fix: Moves mods and fixes migrations for lights (#1080)
- [X] Removes duplicate property for owner. - [X] Codegens them all (even though they aren't used, just in case someone wants to).
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20 changed files with 557 additions and 219 deletions
70
Projects/Server/Mobiles/Mods/ResistanceMod.cs
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70
Projects/Server/Mobiles/Mods/ResistanceMod.cs
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/*************************************************************************
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* ModernUO *
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* Copyright 2019-2022 - ModernUO Development Team *
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* Email: hi@modernuo.com *
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* File: ResistanceMod.cs *
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* *
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* This program is free software: you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation, either version 3 of the License, or *
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* (at your option) any later version. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program. If not, see <http://www.gnu.org/licenses/>. *
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*************************************************************************/
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using ModernUO.Serialization;
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namespace Server;
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[SerializationGenerator(0)]
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public partial class ResistanceMod : MobileMod
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{
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// Field 0
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private int _offset;
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// Field 1
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private ResistanceType _type;
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public ResistanceMod(Mobile owner) : base(owner)
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{
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}
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public ResistanceMod(ResistanceType type, int offset, Mobile owner = null) : base(owner)
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{
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_type = type;
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_offset = offset;
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}
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[SerializableField(0)]
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public ResistanceType Type
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{
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get => _type;
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set
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{
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if (_type != value)
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{
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_type = value;
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Owner?.UpdateResistances();
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MarkDirty();
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}
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}
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}
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[SerializableField(1)]
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public int Offset
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{
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get => _offset;
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set
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{
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if (_offset != value)
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{
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_offset = value;
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Owner?.UpdateResistances();
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MarkDirty();
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}
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}
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}
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}
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