deathstrike fix
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3 changed files with 43 additions and 20 deletions
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@ -1581,7 +1581,7 @@ namespace Server.Items
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bool ignoreArmor = ( a is ArmorIgnore || (move != null && move.IgnoreArmor( attacker )) );
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damageGiven = AOS.Damage( defender, attacker, damage, ignoreArmor, phys, fire, cold, pois, nrgy, chaos, direct, false, this is BaseRanged );
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damageGiven = AOS.Damage( defender, attacker, damage, ignoreArmor, phys, fire, cold, pois, nrgy, chaos, direct, false, this is BaseRanged, false );
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double propertyBonus = ( move == null ) ? 1.0 : move.GetPropertyBonus( attacker );
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