deathstrike fix

This commit is contained in:
xavier 2011-08-21 02:26:38 +00:00
parent 215e8930aa
commit 7ae5b6e4d3
3 changed files with 43 additions and 20 deletions

View file

@ -1581,7 +1581,7 @@ namespace Server.Items
bool ignoreArmor = ( a is ArmorIgnore || (move != null && move.IgnoreArmor( attacker )) );
damageGiven = AOS.Damage( defender, attacker, damage, ignoreArmor, phys, fire, cold, pois, nrgy, chaos, direct, false, this is BaseRanged );
damageGiven = AOS.Damage( defender, attacker, damage, ignoreArmor, phys, fire, cold, pois, nrgy, chaos, direct, false, this is BaseRanged, false );
double propertyBonus = ( move == null ) ? 1.0 : move.GetPropertyBonus( attacker );