;
|
||||
}
|
||||
if (root?.Alive == false)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (root?.AccessLevel == AccessLevel.Player &&
|
||||
from.Skills.Snooping.Value < Utility.Random(100))
|
||||
if (root?.AccessLevel > AccessLevel.Player || !CheckSnoopAllowed(from, root))
|
||||
{
|
||||
from.SendLocalizedMessage(1001018); // You cannot perform negative acts on your target.
|
||||
return;
|
||||
}
|
||||
|
||||
if (from.AccessLevel == AccessLevel.Player)
|
||||
{
|
||||
var snooping = from.Skills.Snooping.Value;
|
||||
if (root != null && snooping < 100.0 && snooping < Utility.RandomDouble() * 100)
|
||||
{
|
||||
var map = from.Map;
|
||||
|
||||
|
|
@ -86,28 +82,25 @@ namespace Server.SkillHandlers
|
|||
}
|
||||
}
|
||||
|
||||
if (from.AccessLevel == AccessLevel.Player)
|
||||
Titles.AwardKarma(from, -4, true);
|
||||
}
|
||||
|
||||
if (from.AccessLevel > AccessLevel.Player || from.CheckTargetSkill(SkillName.Snooping, cont, 0.0, 100.0))
|
||||
{
|
||||
if ((cont as TrappableContainer)?.ExecuteTrap(from) == true)
|
||||
{
|
||||
Titles.AwardKarma(from, -4, true);
|
||||
return;
|
||||
}
|
||||
|
||||
if (from.AccessLevel > AccessLevel.Player || from.CheckTargetSkill(SkillName.Snooping, cont, 0.0, 100.0))
|
||||
{
|
||||
if (cont is TrappableContainer container && container.ExecuteTrap(from))
|
||||
{
|
||||
return;
|
||||
}
|
||||
cont.DisplayTo(from);
|
||||
}
|
||||
else
|
||||
{
|
||||
from.SendLocalizedMessage(500210); // You failed to peek into the container.
|
||||
|
||||
cont.DisplayTo(from);
|
||||
}
|
||||
else
|
||||
if (from.Skills.Hiding.Value / 2 < Utility.RandomDouble() * 100)
|
||||
{
|
||||
from.SendLocalizedMessage(500210); // You failed to peek into the container.
|
||||
|
||||
if (from.Skills.Hiding.Value / 2 < Utility.Random(100))
|
||||
{
|
||||
from.RevealingAction();
|
||||
}
|
||||
from.RevealingAction();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue